Is that why they vanish (in the current version) when the settlements are conquered by Hayastan/Pahlava?
Type: Posts; User: Asdf; Keyword(s):
Is that why they vanish (in the current version) when the settlements are conquered by Hayastan/Pahlava?
While you probably already got it (since they seem to share a model) the Dahae Horse Archer officer also has a graphical error on his shield. Same as the Parthian Horse Archer officer in the...
Sorry for the double-post (can't edit on this account yet), but I meant to say 'Noticed that the officers for the Parthian Horse Archer and Dahae Skirmisher Cavalry have a texture error on their...
Noticed that the officers for the Parthian Horse Archer and Dahae Skirmisher Cavalry. I think the hat for the Dahae officer is off as well, unless it's supposed to be jet-black in some parts. My...
Okay, I see that for the second event (the bonus appeared the moment I accepted it). Is the grain route somewhere else, or do I have to do something past the initial investment to complete it?
So I started a campaign as Kimmerios Bosporos, and while things have been going pretty well (took Maiotia and Taurike, which was just enough to stabilize my economy), the trade route events threw me...
I picked it up myself. It's fun, but that doesn't really tell you much. So here's an attempt at explaining the goods and bads (and some uglies).
- Big, in-depth manual. Not Dominions level of...
(I get this is technically off-topic, so a preemptive and obligatory hail unto Epeirote Agema Phalangitai)
I'm guessing this means Epeiros will be starting off more 'tribal' (I'll admit to not being...
I don't think any fabrication would be necessary, what with Pyrrhos having already been proclaimed King of Macedon by game-start (a title which is presumably inherited by his sons given the failure...
So the change-log mentions the addition of Fire Temples for eastern factions, namely Pontos, Pahlava, and Hayasdan. What with the lack of information given in the log, I decided to dig into the files...
Ah, I see why that would be a problem.
Version I'm running is a 2.2b patched to 2.2h, then 2.2j, if that helps.
While I can get it to crash just fine (used a save from turn 6, earliest one I...
I decided to get back into EBII (I think the last version I played was 2.2b?), and while there are some definite improvements (the biggest one for me being that crashes no longer fry my last in-game...
I make a very small change to startpos, e.g. change turns per year, and when I try to build with BOB it crashes and no startpos.esf is created. This is same problem as with steam_appid.txt but I do...
I too would like to remove all the randomly assigned traits. I looked for relevant table entries but didn't find anything, not even a global parameter to control the speed at which those traits are...
No, I mean so that units clump together in a circle-ish formation, and not in a rectangle. Rome 1 had this for some units (I forgot which ones) but none of the Rome 2 units seem to have this...
How can I mod certain units (e.g. barbarian infantry) so they don't line up in a rectangle formation but instead clump together? None of the tables that I looked in (land_units,...
Question about the growth mods; it seems that they only apply to building/tech modifiers and not to other factors like food surplus. Wouldn't it make more sense to scale the requirements for...