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    [Tutorial] Re: How to split a region

    After adding trade routes between new settlements the same way as described in the tutorial, and the same way as it already exists in the 3ds max layer, I get these errors. And they also show up for...
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    [Tutorial] Re: How to split a region

    Yeah, experience sure helps!

    Such a shame you didn't write anything down, but I can imagine that when you're working on your own project, it's all in your head anyway!
    And that's really useful...
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    [Tutorial] Re: How to split a region

    That's awesome work izzi, really amazing! I have no doubt that it took a substantial amount of work and dedication! Talk about being ambitious, haha. Are you creating a campaign for the Carlist wars?...
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    [Tutorial] Re: How to split a region

    Haha, thanks for your concern. :thumbsup2 Indeed it's not high on my priorities list, but definitely something I want to figure out later! When I studied game-design, the process was always so...
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    [Tutorial] Re: How to split a region

    Yeah, for the settlements. If you take a look at the attached picture, you'll see that the 3d model for the selected settlement "Takada" (which is the one I added) only exists of a castle and a few...
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    [Tutorial] Re: How to split a region

    That's great izzi, thanks a bunch! I'm not a picky man, so I'm sure it'll do just fine!:thumbsup2

    On a related note, I'm checking out the new city in the game to see if any bugs arise, and it...
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    [Tutorial] Re: How to split a region

    Sorry for the double post, but in the mean time I was able to boot the game with the mod working and I added a lovely town to the map thanks to this guide.

    My edits to the roads and land trade...
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    [Tutorial] Re: How to split a region

    Hey quys, great posts here! i have a few questions that some of you might be able to help me with:

    I've been making my own small mods for years and now I'm working on a bigger one to see if I can...
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    [Tutorial] Re: How to add a new faction and modify existing ones

    I would like to know this too. I want to change the ownership of the Miyagi and Iwate provinces to Aizu instead of their current owners Sendai and Morioka.
    So I have deleted the generals, family...
  10. [Proposal] Re: (Request) Cities/settlements overhaul Charlemagne

    Neat! Looks great Linke. Do the tools allow you to modify city fortifications? Or do they always have to look like the barbarian walls? And do you need any help modifying cities/settlements? I've got...
  11. [Proposal] (Request) Cities/settlements overhaul Charlemagne

    I know it's a long shot, but is anybody able to do a redesign of cities and settlements for Charlemagne? Is it even possible to create more custom cities? Playing in the same villages and cities as...
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    Re: [Request] No battle fog, PLEASE

    I know it's been a while since you posted this, so you might already have found a mod, but for me this one works great:

    http://steamcommunity.com/sharedfiles/filedetails/?id=469625641
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    Re: How to mod the amount of barricades?

    Hmm, thanks for the reply, but alas, there was no mention of barricades there. Maybe because barricades aren't stance related. The weird thing is that they aren't to be found under settlement entries...
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    How to mod the amount of barricades?

    So, I am trying to find a thread that covers this, but weirdly enough there's nothing to be found on how to edit the amount of barricades. I've looked through the database in Dave, but can't seem to...
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