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    Bannerlord: Tips, Advice and Quides

    Hi all. the Bannerlord is still in early access, and i think everyone could benefit from a little help in finding our way around the game. please share your tips, guides and advice (but lets obtains...
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    Re: Any way to remove plague from the game?

    actually it wasn't random, there was clear cause & effect... and it spread most rapidly alongside the trade route and these obviously involve large and wealthy cities. hence more of a chance of large...
  3. Re: Is anyone by chance still interested in EBII Multiplayer?

    likewise, add me in as well, its been forever since I played MP in TW: https://steamcommunity.com/id/HistoricalGameplay/
  4. Sticky: Re: [Release] SSHIP v0.9.6 downloadable - 6th of December 2019

    this is glorious! well done AI with placing themselves in this defensive corner, good job!:thumbsup2

    The AI can be quite clever at times, in my Portuguese campaign the AI tried to outflank me with...
  5. Re: Mount & Blade II: Bannerlord - Available on Steam 31st of March 2020

    yes, occasionally, there was a scene in the forest where its got really choppy with only a dozen of troops. and i couldnt run 250x250 battle, awful stutter. I've got 2060 RTX, i7 i7 4790 CPU, 16 gb...
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    Re: SSHIP - General Discussion

    i have spent an absolutely indecent amount of hours playing this mod last week. very addictive and the core game itself is one of the best TW games. played for close to 100 turns as the Georgians,...
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    Re: Numidia - How I Became Carthage

    what difficulty level are you playing on?
    a rather disappointing behaviour from the AI but good to hear you're having fun.
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    Re: Stay Safe Everyone

    this is hilarious! i posted it on my facebook and tweeter, hope you dont mind.:thumbsup2
  9. Thread: Multiplayer

    by Sarkiss
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    Re: Multiplayer

    still got hamachi?! last time i touched it was over 10 years ago. but, yep, i dont think it'll work. they turned steam version into 'definitive edition' or some such and the patch number is different...
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    Re: [Submod] Age of Hellenism for DEI

    really like what you've done here, especially with regards to the satrapies. they were such immersion and gameplay breaking nuisance in vanilla. thanks for sharing and keep it up:thumbsup2
  11. Thread: Multiplayer

    by Sarkiss
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    Re: Multiplayer

    no idea tbh. it is possible to get a steam version if you like though. i switched to steam some time ago. but beware, there are some serious minuses (as well as pluses) to it.
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    Re: 2.35A Changelog

    looks fantastic.:thumbsup2 im particularly excited about ballistae for large walls and this:
    'r16938
    Updates to Field Cost script for testing.'

    any plans to include some of the features from...
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    Re: How raiding actually works?

    seconded.


    the income is 800 max iirc. you cant clearly see the summary, unfortunately. i do wish there was a message pop out system introduced for this, but the team decided it would be too...
  14. Thread: Multiplayer

    by Sarkiss
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    Re: Multiplayer

    how do i join the group? would love to give MP a go again, its been many years... btw, my EB is slightly modified (smaller banners submod), but I could probably reverse that.
  15. Sticky: Re: [Release] SSHIP v0.9.6 downloadable - 6th of December 2019

    Can you please allow the supply system on Hard as well? I dont play on VH due to hyper aggressiveness etc, but H seems like a sweat spot imho. garrison script would also be great, as one of the...
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    Sticky: Re: Stainless Steel Video Corner

    Here is one based on SSHIP (0.9.6): Portugal Rising #1
    WETqtt7_u2k
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    Re: Ancient Special Forces

    interesting query though its a little odd to apply modern definitions retrospectively. if you take NATO criteria as a yardstick, most of the hoplites should be removed from the list (Spartans and...
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    Sticky: Re: Medieval Kingdoms Total War: Lets Play Videos

    what a fantastic mod!

    my first attempt here:
    w5ej-abePTM

    Many thanks to all involved in the development. a splendid mod, going to sink hundreds of hours into this.:thumbsup2

    PS: sorry...
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    Re: Historical Gameplay Let's Plays

    another episode of 'Events after Alexander', Battle of Thessalia, 321 BC:
    GQRXK1pMsUI

    Having issues with my OBS Studio, it wont start recording stating that I need to update drivers and such....
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    thanks. can anyone share their descr_strat to test? im dreading going through the whole reinstallation business again.
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    apologies for posting it here. would anyone know what causes failure to start a new campaign? it worked just fine several months ago but now all over sudden I get this issue: each time I try to start...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    hey guys, thanks a lot for the update. i started a playthrough with Numidia (link below) and noticed that Carthage and Rome no longer clash at Zama at the beginning of the game, it seems?

    sorry...
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    Sticky: Re: Beta Testing for v. 1.15 - Sign up thread

    Sorry, late to the party. still need beta testers? would it be okay if i recorded its as a playthrough? if so, i usually play short campaigns (due to snowballing effect). can take Armenia and/or...
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    Re: Historical Gameplay Let's Plays

    yep, looks intriguing. i may end up buying it, if only to support the devs for venturing into the genre and focusing on the ancient world. we need more variety of choice.
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    Re: Preparing for a Permanent Forts Submod

    have you done any testing at all? can it be enabled for human player only? Broken Crescent had this feature, a very expensive buildable PSFs, but i dont recall ever seeing AI building them in any of...
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    Re: Historical Gameplay Let's Plays

    interesting, thanks, will try it out.

    glad you enjoy my ramble. as far as battles are concerned, the AI is a real stumbling block here, unfortunately. its still great that the EB's historical...
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    Re: Preparing for a Permanent Forts Submod

    if its only for the human player then 100 ;)
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    Re: Historical Gameplay Let's Plays

    #12, Battle of Hellespontos, 321 BC - the first actual battle between the successors:

    xJ4SJS_eEDA

    i think next time i'll pause the battle at the very beginning to explain the troop deployment...
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    Re: Historical Gameplay Let's Plays

    that would make sense as there is nothing else there that i can think of.


    i see, thanks. they were in skirmish by default in this final battle of Kyrene:
    z4Mx2yqjVX0
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    Re: Historical Gameplay Let's Plays

    sadly, i never managed to get dev build to work. its good to hear some tweaks were made, though to be fair the issue isnt EB specific. i recall seeing the same behaviour in vanilla where unit would...
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    Re: Historical Gameplay Let's Plays

    episode 10, second battle of Kyrene:
    c-AryBNRdbI


    a couple of things i noticed while fighting these historical battles.
    1. some range units have skirmish mode disabled by default - Iranina...
  32. Re: Political turmoil during a change on the throne

    would be nice to have more severe repercussions tbh. if you are interested in ways of making change of a leader more impactful, i would suggest looking into DLV. it has the most substantial turmoil...
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    Re: Historical Gameplay Let's Plays

    thanks Tomy. FoG was suggested to me on my twitter as well, im just not sure if there is any audience for it. didnt know that Empires were developed by another team. hope that wouldnt negatively...
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    Re: More Agents for EBII

    or you can simply reduce their availability to monarchies only. also having princess engage in diplomacy isnt far fetched imho, as they obviously wouldnt travel on their own and would be accompanied...
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    Re: Historical Gameplay Let's Plays

    moving on to Italy and Romans, Episode 8, Battle of Samnium, 322 BC:
    nWXK6E5Kawk


    apologies but i forgot to try new UI. got so caught up with the RL stuff (kids being ill etc) that totally...
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    Re: Imperator: Rome - new Paradox title

    agree with Darren on what seems to be his 3 main points: yes, the game does feel a lot like EU: Rome; yes, there is lots of 'sameness' in features and mechanics that doesn't differentiate between...
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    Re: Historical Gameplay Let's Plays

    i couldnt find the "Diadochi Wars" per se but you're right and this summary page may look better. it links only some parts of Arrian's Events after Alexander but contains Diodorus, Plutarch... it too...
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    Re: Historical Gameplay Let's Plays

    thanks for the UI tips, will experiment with it next time i play.

    on sources, afaik it is Arjos that compiled the list for 'Events after Alexandros', so he would know better. off the top of my...
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    Re: The thread for horrible suggestions

    Roma, how do you embed youtube links into your posts? really struggling with this:/
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    Re: Historical Gameplay Let's Plays

    i can try, yes, i think they are removable using some of the F keys. thanks:thumbsup2

    btw, for those interested in recently released Imperator Rome, here is my 3rd episode of the Last Stand of...
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