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  1. Replies
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    Re: SSHIP - General Discussion

    what a coincidence, i am messing with replenishment rates right now and i was wondering, did kingdoms run out of troops often ? like having nothing to recruit, afaik they mostly ran out of money,...
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    Re: SSHIP - General Discussion

    ^ reason why i am growing more and more fond of garrison scripts, used to absolutely hate them for being unfair at times but now i appreciate more the large epic battles for enemy capitals and main...
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    Re: SSHIP - General Discussion

    gotta agree
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    Re: SSHIP - General Discussion

    @JoC you seem to keep posting that spreadsheet all the time every single chance you get, you in love with it or something ? no judgement
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    Re: SSHIP - General Discussion

    in export_descr_unit file you must add "free_upkeep_unit" to attributes line, like here

    do so to all the units you think should have free upkeep



    type Feudal Knights
    dictionary ...
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    Re: SSHIP - General Discussion

    i'd say equipment generally played quite a small role in winning



    money i believe, iirc there is a saying that more money passed through Constantinople in one week than the whole Europe in a...
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    Re: SSHIP - General Discussion

    @Lift that image in the bugs thread was posted by niko in 2017 XD

    do you think maybe it would be better to just fix the current captains since who knows when the new roster comes ? (or if it ever...
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    Sticky: Re: Bugs Reports & Technical Help

    so it's decided SSHIP will use his roster ? what do his units look like ? i remember his varangians used laca's model but cannot remember what everything else looks like and cannot find the thread...
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    Sticky: Re: Bugs Reports & Technical Help

    the small piece of cloth on the leg of the captain seems to be missing the texture

    https://i.imgur.com/ZrJPqRO.jpg


    https://i.imgur.com/wVxV16l.jpg

    doesnt seem to be a problem on regular...
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    Re: SSHIP - General Discussion

    that AI needs help to compete with player is a fair argument, that free upkeep is favoring the player too much is not since AI gets compensated with higher income

    taking Cairo as example, the AI...
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    Re: SSHIP - General Discussion

    is this realistic tho ?



    recruits_morale_bonus bonus 2 requires event_counter is_the_ai
    happiness_bonus bonus 1 requires event_counter is_the_ai
    law_bonus bonus 5 requires event_counter...
  12. Sticky: Re: [Release] SSHIP v0.9.6 downloadable - 6th of December 2019

    you cant, you must go from SS6.4 to SSHIP 9.6
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    Re: Brexit - Time to scrap it and start again?

    more like /labour and even more cope

    https://media1.tenor.com/images/c4cae8a8b4a70a1c56bb4ef5a04d6f01/tenor.gif?itemid=13882822


    and ofc as one would expect, the salt

    ...
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    Re: Brexit - Time to scrap it and start again?

    and /thread
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    Re: SSHIP - General Discussion

    that's fine
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    Re: SSHIP - General Discussion

    you mean the file ? it's settlement_mechanics

    if you mean the values i am afraid you will have to tweak yourself according to your own preference and what you think is palpable but not massive
    ...
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    Re: SSHIP - General Discussion

    supposedly, what happens in reality is that i build a watchtower in the middle of nowhere, rebels occupy it and sit there forever far way from roads and the damage caused by their devastation is...
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    Re: SSHIP - General Discussion

    would be kinda cool if watchtowers could be replaced with villages that affect settlement income, so if you never bother clearing your provinces of rebels bandits etc rebels occupy your villages the...
  19. Sticky: Re: [Release] SSHIP v0.9.6 downloadable - 6th of December 2019

    cavalry nerf is easy, just change "melee hit rate" inside the battle_config.xml file, by default it's 3.0 so change it to like 1.0
  20. Sticky: Re: [Release] SSHIP v0.9.6 downloadable - 6th of December 2019

    mega bad ? how so my kraut friend ?
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    Re: SSHIP - General Discussion

    https://www.youtube.com/watch?v=Ig2_Kf0LTdI
  22. Re: [Submod] Unofficial Patch for TES:TW - Version 1.42 RELEASED (FINAL VERSION) - NEW HOTFIX RELEASED

    how would one go about switching the campaigns ? just replace all files from imperial_campaign with the ones from the custom campaign ?
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    Re: SSHIP and/or Meloo's Fixes?

    oh yea a few things i forgot, i also deleted g5 stuff from campaign_script and a bunch of others, it makes battles even more stable for me

    for SSHIP be sure to check JoC's traits fix, i believe...
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    Re: SSHIP and/or Meloo's Fixes?

    yes but not enough to have an opinion on it

    from my experience SSHIP is one of the most stable mods i've played and i recall others mentioning this aswell, if you would like more opinions on...
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    Re: SSHIP and/or Meloo's Fixes?

    it goes way beyond that, it's very different in gameplay aswell, public order is hard to maintain, troops and buildings are very expensive, conquest is far slower and limited compared to SS6.4, units...
  26. Re: WHY is SS Turns Per Year/Aging left so fast?

    but he is not looking to do any of the work, he demands it already done for him and ready to use, i mean it's been YEARS!!111! cmon guys
  27. Re: Trouble editing campaign script in SS 6.4

    you're more likely to get a good answer if you ask in the scripting section of mod workshop, here https://www.twcenter.net/forums/forumdisplay.php?276-Text-Editing-and-Scripting

    i am not an expert...
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    Re: SSHIP - General Discussion

    yes, like in my post that you quoted there shouldnt be any "and event_counter...." just the religion requirement (if you want), if you leave it blank there wont be any requirement at all other than...
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    Re: SSHIP - General Discussion

    no, if it required an event then you would see it at the end, it would be something like "and event_counter bla bla bla"

    if you changed it the way i showed you it would only require 100% catholic...
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    Re: Broken Mongol Army Spam?

    last time i played unmoded SS6.4 Fatimids with their stacks of mamluks and tabardaryyias wrecked the mongols

    but yea i agree the amout of stacks is quite retarded, i've modded my game to about...
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    Re: SSHIP - General Discussion

    same, the other thing to keep in mind aswell is that more historical events means more scripts which means longer turn times

    perhaps it could be optional and up to the player to decide if it's...
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    Re: SSHIP - General Discussion

    https://www.twcenter.net/forums/showthread.php?742433-Quieter-AI-minimod-for-SSHIP
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    Re: SSHIP - General Discussion

    melee hit rate is in battle_config.xml so if that file was not touched then it must be same as previous versions

    i agree with both you and Denethor on cav anyway
  34. Re: Eldorien's [MOUNTED and DISMOUNTED] Byzantium Units Reforged v1.0 for SS6.4+BftB2.0 [Released 11-02-2012]

    this dropbox thing doesnt work for me, can you upload somewhere else please ?
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    Re: SSHIP - General Discussion

    but was there change in the melee hit rate ? cause that affects cav charges a lot

    EDIT: horse mass affects it too
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    Re: CTD right from the start SS6.4

    it happened to me once that despite installing everything corectly it just wasnt working, reinstalled again exactly the same way and this time it worked

    so read again all the instructions...
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    Re: Brexit - Time to scrap it and start again?

    no, this is like removing a parasite who is inflicting as much damage and pain on the host as possible in an attempt o make the host let it stay
  38. Re: I wish to contribute soundtrack to Stainless Steel mod

    SSHIP will only accept copyright free music iirc

    i think you're still allowed to make a minimod of it and publish it
  39. Re: Another white identitarian mass murder broadcast on the internet.

    white supremacism presents a terrorist threat



    that deserves little attention

    https://i.imgur.com/hl5BYpd.jpg
  40. Replies
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    Re: SSHIP - General Discussion

    https://www.twcenter.net/forums/showthread.php?742433-Quieter-AI-minimod-for-SSHIP

    https://www.twcenter.net/forums/showthread.php?741895-GTCS-Generals-Traits-Common-Sense-fix
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