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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    I mean, I don't mind the upgrade system. But it would be nice if the upgrades had more customization options. Also if the upgrades, as well as the traits, had more clear triggers like they do in EB2....
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    I did the same thing. Got TW3K when it went on sale, then got really bored teleporting my generals all over the map and never having to worry about troop replenishment. Now I'm re-re-replaying Pontus.
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    Re: Help with potential successor

    So, is it tied to the RoyalFamily trait, or something else in the engine?
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    Help with potential successor

    Gave the "potential successor" ancillary to the heir's second son while the faction leader is still alive. But every time the faction leader dies, the oldest son becomes heir.

    What are the...
  5. Thread: Parody Units

    by Krampus
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    Re: Parody Units

    Peltastai Galafianakikoi
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    Sticky: Re: Fans suggestion thread for future releases

    Or just gets rid of food imports. Or reduce the population growth bonus of food imports.
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    Sticky: Re: Fans suggestion thread for future releases

    I disagree. Compare this to upgrading camps to settlements: it’s supposed to be hard in game, but there’s a building chain tied to it such that it’s a somewhat linear process. Also, there’s a section...
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    Sticky: Re: Fans suggestion thread for future releases

    Something to be able to add at least one more tick of population growth to Large Towns. Can't hit 6,000 without having a 3rd lvl farming/fertility temple or having an FM with an ancillary/trait that...
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    Re: EB-Twitter updates Discussion

    *shudders*

    In the interim, can just give Illyrians the frighten_foot attribute.
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    Re: EB-Twitter updates Discussion

    Aw but I love the models for the Illyrian Peltasts
  11. Thread: Parody Units

    by Krampus
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    Re: Parody Units

    Need to have the modesty option apply to all units.

    Make horses wear pants.
  12. Thread: Parody Units

    by Krampus
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    Re: Parody Units

    Pantodapoi Kataphractoi

    ”if we can train them to be phalangites...”
  13. Thread: Parody Units

    by Krampus
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    Re: Parody Units

    Need to have the Chosen of Diogenes, an elite group of chickens in full hoplite panoply.

    ”Behold! I have brought you an army!”
  14. Thread: Parody Units

    by Krampus
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    Re: Parody Units

    If we got an Italian American family member submod I might actually play a Rome campaign.

    General Martinus Scorsese always has a flair for the dramatic.
  15. Re: Horses and elephants seem really good at dodging projectiles.

    Hard battles. But as I understand, battle difficulty doesn’t affect kill rate. And it’s more that cavalry are much less vulnerable to missiles when compared to similarly equipped infantry.
  16. Re: Horses and elephants seem really good at dodging projectiles.

    Exactly. Who needs Cantabrian Circle when you can just do the skirmish mode cavalry wiggle?
  17. Re: Horses and elephants seem really good at dodging projectiles.

    Huh. Honestly, I can’t ever remember either killing or losing a general to missile fire in EB2.

    Do the very loose formations of horse archers (compared to foot skirmishers) really make that much...
  18. Horses and elephants seem really good at dodging projectiles.

    Is it just me, or do cavalry units seem very impervious to missile weapons.

    I remember back in EB1 one of the strategies I could use against steppe factions is to field armies of foot archers...
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    Re: List of settlements with camps?

    Ah ok.

    Instead of changing hidden_resources in descr_regions, what if I change the EDB entries for the convert_to_city and hinterland_farms_nomadic building line, and remove hidden_resource mixed?...
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    List of settlements with camps?

    Or if there's a hidden resource for camps?

    I was going to give them all the mixed resource before starting my next game. Thx <3
  21. Thread: Parody Units

    by Krampus
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    Re: Parody Units

    Chainmail boxers.



    Horse archers. As opposed to people archers. They're not very accurate.
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    Re: A Review of EB 2 from a Long-Time Fan

    As a person who routinely digs into the .edu files and tinkers with some of them, understanding how the traits work in this game can be complicated. I just opened up export_descr_character_traits.txt...
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    Re: A Review of EB 2 from a Long-Time Fan

    Yeah I'm pretty excited about 2.4. Been playing EB mods on and off for a decade now and I never get bored.

    I'm doing a run of TW3K with the Beneath a Red Sky mod to make battles more realistic to...
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    Re: A Review of EB 2 from a Long-Time Fan

    Back in the day when I played EB1 I used to turn this song on blast for the entertainment of my then gf.

    If I owned a car with powerful speakers, I would play a bass-booted version of this with...
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    Re: The best unit(s)

    Thureopherontes Hippotoxotai: Strong horse archers and insanely strong melee cav all rolled into one, all for 1,750 mnai. Extremely cost efficient and slot efficient, with a very wide AOR and faction...
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    Re: The thread for horrible suggestions

    Extreeeeeeeeeeeeemely late Herunoudozez

    They have eschewed their shields for tasers and flash bang grenades

    https://i.redd.it/p3lohl53ly551.jpg
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    Re: Just wanted to say thank you.

    Pontusssssssssssssssssssssss

    A really fantastic eastern faction with lots of access to Hellenic units. Very difficult starting position but once you conquer Turkey and Armenia you're in a great...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    It's been almost a year since I last played. Rly excited about 2.35A <3
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    Re: Stay Safe Everyone

    Same. I haven't played my Pontus campaign in months. Was planning on waiting for the next update with the new units to start a new game, but who knows. Maybe I'll play some more Metro until then :)...
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    Re: The thread for horrible suggestions

    “We considered adding Golden Company Elephants to the mercenary recruit pool, but removed them”

    I wanted those elephants...
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    Re: [Mini Tutorial] The new revolts script

    Sweet :3

    I swear, editing text files for these mods has been my gateway into learning programming...
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    Re: [Mini Tutorial] The new revolts script

    Thank you so much for this!!!!!!!!!

    Is there a way to randomize the type of units between an individual spawn? Like, say having your sample stack generate 3 Illyrian thureophoroi and/or hoplites?
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    Re: Intended Difficulty Setting ?

    Honestly, I agree that some of the “exploits” are more inherent to the engine than anything. For example, avoiding siege battles by waiting for the AI to park a small stack at an adjacent square, so...
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    Re: Javelin foot skirmishers

    This is what took a while to hit me, and itís so true!
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    Sticky: Re: Fans suggestion thread for future releases

    Hey guys, really digging the new mod, had some unit recruitment questions:
    - Illyrian Peltasts’ limited aor with eastern colonies, compared to lots of Illyrian hoplites, light phalangites, and even...
  36. Re: The heaviest cavalry units available to each faction?

    @Sar1n, there’s lots of folks who say that the bonus is around 2/2.5.

    Admittedly I don’t know where these #s came from or how people discovered it. And I haven’t playtested unit vs unit in a...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    My brain read that as “random elephant to the proceedings” and reminded me of the turn after I took Pergamon and found a 3/4 rebel stack with a unit of Indian elephants nearby. Was one of the more...
  38. Re: The heaviest cavalry units available to each faction?

    Re the Celtic/Galatian noble cav, donít the armor upgrades actually provide 2.5 bonus each, even though it only shows up as +1?

    So, fully reformed, Celtic cav end up with like 9 armor and...
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    Re: Non-Cavalry Tactics

    This is fantastic advice. I used to thumb my nose at javelin skirmisher infantry for years playing this mod, and only discovered recently by accident how useful they are. Been learning the hard way...
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    Re: Javelin foot skirmishers

    More than a year later, found myself recruiting a few units of akontistai to cheaply beef up a remote garisson, then using them to defend. I gotta say, using them as y’all have described is actually...
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