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  1. Sticky: Re: Submod Index, Recommendations and Questions - updated for 3.2

    I found one problem while playing Third Age mod - i cannot position my units in various places on the battle map, for example Rivendell defense could be so great but i cannot position my units on the...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    Thank you :) Dzieki
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    Works with newest update?
  4. Re: [SUBMOD] Official DEI Realism v1.6 (Updated Aug 4th)

    Works with newest update?
  5. Sticky: Re: [Official Submod] Divide et Impera Hardcore and Softcore Submods

    Hardcore works for newest version?
  6. Re: [Cinematic Graphics] Not really a mod, but Reshade .ini - changes the look dramatically.

    Also if you have FPS drop, just pause- unpause
  7. Re: [Cinematic Graphics] Not really a mod, but Reshade .ini - changes the look dramatically.

    I have Geforce 950 2GB you can see my fps counter on maxed settings on the screens.
  8. [Cinematic Graphics] Not really a mod, but Reshade .ini - changes the look dramatically.

    Check attachments to see the difference.


    1. Download and run ReShade from https://reshade.me/
    2. Download "x.ini" from attachments. 348998
    2. Paste "x.ini" into your game main folder.
    3. Edit...
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    Re: Ask and Answer all about Campaign AI stuff

    Can you tell us what we should avoid to avoid real life problems?
  10. Sticky: Re: Download Better Aggresive CAI for Attila V 4.2 Official Release

    "Tweaked Economy" works for enemy too?
  11. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2a - Updated September 4

    Hello. I don't question the need for bonuses. I just wonder if there's a way (technical way) to fix / handle this differently so it may satisfy my/other's needs?
    For me, playing a barbarian faction,...
  12. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2a - Updated September 4

    I am not really familiar with modding, so here comes my question: is it possible to change AI behaviour?
    I really like the mod but it really unrealisitic to me when the AI dont need food.
  13. Sticky: Re: [Download & Installation] Divide et Impera 1.2.2a - Updated September 4

    Welcome! Awesome mod, but i would like to change something: AI FOOD < they really have too much bonus into it. They sit on -17 food and still are able to grow population and armies. Why?
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