Is this sub mod also compatible with Caesar legions?
Type: Posts; User: tigger_t; Keyword(s):
Is this sub mod also compatible with Caesar legions?
does anyone know what needs to be done to the mod so it'll work with version 1.2? currently its only good for 1.1. by no means am i a modder but this sub mod really makes CAC complete, least with...
la Tene do you have an example of the 1hp issue? Just wondering haven't noticed it. It might be the issue with cavalry charges being slight over kill.
Is the city sack & liberation mod compatible with this mod?
Ok thanks
That's good to hear because it is exploitable for the AI and player as far as melee cavalry. But still the post battle results are so much more realistic. But I read what you said about archers and...
After playing a little more I decided to start over. This time I marched towards Babylon and fought Darius with Alexander's army so there would be no levies their best vs my best more or less. I got...
More feedback;
I think archer damage is dead on. Sure the phalanx loses its fair share of troops on its slow march forward but it feels realistic. So far I tested three types of troops; hoplites=...
I'll give some feedback. I did notice quality of troops are much bigger importance now. My first major battle in the Alexander 332 campaine is tyre. I tricked the Ai to attack me in the open...
Your foot companions also tire from just being in the phalanx formation.
What is the difficulty setting recommendation for this mod? Since it changes a lot of combat values.
Does this sub mod apply and work with this mods campaign mods(Alexander and 4 emperor)?
I have a question. what is the recommended difficulty for this mod. I play very hard/very hard. Of course it should be hard to win but I've had some ridiculous battles. Example I had levy infantry...
Dunno if you have it working or what you did wrong but here's a full proof way of doing it. Run both installers and redirect them to install to your desktop. Search the folders that show up now on...
The installer provides the same kind of file you get on steam. It doesn't overwrite any files
Wow you rock. It's like a gift. Interesting part of Alexander conquests to start out with! All hard fighting and management ahead. Shame I have to go to bed for work in the AM, can't wait to play...
Sweet. Great mod by the way. In my opinion the best one for dlc campaigns. Most mods focus around the grand campaign which I don't like. WOS is pretty well done, going try play CIG next.
How does Phillip II reforms happen for Foot Companions(Macedonian Phalanx)? Is it tech advancement or is a certain year?
I would give it to Ptolemy. For one I thought he was a good leader after his death considering his position. I believe Alexander and Ptolemy were rather close. I even read somewhere that there was a...
anyone gotten this to work in WOS map? Or does this mod only work in the grand campaine
It's your rig or game, running fine on mine with dei mod
Hard/hard seems like an overall good setting. Of course I only play the mini- campaigns (CiG, WOS) so the grand campaign might be to easy or hard depending on who you play
as far as adjustments the mini-campains seem fine except WOS. athens is broke from the beginning and rebel armies are always just one unit., ruins the point of revolting cities since its impossible...
is this supported with the RTR mod. seems fine so far but i play athens and most of the beginning are navel fights, which seems on point. just wondering before i get far in to it. As far as unit...
these kind of threads are getting old. If you hate this game so much then design your own game. its been done before. after Age of empires 2 bunch of modders made 0AD which is way better then...
very good point
never. sure its not perfect but its still fun and like rome 1 mods will keep making this game better
Think it's you. Rome 1 had a bigger impact for me cause that's what brought me over to total war games from age of empire, empire earth kind of games but thinking back the ai was completly retarted...
Maybe it's in the wrong forum section but he's not lying.
max setting and running radious mod, might help somewhat. No noticeable lag in battles but there is a minor delay after agents perform tasks and after battles in campaine mode, but that's it. My...
Intel Xeon 3.46, GTX 470 single video card, 12g ram, 120g SSD. No issues with lag. Dunno why people have issues with this game. Oh yeh running windows 7.
nice mod so far. but i've got a question. you suggest using the two turns per year mod but I use the 4tpy. will the 4tpy mod cause unbalance with your mod or doest it matter?
Cool thanks
How does one go about editing starting armies?
never mind, I was being to literal when I read the instructions
do I still need the Base mod file for this mod to work right? because I don't see it in the link you provided for the downloads