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  1. Replies
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    Re: Unit Recruitment Pool Limit - Crashing

    Thanks for the info :)
    Sadly it was not well known to me and if I don't know why the bug occurs it is a bit hard to search for something, even if it is well documented.
    Never stumbled uppon the...
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    Re: Unit Recruitment Pool Limit - Crashing

    @Callistonian
    Thanks :)- Thats what I needed to know. Drove me crazy.
    Could I circumvent the limit by using 2 seperate buildings, and so doubling the units possible to recruit.
    And one short for...
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    Unit Recruitment Pool Limit - Crashing

    Hey,

    I have a quick question.

    I want to have all units recruitable from, one building.
    But I am running into a crash (log is not helpful).

    It seems, that if I have a certain number of units...
  4. Sticky: Re: Total Vanilla Beyond 3.7 Release - Patchy McPatch

    Thanks for raising the questions, I will have a look at those, but no answers yet
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    Sticky: Total Bananas - 1099 - Download Links

    Hello everyone,

    find below the new download links for TB 1099

    Cheers Zumi


    Mega:

    https://mega.nz/file/HIkSCSIK#d9ze3Bs2fLkIAEzXsYzJ99cFBvHWdem7_GS8ynoB6Gw
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    Re: Project X - Into the Heart of Darkness

    So, for everyone still bearing with me.
    The project is dead.

    It proved to much for me to do. To little time and life in general got in the way.

    Thanks for reading. See you around :)
  7. Sticky: Total Vanilla Beyond 3.7 Release - Patchy McPatch

    I will keep this short an simple:

    New version, with some bugs fixed, some new faction texts, etc.

    Have fun :)

    Mega Download link:...
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    @Nickolas

    Thank you very very much for doing this and providing a fix for everybody where it does not run :)
    I will integrate the names fix into the mod.

    Much thanks and have a great day
    ...
  9. Re: Bypassing Mega bugged bandwidth clock limit.

    Hey, thanks and welcome here :)

    I deleted the links just in case that this is not legal. No offence to you, as you are trying to help.
    I try to make other download options available soon.

    If...
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    Re: Incorporating the Character Names Project

    Ok, two things I can think of.
    Have you deleted the map.rwm (this is needed for the changes in the descr.strat to take effect. otherwise the map.rwm stays the old one)
    Second: Have you changed, or...
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    Re: Project X - Into the Heart of Darkness

    It is still in process :)

    But I do not know when and how it will get finished or if it will ever get finished.
    I have a more or less working campaign map with much of africa on it and try my hand...
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    Re: Total Vanilla Beyond 3.6 Release - Surprise!

    reserved 2
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    Re: Total Vanilla Beyond 3.6 Release - Surprise!

    reserved
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    Total Vanilla Beyond 3.6 Release - Surprise!

    Total Vanilla Beyond 3.6 with some bugfixes I do not remember but definitively bug fixes and I decluttered the starting bat situation.
    Have fun, and no I am not dead, despite having moved town,...
  15. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    @TheNipper

    Thanks for your suggestions, I will have a look at some, but have my answers below:

    - Get rid of the Americas. Its location in relation to the rest of the map is absurd. The...
  16. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    @Macaco
    Sadly the log does not tell my anything and does not show an error which would lead to a crash I could see.
    You might want to try the latest mod version which I posted above, maybe this can...
  17. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    Oh, and by the way I have a little surprise for all of you:

    Total Vanilla Beyond 3.6 with some bugfixes I do not remember but definitively bug fixes and I decluttered the starting bat situation....
  18. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    Is that the whole log? Or is there more?
    If so post it and I may have a look.
  19. Re: Total Vanilla Beyond 3.5 Announcement - Here we go again on our own... & 3.4 Download

    Thanks for the reports. And my god, it is already three month (during which i moved towns, started a new job and a new life - just now I am slowly start to settle down.)

    I think 3.4 were some...
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    Sadly I have no quick solution for this :(.
    I know there is a problem with the names, but it is not easy to find. What makes it harder, is that not everyone is affected by it.
    One thing I could...
  21. Re: Total Vanilla Beyond 3.5 Announcement - Here we go again on our own... & 3.4 Download

    - Dismounted Latinkon Texture Bug - solved
  22. Total Vanilla Beyond 3.5 Announcement - Here we go again on our own... & 3.4 Download

    Dearest Gals and Guys,

    it has been a year or so. But now I will be working on some fixes for TVB, which I am aware of or do some small changes.
    I will scan the 3.3 post for anything I can fix or...
  23. Thread: State of Azumi

    by 4zumi
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    State of Azumi

    Right now, as of my longs absence...

    - I am okay, but I had to take a little step back due to other reasons in my RL. I could not muster up the energy nor the enthusiasm to be active here.
    -My...
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    Re: Project X - Into the Heart of Darkness

    Still in development somehow :)
    I really would like to see it finished :(
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    Re: Bugged Distmounted Latinkon

    Thanks for reporting. I will look into it. Should be a short fix.

    And yes, I am kind of back right now :)

    Sorry for my absence
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    Thanks Nickolas,

    I will incorporate that into the mod :)

    And hey yes, I am kind of back. Nice to see you all again.
  27. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    @hamesical
    Thanks, and this is not a bug, it's a feature. To make room for more units I unified all the arty crews because every culture had a differerent one. So the trade off for more units was...
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    Thanks :)
    Mhhh, I will have to look at the no voices thing. Voices and Sounds are the bane of my existence...
    And for your question, yes it would have been possible to seperate the two continents...
  29. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    @sully
    mhhh, nope. that is not an error that will lead to a crash normally. Try downloading the mod again, i have made the download links new recently.

    @cokjan
    Yeah I am relatively safe, as a...
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    Re: The Imperial House of Hader

    Claiming my patch of land
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    @just let me post
    thanks for the answer :)

    @bitterhowl
    yes, they would be. Best you just write me a PM with the models you intend to use, so I can see, if these are mine ore some I used from...
  32. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    @all
    I am sitting here, like mostly everybody else in social distancing confinement, and additionaly living with 3 high risk people underneath one roof. I hope you all are relatively safe :)
    ...
  33. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    Yes please,
    i will just need the last few lines hopefully, so you can post these here.

    Ughhh, and I know I am late as usal with my reply...
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    A late answer, but an answer. As i said in the TVB thread, I needed some time of due to RL things. Happy new year.
    You would need to change a line in the EDB in the City conversion section, if my...
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    Re: Submod: Enhanced Traits

    Hey larz,

    don't hold of. If anything there might be minor patches, but nothing big.
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    Re: Project X - Into the Heart of Darkness

    So, for everyone wondering, I am not dead. And this is still in the frying pan. Might take some good amount of time but will be the final instance of my trilogy.
  37. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    Hello Folks,

    oh my gosh. Sorry for beeing absent for sooo long. And a very big thank you to you, Alondite for helping all the folks and answering the questions (have a bag of cookies for that)....
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    Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    @medwarrior
    i know i am late, but this yould be easily one little mistake with the coding. Some forgotten space, etc. The log would tell you in this case.


    @jason

    thanks :) , and no, besides...
  39. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    @adagjano

    I don't ignore. I am just beiing lazy ;p

    As you found out yourself, you can put back the barrier by editing the world map. deep red is deep sea, and every vessel without the...
  40. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    Hey :)

    your issue could be caused by the submods you are using, like you stated in your pm to me. Try the bare mod, and see, if it works this way.
    Some submods are not up to the latest version of...
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