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  1. Replies
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    Re: [Preview] 1.2 Battle Overhaul

    If I had a vote I would say to hell with the war dogs as well! I say this despite being the very happy owner of a Jack Russell Terrier who, speaking from plenty of experience, could understandably be...
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    Re: [PREVIEW] 1.2 New Grand Campaign

    Cannot wait to get my hands on 1.2! OT and not to be obvious but TWC is back! :thumbsup2
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    Re: [Preview] The iberian kingdom of Kartli

    I believe the Greeks named the region after the Iberian peninsula because of the similarity to the topography of both areas.
  4. Re: Historical background and other things regarding Carthage units

    They could have at least left the cothon and Byrsa Hill intact! Oh the history and possible tourist destinations lost. The Vandals and Septimus Severus will have to be enough for revenge I suppose...
  5. Re: Historical background and other things regarding Carthage units

    When speaking about history it is probably best to not speak in absolutes, lest you come off as a bit arrogant. It is my opinion that we know only a tiny percentage of what there is to be known in...
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    Re: A Proposal on PoR in DEI.

    I agree with basically all that you said, especially that of your concerns with Carthage in part 1, however, part 2 I have to disagree with. Libyans were a fundamental part of Carthaginian society,...
  7. Thread: Music Mods

    by fernando77
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    Re: Music Mods

    Is there any mod out there that has EB music in it? I use Epic music mod which is fine but some of it just feels like too much.
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    Re: Fire Arrows vs Gates

    just don't use the cheap way to win.
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    Re: [Preview] The Suebi

    Nicely done! Love the preview as always.
  10. Re: [PREVIEW] Divide et Impera 1.1: Naval Overhaul

    I only bring it up because Carthage had its navy largely manned by actual citizens of Carthage, unlike their armies. I understand if it is for game-play reasons though :)Happy that navy battles will...
  11. Re: [PREVIEW] Divide et Impera 1.1: Naval Overhaul

    Looks awesome! Cannot wait to try these naval battles out in 1.1 :yes: I do believe that using Carthaginian archers would be more accurate than using Balearic slingers for their faction missile ships...
  12. Re: [PREVIEW] Divide et Impera 1.1: Macedonian Wars

    This is awesome! I cannot wait to try this campaign out. Think I will burst onto the stage with Rhodos in that campaign :tongue:
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    Re: Unit Suggestion Thread

    Balearic light infantry, similar to the ones found in the original EB :)
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    Sticky: Re: Screenshot Thread

    Thanks! I appreciate it :)
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    Sticky: Re: Screenshot Thread

    Awesome picture! What GEM settings are you using?
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    Re: New AI Mod for DEI!!!

    Will definitely check it out!
  17. Re: SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    Thank you! I very much appreciate it.
  18. Re: SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    Hello all, I am sorry for the slow response, I have been away from the States for a bit. I just installed a new update on steam that should solve the shield problems that people were encountering as...
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    Sticky: Re: Screenshot Thread

    Thank you Ardionso! Glad you enjoyed it:thumbsup2
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    Sticky: Re: Screenshot Thread

    Oiu, I definitely liked a lot of the features the group over at Haegemonia did with their mod so I incorporated some of their things in my mod for personal use. Some other differences in the units...
  21. Re: SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    Awesome! I hope you enjoy it. I'll update it within the week with new textures.

    And Cromagnon2, I will edit the Late Libyan Infantry in my next update, but whether that changes the AOR type I do...
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    Sticky: Re: Screenshot Thread

    Just a battle protecting the northern Carthaginian coast from polybian Romans with pre-reform Carthaginians :)

    320864320871320872320870320869320868320867320866320865320873
  23. Re: SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    Hmm I know which unit you're talking about, Cromagnon2, but I can't seem to find it in the VariantMeshes. It should be under AOR_15_late_libyan_infantry, right after the AOR_15_libyan_infantry, but...
  24. Re: SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    No, Cromagnon2, I have not changed any AOR textures for Carthage. The only units edited are the Carthaginian Infantry, Carthaginian and Libyan first tier hoplites, and the Marines.

    Thank you so...
  25. Re: SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    Thanks MagicCuboid, I would say that it is a combination of historical symbols mixed with artistic license. It's just tough to say whether or not the Carthaginians painted over the captured Roman...
  26. SUBMOD Carthaginian Scutum Designs for Car_Infantry and new linothorax armour.

    Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=384176829
    Mediafire link: http://www.mediafire.com/download/o88y17cs4mce3ew/_1.1ABDC_carthage-DEI-VM.pack
    DEI required for this is a...
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    Re: [Preview] Iberian Tribes.

    You guys do amazing work!
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    Re: Historical Reforms (Datewise)

    I do feel that they should be pushed back a little, especially for the Romans as they are having the Marian reforms before the second Punic war.
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    Re: [PREVIEW] New UI Elements for 1.0

    Wow, fantastic. Complete overhaul.
  30. Re: Cannot recruit unit - restricted for Prologue

    Doesn't seem like you guys have reached the reforms yet..
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    Re: My proposal for internal politics.

    This right here, was what I thought my first civil war would be and the fact that it was not set up like that blows my mind. Instead we have armies sprout out of the ground or appear out of thin air....
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    Re: Hannibal At the Gates weirdness

    Thanks for using the mod and glad you enjoyed it, I do wish I was able more skilled at modding so I could create a more accurate helmet for Hannibal, as well as maybe add an eye patch in.
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    Re: Hannibal At the Gates weirdness

    Playing as Carthage I do like the Hannibal at the Gates DLC, however, my gripe comes with the garrison armies always staying in their cities when they should be out defending their lands. Hannibal...
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    Re: Upgrading Units Fixed?

    Hmm :hmm:that would definitely be awesome if this patch did that for unit upgrades.
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    Re: Parthia needs Overahaul NOW!!!

    I've got a wrench you can burrow if something needs fixing :thumbsup2
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    Re: Blood an Gore DLC no longer working?

    I've had this problem come out as well, although it only happens some of the time.
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    Re: Carthaginian Scutums

    Sure thing Ahiga, after all I greatly enjoyed the first mod you made for the Carthaginians in response to my 'Carthaginian roster expansion' thread I had made a while ago. You are welcome to use them...
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    Re: This or radious mod?

    DEI my friend
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    Re: Carthaginian Scutums

    I definitely see where Punic infantry would use swords more than previously thought, especially with the influences it had during their stay and conquering of lower Iberia. Also I was unable to find...
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    Re: Carthaginian Scutums

    If only we could see it with our own eyes! Also, if it were possible I would have made the swords their secondary weapon with the a spear being their primary much like the triarii. However, with the...
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