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    Arabic Voices Mod???

    It's confusing..
    WHY is there a "released" Arabs Speak Arabic mod in the sub-mods, but it's evidently just the vanilla voices in it?
    And WHY has no one in the BC forum cared about this for so many...
  2. Re: Arabs Speak Arabic Submod (Released) for 2.3.2

    (NECRO) Yep. very weird. The unpacked sound files appear to be vanilla. Mistakes happen. But it's weird that nobody has cared enough to report the problem in over 6 years is weird.
  3. How to Increase Ambient Buildings (farms etc) on Spawned Battlemap?

    I take issue with battlefields that are miles away from any human presence. Particularly when it's set in a region that was historically well populated.

    Are there any files in Attila that govern...
  4. How to Customize Load Screens & Main Menu Background?

    Starting this thread a 2nd time, in the correct section.

    Usually I can manage basic modding, but I'm unfamiliar with these two parts in Attila specifically. Tips will be greatly appreciated.

    1....
  5. How to Edit Main Menu and Load Screens?

    Usually I can manage basic modding, but I'm unfamiliar with these two parts. Tips will be greatly appreciated.

    1. I want to replace the load screen art with full screen images.
    I'm stopped at the...
  6. Re: French/German Voices w English Text; What Stops Us?

    UPDATE:
    Well, I looked at the French Loc pack more closely and eventually found those bnk files in audio, advisor, and diplomacy folders when I scrolled down.
    Creating a pack using just the audio...
  7. French/German Voices w English Text; What Stops Us?

    I have recently, roughly, understood that the Wwise tool and .wem creation process is much more complicated than the good old days when you could just import your own sound files. Hence the existence...
  8. Re: Bribe Whole Armies (Universal Ownership of Units)?

    Thanks.
    I think making all units also universaly recruitable (or even retrainable) would be too much, as it could sort-of negate the meaningful 'stories' of their respective origins.
    I imagine...
  9. Bribe Whole Armies (Universal Ownership of Units)?

    Forgive me if this has been covered before.
    I've trawled through the sub-forum but couldn't find anything.

    Has anyone tried to include most units as universal ownership so that when bribed they...
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    [Tutorial] Re: How To Add In Your Own Music To M2TW

    I was just about to do that yesterday when I realized the Stainless Steel 6.4 music format wasn't going to support my MTW music goal. Reason being I want the MTW music to play according to the...
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    [Tutorial] Re: How To Add In Your Own Music To M2TW

    One of the things that has me confused is that I’m also trying to use HaHawk’s Native Voices mod.
    in order for Native Voices to work in a mod, the dat and idx files in the mod must be placed in the...
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    [Tutorial] Re: How To Add In Your Own Music To M2TW

    Thanks.
    But I should extract the SS6.4.mp3's even if the ONLY mp3 references I typed into the descr_sounds_music.txt are the new MTW.mp3's that I put into the music folder?

    By the way, the...
  13. Re: Release: "HaHawk's Native Voices Mod" Ver. 1.0

    I've just used Ready's work on applying HaHawk's native voices to Stainless Steel.

    But I'm a little confused about how these files function. Could someone help me better understand?

    I've placed...
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    [Tutorial] Re: How To Add In Your Own Music To M2TW

    Necro-posting.... These instructions seem simple. But I wonder if they're out of date.
    I've been following the instructions but getting mixed results.
    I was trying to replace the SS music with the...
  15. Re: Medieval Total War & Viking Invasion music addon

    Sad that this link has expired.
    Sad that the files were not shared separately.
    I can gather the sound files elsewhere easy enough.
    But the descr_sounds_music.txt alone would have saved me some...
  16. Which Mod(s) Offer Full Armies and Maxed Economies at Start?

    Returning to NTW in celebration of a new gaming rig.

    Not interested in slogging economic development etc. in campaign. Don't care about more accurate uniforms etc. either.

    I want mighty, huge,...
  17. Campaign Saves or Startpos that Begin w Many Big Armies at Start?

    Coming back to NTW after a long time to celebrate a new gaming rig.

    But not interested in extra accurate uniforms or the building of economies etc. this time around.

    I want to jump right into...
  18. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    WOW!
    I've been away from TWC for several months and hadn't returned to my thread.
    THANK YOU ALL for contributing so constructively to this important dialogue.
    It reassures me that TWC remains a...
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    Sticky: Re: NTW3 v8.7 download & technical issues

    Yay! Just in time for Coronavirus sequestering for 3 months. :D
  20. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    Thanks, but I wanted to avoid bouncing between DM and NTW3.
  21. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    Yes, I just tried to play a 8.7 campaign without Bran's AI mod, and my first battle was with the legendary Kutsov marching over to France with a 6 unit army, and then blobbing in wait like a fat duck...
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    Sticky: Re: NTW3 v8.7 download & technical issues

    Thanks! All good now.

    But I'm surprised Desaix left that file remain in the data folder like that. He says NE is fully compatible with NTW3, but this is clearly a slight incompatibility (NTW3 8.7...
  23. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    Well z3n, you'd know better than most.

    I'll just try to reason that the end of big mods is not yet nigh, in spite of my personal belief that major overhauls require well coordinated teams of...
  24. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    That's encouraging.
    So does this mean that I could already increase army limits up to 80 without bankrupting nations with upkeep costs?

    edit: Ah, I see the changes in campaign_variables and...
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    Sticky: Re: NTW3 v8.7 download & technical issues

    Well, I have a NTW3_txt.pack and a NTW3_txt_hb.pack there. Both with a localization.loc file in them.
    Are they not meant to be there after NTW3 8.7 installation?
  26. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    Indeed. The last big modding push was for Rome 2. The only remaining question is whether or not the franchise can maintain it's momentum in the market without the robust "underground" modding scene...
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    Sticky: Re: NTW3 v8.9 download & technical issues

    That's great news.
    My new 8.9 installation is missing text everywhere in campaign right now. Is that another known bug now being corrected, or is it a common installation error that I need to fix...
  28. Re: More than 20 units in army Single player Campaign-Success

    I think Frotzy was referring to SP Campaign mode armies.
    Army Size changes made in campaign (edits to the save file) are best done to the very first save of the very first turn, and then left in...
  29. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    I can't wait! I was restless, and looked into editing the upkeep values in the ntw3_land_units table, so that I could run with larger armies.

    I went to grab Bran's old reduced upkeep version from...
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    Sticky: Re: NTW3 v8.7 download & technical issues

    "v8.8" huh? Interesting to release a new version so soon after the last. Thanks for being on the ball about it.
  31. Re: More than 20 units in army Single player Campaign-Success

    "Telmog" Join Date Dec 2015 Posts 1

    Wow.
  32. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    Hmmmm, looks like a little bit of a wait then.
    It get's even more frustrating when the original db.rar for the v8.6 is faulty now as well. :P
  33. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    Well that's just the point, much of that sort of modding isn't as popular or up to date as one might expect. The only two contenders for re-balancing and slowing down combat is Three Dragons and...
  34. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    Encapsulated in Pixelated Apollo's critique from 2016....
    https://www.youtube.com/watch?v=etCK4EkjyZw&t=1247s
  35. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    Yea, I noticed. That team is lucky to have your attention.
    Yea, I haven't tried NTW3 8.7 yet. Dunno if it's better or worse than 8.6. But if I intend to join online play, it would need to be the...
  36. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    Hey Bran, it's Sculpt.
    Coming back around to maybe joining the old NTW3 scene since they just released update 8.7.

    I know you're now busy on later titles these days, but do you know about the...
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    Modding WITHOUT a Mod Manager?

    For my own reasons, I've a desire to try modding my game low-tech by just dropping my mods into the Data folder. Totally bypassing using any mod manager.

    I've done it before with other titles in...
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    Modding WITHOUT a Mod Manager?

    For my own reasons, I've a desire to try modding my game low-tech by just dropping my mods into the Data folder. Totally bypassing using any mod manager.

    I've done it before with other titles in...
  39. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    Ha! I'd STILL be playing NTW if I could have sufficiently expanded the battle sizes with modding. But the NTW engine seems firmly capped at 20,000 troops, and I've become too excited about real...
  40. SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    Well, the Records mode offered does nod to our preferred historical approach.
    The popularity of the Warhammer product probably influenced those design choices too. And IN THAT, we at TWC might just...
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