Really impressive work, I'm already salivating and craving for more!!! :thumbsup2
Does it imply that there would be deeper/more possible diplomatic actions (e.g. make specific agreements with...
Type: Posts; User: jdofo; Keyword(s):
Really impressive work, I'm already salivating and craving for more!!! :thumbsup2
Does it imply that there would be deeper/more possible diplomatic actions (e.g. make specific agreements with...
Looking forward to Strategikos submod update for EBII v.2.4x, but I'm aware that it could take some time!
In the meantime, would it be possible to only use the "choose your heir" through the...
Absolutely, fair enough :)
But what about knowing that M2TW Engine Overhaul Project (Discord --> the active one) is leading towards :laughter::yes::thumbsup2
Erken is already quite familiar...
This is fantastic news!!! :laughter::yes:
It would be such a missed chance not to apply it... Already dreaming about the combination of the newer/improved map plus permanent forts, finally being...
Just a few examples/reports of how it seems to benefit the AI:...
[Submod] Enhanced Campaign Movement for EBII 2.35A R2
Well, it started when Intel newer CPUs (Skylake onwards, if I correctly recall) hinder as much as possible the installation of Windows 7 OS, that most people gave up and resigned/accepted Windows 10...
Unbelievable... Was not gonna buy for obvious reasons, but the "harassment" to Windows 7 users has started...
By the way, saw in a video that the pathfinding is really broken (especially in...
I beg to differ, it sounds really exciting and enriching the gameplay through some randomness and dynamism!! :yes: And also, FINALLY being able to choose your heir in M2TW like in RTW... Pretty much...
Glad that it was helpful! On the other hand:
...
It's been a few years since I checked this... Yes, it's also possible that GEMFX doesn't use the same naming consistency as ReShade, so it's harder to find the files.
However, if I correctly...
I don't use Steam so I cannot tell, but if you installed GEMFX, you only need to be a little attentive and simply manually delete the files that have been installed/copied by GEMFX into your M2TW...
Indeed, interesting report!
Do you think that AI becomes "smarter" when having higher movement, in the sense that they're able to have more of a "bigger picture" and more accordingly organise...
Here is another possible direct link (no need of registration, and presumably no expiration date if regularly downloaded, which I don't have any doubt):
https://gofile.io/d/xPawlW
Damn... Congratulations, EBII team!
Thank you so much for the endurance and passion of further enhancing this splendid work :thumbsup2
EDIT: I could upload EBII 2.35A patch to GoFile and share...
Haha No, not yet, I must confess my enthusiasm led me to write here, but it already impressed me (read all related threads to it, as far as I'm concerned) and want to test it as soon as I find the...
M2TW Engine Overhaul Project are far more active in their Discord server than in TWcenter, in case it's helpful :D
Damn, impressive work!!!
This mod definitely deserves more attention and collaboration. I would like to test it with EBII when I find the time.
Does M2TW Engine Overhaul Project bring more...
Ahh ok, thought you meant ReShade presets made by some people that fit well EBII.
Thanks anyway, will keep these shaders in mind and I'd probably contact you when finding the time to play EBII...
I'd be grateful if you could point me out some ReShade profiles for M2TW/EBII, even more if these are lightweight but meaningful.
I have the impression that ReShade presets should be more...
Splendid news!!! Looking forward to coming up patch, and thank you very much to both.
I guess the hope depends somehow in what the outstanding and promising M2TW Engine Overhaul Project can bring in many of these Vanilla engine limitations, and how EBII team could deepen and implement...
Fantastic! Looking forward to trying it with the incoming new EB II version. Thanks for all the hard work to both!
Sounds exciting! Really great work, will use it when playing Carthague :)
Fantastic!!! Finally this feature is back to M2TW engine after soooo many years... :D
You also managed to include a reasonable loyalty effect for this action in comparison to M2TWOP preview, so...
Sounds really promising! Looking forward to testing it.
Concerning different new things, would it include the "Choose your heir" from M2TWOP?
Thanks! Cheers
Sounds familiar... :laughter:
This sounds extremely interesting! I guess it could be a quicker way to overcome the limitation of the maximum number of settlements.
As Erken said, it would be nice to know how the AI copes with...
It has been achieved!!!!!!! :rofls::yes:
https://www.twcenter.net/forums/showthread.php?804514-General-discussion-(use-of-already-implemented-functions-etc-)&p=15927636&viewfull=1#post15927636
...
Unbelievable!!! Finally the heir annoyance in M2TW, which was reduced as much as possible before but not fully gone, is finally over after more than a decade!!!
This kind of shows how lazy CA has...
This happens even between couples that supposedly love each other but don't speak the same language and use English as the middle term way of communicating, so can't imagine having Google as an...
Unbelievable and very impressive work, youneuoy!!! Damn talentful... I know nothing of how M2TW engine works, but this is probably the most promising, inspiring and game changing mod, and what many...
Wow, this looks promising! Thanks for sharing. Hopefully many of the potential ideas from the past can be implemented from now onwards without the old boundaries...
Yes, it would be great and enriching the uncertainty of each campaign, changing and/or affecting considerably the player expansion if suddenly getting an unexpected revolt at "home" and had to go to...
Not to sound rude either, but it would be wonderful to have civil wars in EBII (unfortunately, don't have the knowledge to propose an implementation):...
First of all, I could not enjoy EBII for a very long time and could not follow up the updates/plans of EBII team, so excuse in advance in case this has been already asked before.
I am not aware...
Well said, good proposal! These buffs and penalties should really make a crucial difference, not only for choosing a faction but how is it played by the player and AI due to these factors, along the...
Yes, please!!! We need some randomness and unexpected events to make it more interesting. Thank you so much, looking forward to it :)
If I correctly understood, I read that the "Select Heir" system now fails sometimes to choose the next heir (after the current heir) due to some "left overs" of the previous system, but that they...
Is it possible to easily fix as well the issues with the "Select Heir" ancillary before starting a new campaign? Thank you so much in advance!