Search:

Type: Posts; User: zoner16; Keyword(s):

Page 1 of 10 1 2 3 4

Search: Search took 0.08 seconds.

  1. Sticky: Re: Three Kingdoms Historical Information and Discussion

    Perhaps at some point. Sort of buried under several projects at the moment. If I do, I'll probably put the on the character pages on the wiki.
  2. Replies
    43
    Views
    1,621

    Re: Mod&Fix ideas for Records mode.

    In 3K history circles, "conscript" usually doesn't indicate quality of the levy. This is mostly because most of the historians in the field refer to the Han practices of state service in the military...
  3. Replies
    7
    Views
    357

    Re: I have some questions, need help.

    You can annex Han territory as Prime Minister if you move an army to the settlement in question. Just right click on it (as if attacking it) and the option should come up.

    You can't annex the...
  4. Replies
    43
    Views
    1,621

    Re: Mod&Fix ideas for Records mode.

    Frankly I'm quite mystified how footbinding has any relevance to this discussion. We're talking about the Han dynasty, where the idea doesn't even seem to have been conceptualized, let alone...
  5. Replies
    43
    Views
    1,621

    Re: Mod&Fix ideas for Records mode.

    Yes, you're right. I've delved off topic quite a bit haven't I? I just felt that some of the issues raises were from stereotypes that I didn't agree with. I apologize. I'll get back to the primary...
  6. Replies
    43
    Views
    1,621

    Re: Mod&Fix ideas for Records mode.

    This doesn't have much to do with the status of women deteriorating specifically during the Three Kingdoms era. The curtailment of the punishment for rape was part of a larger back and forth over...
  7. Replies
    43
    Views
    1,621

    Re: Mod&Fix ideas for Records mode.

    Many of the 3D models don't accurately represent the type of shields used in this era unfortunately, though some of the 2D art comes close and the stats are fair. The small rattan round shields that...
  8. Re: Where the :wub: are the artillery reload animations.

    It's such a tiny part of the army that I don't even think should be in the game, so I can't say that it matters to me.

    If they went with the historical version, they'd have to animate a dozen guys...
  9. Thread: fun facts?

    by zoner16
    Replies
    4
    Views
    275

    Re: fun facts?

    This game starts in 190AD.
  10. Thread: fun facts?

    by zoner16
    Replies
    4
    Views
    275

    Re: fun facts?

    No. Buddhism was still very much a fringe religion in this era. The Shaolin Temple was established during the Northern and Southern Dynasties, 300 years after the start date. Shaolin martial arts...
  11. Replies
    72
    Views
    4,545

    Re: Veterans of TW, are you buying this game?

    Oriental Empires isn't being truthful about its computer spec requirements. You'll be able to "run" it, certainly. Once you get to endgame, the game will slow to a crawl and this will cause control...
  12. Replies
    5
    Views
    429

    Re: Thoughts and feedback.

    I disagree. I prefer this style of siege defense and would like them to continue developing it. I find siege assaults dreadfully boring in a lot of other titles because it always just turns into a...
  13. Replies
    39
    Views
    1,623

    Re: DLC expansion Ideas

    The issue is that there basically is no pop culture representation for Yayoi era Japan. Outside a couple of myths that barely feature humans at all, almost nothing within Japan in this era would be...
  14. Replies
    39
    Views
    1,623

    Re: DLC expansion Ideas

    I wouldn't be so quick to dismiss their potential popularity. The idea is taken straight from Koei RoTK games, and has been making the rounds as a requested feature, particularly among fans of the...
  15. Replies
    39
    Views
    1,623

    Re: DLC expansion Ideas

    Depends on how far west you're talking. The Protectorate of the Western Regions is a possibility, though probably the least likely one out of the four cardinal directions.

    Anything further than...
  16. Re: Seether's Total War: Three Kingdoms Review, Issues and Suggestions

    https://en.wikipedia.org/wiki/List_of_fictitious_stories_in_Romance_of_the_Three_Kingdoms

    Is a good place to start. However, the issue with the Romance is that the differences between it and the...
  17. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    I found the list of historical characters with unique traits for anyone who is interested. Some of the descriptions gave me a laugh.

    cai mao -- Competent Sailor -- "Cai Mao is adept of naval...
  18. Replies
    72
    Views
    4,545

    Re: Veterans of TW, are you buying this game?

    The spy mechanic is actually very useful late game. The big factions have the funds to keep a lot of generals on payroll, and they also tend to lose a lot of them in big fights, so turnover is high,...
  19. Replies
    2
    Views
    266

    Re: So what's actually new?

    1) This is probably the most functional diplomacy has ever been in a Total War game. The AI is mostly rational, and the game is fairly transparent about what's affecting it. The genuinely "new"...
  20. Replies
    55
    Views
    2,963

    Re: Improvements to the game?

    I'll leave off things that will probably be DLC, like more historical officers, map expansions, and other factions, especially those of non-Han cultures. This will be mostly changes, rather than...
  21. Replies
    10
    Views
    1,014

    Re: Somebody mod forced march

    The main problem is that there's a fairly substantial Public Order penalty to having enemy forces in your lands. There's also the possibility of them eventually reaching a settlements with really...
  22. Poll: Re: Just to see the western acceptance of this game.

    Well, choosing one or the other is kind of impossible for me :tongue:
  23. Replies
    5
    Views
    529

    Re: Army/Unit sizes

    If you put unit sizes (in the Graphics settings) on Extreme, it'll have infantry units be 240 and cavalry units be 60. That'll make the average Records full stack about 3500 troops.

    Each stack is...
  24. Thread: Is it good?

    by zoner16
    Replies
    54
    Views
    5,315

    Re: Is it good?

    I don't get distracted by them so much as find them hard to read and too easily overlapped. I tend not to notice "gamey" UX features so long as they perform their task with minimal hassle. However,...
  25. Re: How do I get my coalition partner to accept a new invite?

    The AI's perception of the strategic situation changes a lot. Getting them to like each other helps, but there's not a lot else you can do except keep an eye on it. The AI will go through phases...
  26. Re: Anyway to tune down the faction colors a bit?

    Turn on Alliance Coloring in the game options. Will make the uniforms into muted whites or blacks depending on what side of the battle the soldiers are on.
  27. Replies
    10
    Views
    541

    Re: Why is this still under upcoming games?

    As far as mods go, this was announced a bit back: tpUGKBeyq64?t=260

    Summary: SFO team is working with Dresden (of DEI fame) to make an overhaul mod.
  28. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    The Donghai armory records are something that shouldn't be taken as a single authority, at least, not without context. Specifically, you can see several weapons that died out between the date of...
  29. Replies
    4
    Views
    201

    Re: Multiplayer campaign modes

    So there is only standard campaign now, which isn't tied to co-op or head to head. You're free to either ally with each other or fight each other depending on your mood.
  30. Thread: Is it good?

    by zoner16
    Replies
    54
    Views
    5,315

    Re: Is it good?

    I've been enjoying it quite a lot. The campaign is quite excellent, and many of the new systems work just fine on it. The sandbox does quite well to keep the game fresh, and the fact that the AI...
  31. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    The Ji was still rather widespread in the Later Han/Jian'an-Zhengshi eras. The references to it in the histories were on par with those to the spear/pike. It's decline was after this period. The...
  32. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    Well for the most part, those near the center of Han civilization would've been Han, though this is something that would change quite a lot with migrations and wars, much as it eventually did in the...
  33. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    Division by class probably wouldn't work as well. Despite the Confucian ideal, the differences between the non-noble classes weren't really that meaningful from a government standpoint, and the...
  34. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    9zoDdVU6Tg0

    Late game look. NGParadox is more of a Paradox and ROTK player, so more into grand strategy types.

    It looks promising. Reminds me of the Shogun 2 endgame (but diplomacy still...
  35. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    I'd certainly be interested, full stop. Hell, I'd be interested in working on it if it's mean to be a historical overhaul. Dunno when they're gonna start recruiting, but we'll see.

    Historical...
  36. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    The online reaction to the pre-release streams seems to imply that Romance mode is going to be fairly popular on the other side of the Pacific. This might end up as a regional divide.

    Currently...
  37. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    When it's developed doesn't really matter to me. My issue with pre-orders aside, so long as the thing they're advertising is the thing they're delivering, then it's just down to all of us to only pay...
  38. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    To be honest, that just sounds like the modern tech dev process. You spin up a bunch of feature ideas, things progress, production/integration guys come by and look at what's where and then either...
  39. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    I object to Day 1 DLC primarily because it's usually promoting a business practice which I feel is inherently manipulative and deceitful (pre-ordering), but I can't say I care much about how the...
  40. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    Yellow Turban DLC Gameplay Reveal:

    t68lVxWbkyM


    While I dislike the practice of Day One DLC, from a content standpoint, this is looking like one of the most fleshed out and extensive faction...
Results 1 to 40 of 363
Page 1 of 10 1 2 3 4