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  1. Re: Choose your heir interactively in M2TW/EBII

    That's spectacular! I can see this ending up on the Modding Hall of Fame.
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    Re: Ancient China, EBII Style

    I'll toast to that.

    To the direct west of Qin, I believe there lies the Quanrong (or "Dog Rong" as they are called in Oriental Empires) and Qiang peoples. As far as I know they weren't in much of...
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    Re: Ancient China, EBII Style

    I'm afraid I have no real plans to make an actual mod, my hands are full for the forseeable future. I'd have no problems having the proto-Wa if the information's there (though to my limited knowledge...
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    Re: How do I get armies to rebel?

    I haven't noticed a greater tendency for revolt when an army is in enemy territory. And I haven't noticed much of a difference in defections between Captains and low loyalty FMs/Generals, but I go...
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    Re: Ancient China, EBII Style

    State of Qi

    https://i.redd.it/x40xdqfzt7751.jpg

    https://i.redd.it/ccls0pm9t7751.jpg

    Difficulty:

    Moderate. Qi starts in a position of weakness and needs to recover from their near...
  6. Re: Choose your heir interactively in M2TW/EBII

    Amazing the level of work that goes into this game. Off a rough guesstimate it'd take...a colossal amount of work to incorporate it into EBII though. Games can break for any reason, and overhauling...
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    Re: Ancient China, EBII Style

    This isn't a game pitch or practical proposal to put China in the actual mod. As someone who dabbles in game dev I am vaguely aware of the thousands of man-hours it would take to actually make...
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    Ancient China, EBII Style

    So this time I feel like doing something different. This is just my little write up on what a Chinese faction in EBII would look like. This is all purely for fun, I have no expectations for the...
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    Re: A question about Rome

    Total abolition of land requirements, creation of the Cohort, the Primi Ordines, veteran recruitment, and Auxilia are available when you hit the Marian Reforms. Almost everything important about the...
  10. Sticky: Re: Faction difficulty ratings (your help is needed)

    Thanks. Good note on Rome's historical use of non-Italic soldiers.



    How about a Zeroth Reich? The Sweboz AI is pretty good at building a European empire...albeit something that would look...
  11. Sticky: Re: Faction difficulty ratings (your help is needed)

    Version 3.5


    SENATVS POPVLVSQVE ROMANVS (H/H), 650 Turns


    Ask many fans of Roman history who Roma's greatest enemy was, and many replies would be "itself." Here, that holds true. On the...
  12. Sticky: Re: Faction difficulty ratings (your help is needed)

    There's fun to be had, though it's more like a race against the debt to make sure the Romans can't just take you apart once you've exhausted yourself.

    I do ultimately prefer that building up an...
  13. Sticky: Re: Faction difficulty ratings (your help is needed)

    Eh, no harm in posting your own experiences here. Especially since EBII is a work in progress. Once Epeiros' Basilike Patris is removed, it'll seriously change the balance of the faction. Depending...
  14. Sticky: Re: Faction difficulty ratings (your help is needed)

    Oh my god, I've peen posting white text for a while now.
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    Sticky: Re: Fans suggestion thread for future releases

    In 2.35 I can get 1 unit of Aswar i Nezagan from a Hypobasileia installed in Kartli, with 25 turn replenishment. Mind you, this is absolutely nothing compared to the numbers that Hayastan can throw...
  16. Re: On leather musculated cuirasse and other things.

    The use of leather in Tube and Yoke cuirasses is up for heavy debate, but every enthusiast I know of rejects the existence of leather muscle cuirasses.


    Maille saw at least some use in the...
  17. Sticky: Re: Faction difficulty ratings (your help is needed)

    Oops. I'm using Dark Reader to reduce eye strain myself, it kept me from noticing my font was white.
  18. Sticky: Re: Faction difficulty ratings (your help is needed)

    Version 3.5 & 3.0


    Boioi (H/H), 900+ Turns


    The Keltoi are a people who, unfortunately, have had most of the memory of their ancient heritage determined by their enemies. Fortunately for the...
  19. Re: Ana De Armas' spanked butt represents the might and the majesty of Rome

    Trait Increase

    Gynaikonomos




    That's outstanding, I should definitely expand my boundaries when 2.4 comes out.
  20. Re: [Pergamon] Pergamon Hegemony not triggering?

    100 more turns into my playthrough, and the Galatians have gathered 3.5 stacks in the province, cutting it's income in half. The spectre of Koinon Hellenon continues to haunt me, having amassed a...
  21. Re: [Pergamon] Pergamon Hegemony not triggering?

    Triggered the fallback, funnily enough not by myself. The Ptolemaioi seized Tarsos, which seems to have ended Seleukid presence in Anatolia.

    Every playthrough with Pergamon I go for Hegemony...
  22. [Pergamon] Pergamon Hegemony not triggering?

    By Turn 88 (Year -251) of my Pergamon playthrough I've seized the Ionian coast, the Hellespont, Phrygia, and Galatia but the reform is still not triggering. Is it because I've refused Galatian...
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    Re: Differences Between Macedonians?

    From what I gathered the Hellenic world of EBII is overwhelmingly dominated by regimes styled after (or looking to style themselves after) the Argead kingdom of Phillipos II and Alexandros Megas. KH...
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    Re: Epirus - Tactical Advice Required

    Call it a slip of the tongue. That part of my brain that wants convenience wants them to be faster, even if the historical and game-balance part of my brain tells me this all makes sense. All of my...
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    Re: Epirus - Tactical Advice Required

    I haven't tried that. Sometimes I disable Phalanx mode and get them to run, but ultimately I take it slow if I have a core of Phalangitai. I find that if I let my line get too disorderly, my...
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    Re: Epirus - Tactical Advice Required

    Huh, guess that flew over my head. I suppose those short spears make their superior speed less dramatic than elite and professional Phalangitai.
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    Re: Differences Between Macedonians?

    I don't believe Athenai itself offers unique educational benefits that investment in Akademia won't give you. It does offer the Eleusinian trait, but Loyalty is more valuable than Influence, and you...
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    Re: Differences Between Macedonians?

    Given that the scripted raids encourage you to restore the European possessions of Phillip II Argeades, perhaps the Makedones have an advantage there.


    You also get the trait Loyal Antigonides...
  29. Re: I need help with the Roman governments outside of Italy

    I came across this problem too. You need 25 posts before you can delete or edit your posts.
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    Re: Changing the Legio for units

    Hm. If it's one name per region then my idea about basing the name off of the government title (thinking about Socii Ala vs Romani Legio) is non-viable.

    This feature would be useful for Pahlava...
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    Re: Epirus - Tactical Advice Required

    Illryrian Peltastai are their stand out unit for me, as far as missile units go in Eastern Europe they have high damage. Unlike Romani or Iberian infantry, they have skirmishing tactics and lethal...
  32. Re: I need help with the Roman governments outside of Italy

    The Romani, being the master politicians that they are, often campaigned under the slogan of "Freedom for the Greeks." Can't remember if that translated to installing democracies, I don't believe the...
  33. Re: Carthage, Oversized Garrisons vs Defensive Armies

    When you spend thousands of turns farming, you're bound to pull up a few rotten eggs. Fortunately I had hit the empire stage at this point and could easily afford the loss...I just like collecting...
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    Re: Epirus - Tactical Advice Required

    I was a bit confused at why your Hoplitai were performing so poorly, but if you are leaving them in the hands of an AI assistant that explains everything. The AI assistant is utterly awful. It's...
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    Re: Changing the Legio for units

    Maybe we could name them after religious festivals then? Like the Olympics? Or after landmarks or other significant cities in a region?

    Since we aren't stuck to regions, we could probably go for...
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    Re: Recruitment suggestions

    Agreed with Liby-Phoenician units being too plentiful. At maximum development you can get double digit numbers of recruitable units in a single pool, which makes the military side of getting the...
  37. Re: I need help with the Roman governments outside of Italy

    1. There are benefits to using Allied States as Roma. You won't be able to recruit outside of Italy with factional governments for most of your playthrough, so the only way to bolster your armies...
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    Re: Changing the Legio for units

    Could we tie it to the various feats of the general that recruited them?
  39. Re: [Boii] Druidic Training without acquiring Supervisor?

    One way to avoid getting Supervisor despite initiating Druidic Training is to have the trainee wait outside the settlement while his training completes. Naturally, I'd only recommend this for Uatis...
  40. Re: Carthage, Oversized Garrisons vs Defensive Armies

    Why not have both? My own preferred solution is to designate one "Provincial Capital" with an Oversized Garrison, and use that for my Defensive Army.

    In the Qarthadastim homeland I usually keep a...
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