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    Re: Warhammer III announced.

    So that's why the 3K was shut down. Ancient China disappears from one side and appears on another :)
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    Sticky: Re: [Support] 1.2 Bug Reports

    Probably CA's base game bug but anyway: In campaign map when spy sabotages army's movement, the target army might lose the option to retreat in battle menu when battle is initiated. However in the...
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    Re: Divide et Impera 1.2.8 Released!

    in the shadow of the pandemic, this is a beacon of light :thumbsup2 thank you very much DeI team! :thumbsup2
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    Re: empire divided unit icon

    YES! YES! YES! :tongue: Some love for ED, going to fire it up now, thank you so much :thumbsup2
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    Sticky: Re: [Support] 1.2 Bug Reports

    Latest official DeI version 1.2.7b (not open Beta). Multiplayer versus campaign Nabatea vs. Seleukidai, there is Petra Rebels that have spawned in Petra region. Anyone who gets into battle menu with...
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    Re: Status of DeI + Rise of the Republic?

    I just finished a MPC versus campaign in RoR (Tarchuna vs. Senones). The map is quite good since the factions are all about the same size. Unit balance seemed quite good although Etruscans could just...
  7. Sticky: Re: [Official Submods] Collection of Official Submods

    Is there an All factions playable mod for Rise of the Republic campaign? Maybe I just have missed it :hmm:
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    Re: Divide et Impera 1.2.8 Open Beta Released!

    Awesomesauce! :thumbsup2
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    Re: [Submod] Etruscan Units

    Obvious question, does this work with the Rise of the Republic campaign?
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    Re: Multiplayer Campaign Advice

    Some house rules I and my friends have used in our versus mpc games, we call these the "civilized war rules".

    1. Play the campaign until the outcome is clear, fortune favors the bold (surrender...
  11. Re: Give a reason why you prefer Rome I over Rome II

    The one thing that I miss from Rome 1 is the barbarian warcry ability and how immersive and cool it is. There is something similar in Rome II with abilities but it is not at all as wild :tongue:...
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    Re: Warhammer III announced.

    Many exciting units indeed. But Ogres now as well? I think the release FLC race for Warhammer III must be the Ogres for sure now, not Chaos Dwarves :yes:
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    Re: Warhammer III announced.

    HvmDxl4YTW0

    Never thought I would see Jabberslythe ;)
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    Re: Multiplayer Campaign Advice

    When I play MPC we usually pick factions that are near or quite near one another to get the war between players going as soon as possible. This is why sometimes the smaller campaign DLCs are very...
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    Re: [SUBMOD] Agent Visual Redesign [BETA]

    Very cool! Yesterday I was thinking about why has no one yet done anything to the agents yet but now your mod is here! :tongue:
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    Re: Warhammer III announced.

    I think the Total War forums has not been very active in some time in regarding to some games, only some certain mod forums are quite active. But you also need to remember that there was Corona...
  17. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Stumbled upon a discussion about the alliances and join war against mechanic in Rome II,
    https://www.reddit.com/r/totalwar/comments/7bxh0i/the_join_war_against_diplomatic_option_makes/

    Just out...
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    Re: Warhammer III announced.

    I am a bit concerned since the roster is not as big as the other rosters (only 25 units), but I guess its a lot of work since they do 7(?) factions that game starts with. Still a bit disappointed...
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    Re: Warhammer III announced.

    615_zXy7MI4

    IFd6xIjgqnY

    In case somebody did not notice these already
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    Re: Warhammer III announced.

    Gods I love history, thank you for this picture :yes: Where is it from?
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    Re: Small Preview of Upcoming Changes

    Sounds very promising, especially the AI units. Looking forward to to it :yes:
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    Re: Warhammer III announced.

    Ah too bad they decided to go for a more fantastical approach for the Streltsy, I think I would have preferred the history inspired Bardiche leaning musketeer -style more. But after my first reaction...
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    Re: [Beta] Multiplayer Battle Realism

    Definetely going to give this a go if not switch to this completely. I understand this works with both multiplayer custom battles and multiplayer campaign battles?
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    Sticky: Re: [Support] 1.2 Bug Reports

    Not necessarily related to DeI but have you guys noticed that unit grouping feature does some weird stuff sometimes when you use it? Like it keeps units in the group even if they rout and when you...
  25. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Just a small flavour idea, why not name Campaigns in the campaign menu and on with latin names like the Imperator Augutus already is. Like for example Bellum Gallicum, Hannibal ad/ante portas etc.
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    Well that sucks :no:
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    Is there any word about the possibility of multiplayer campaign in Rome Remastered? My purchase decision is heavily based on this fact.
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    Original Rome Total War runs pretty bad on Windows 7 at least so if there is any support for it and for modern OS then this might indeed be a good thing if they do it properly (I for myself are...
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    Re: Why should I buy this game?

    I have played Attila over 300 hours but I never seem to be able to return to the game properly over other total wars since it lacks many basic features of other total war games and still suffers from...
  30. Re: Could I Get Some Advice for "Hannibal at the Gates" as Carthage?

    In my experience in Multiplayer versus Campaign in HatG Carthage is very vulnerable faction in contrast to Rome since you can totally cripple Carthage's economy by blocking the capital city...
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    Re: [PREVIEW] 1.2.7 Campaign Features

    Outstanding work, amazing changes, faction icons and all :thumbsup2 The baggage trains changes are really welcome. I always felt that they were a bit unnecessary before since you could easily live...
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    Re: [PREVIEW] DeI 1.2.7 Battle and Unit changes

    Simply... Amazing :thumbsup2
  33. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta (Updated Feb 16)

    Very nice new units for the nomads, I presume some of them are some what hunnic/turkic inspired. :thumbsup2 Also I see that the Parthia's Sogdian heavy spearmen got visually reworked, I understand...
  34. Re: Multiplayer Campaign Problem: (incompatible version error)

    Be sure that you both have the mod packs in same load order in the mod manager since the game recognizes this as different mods. For example if you have mod packs in order from top to bottom 1, 2, 3...
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    Re: Getting started

    There is a lot of good guide videos in Youtube about Total War Warhammer. For example

    asOXRoRPdoc

    yWrZA2-Uc98


    The start of the campaign really depends a lot which lord and faction you...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Jesus CA... :laughter:
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    Sticky: Re: [Support] 1.2 Bug Reports

    Playing MPC campaign in Grand Campaign, Edetani vs. Lusotannan. Version is the latest official 1.2.6b, not the beta. It seems that units with guerilla/vanguard deployment can move with the siege...
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    Re: Total War: Warhammer II announced

    I think making by doing Cathay a base game race the door to other non-established factions is now wide open, even could say there is no door anymore. Also Cathay means a bigger ME map and that...
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    Re: Total War: Warhammer II announced

    For once I am glad that I was wrong. It seems we get the realms of chaos as well (From steam page "step into the realms of Chaos")? So we get basicly EVERYTHING people wished :tongue:
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    Re: Total War: Warhammer II announced

    Realm of Chaos? :yes:
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