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  1. Sticky: Re: [CAMPAIGN] Manpower System for Ancient Empires, By Causeless

    do you know what would be the best way to contact him? should I just send him a PM?
  2. Sticky: Re: [CAMPAIGN] Manpower System for Ancient Empires, By Causeless

    I had a question. Do you think something like this could be done in warhammer? I only ask cause I'm thinking of adding in a population like system into it but people have told me that they have...
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    Re: UnitType examples

    yes it does. it has three types in total.
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    Re: UnitType examples

    yes. because they're recruit able generals.
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    Re: UnitType examples

    ah ok then. Well thank you for your help anyways it was much appreciated.
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    Re: UnitType examples

    I'm hoping that the only Governors/Generals with a certain bodyguard get the trait.

    in that example I only want Generals who have swordsmen as a bodyguard unit to get the trait
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    Re: UnitType examples

    how would I go about exporting character_record?
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    Re: UnitType examples

    would the condition still work if it's for a character trait?

    for example would something like this work?



    Trait Command
    Characters all
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    UnitType examples

    I've been trying to find examples for triggers based off the condition UnitType but I can't seem to find any. Normally this wouldn't be a problem but it seems like whatever i try to do to get the...
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    [WIP] Re: The Empire of Man - a political system for the Empire (new preview 28/11/2016)

    From what've seen in the mod files right now do you think it would be possible to add some type of population system back into the game. Also how much programming( general or lisp specific) did you...
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    Sticky: Re: COW: Beginning of The End Times

    oh? what features are these?
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    Sticky: Re: Patch 1.6 beta test

    ok thanks. I followed the instruction and everything worked until I installed the english patch. It seems like the problem is the patch. It some how stops the campaign from launching.
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    Sticky: Re: Patch 1.6 beta test

    ok so I tried installing 1.6 and at first it seemed to be working. But then when I tried to start a campaign the game would just go back to the single player select screen. This happens every time
    I...
  14. Thread: CoW 1.5.1 tips!

    by Bombiz
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    Re: CoW 1.5.1 tips!

    what are the negative effects for fighting in the day and the positive effects for fighting at night? I ask because I've always heard this but never actually noticed a difference.
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    Sticky: [Tool] Re: Mod Manager

    the manager still wont read any of the mods but i tired it in the user s c r i pt .txt (wont let me post unless i space it) and it works. thanks :)
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    Re: Persian Empire Mod [New units for Parthians]

    put spaces cause other wise it wouldn't accept the post. kept saying the it was a forbidden word
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    Re: Persian Empire Mod [New units for Parthians]

    ok uhhh i don't where else to ask this. i asked on the Mod manager thread but haven't gotten a reply so i'll ask here. how to do you get the u s e r .s c r i p t. t x t to work cause i've been...
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    Sticky: [Tool] Re: Mod Manager

    i tried this out but the mod manager still wont read any of my mods.
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    Sticky: [Tool] Re: Mod Manager

    the manager isn't reading any of my mods. i think i could be because it's not finding the Rome 2.exe but i'm not sure. i'm using the Radious mods (which says to use the manager) so i don't thinks...
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