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    Re: SAGA- AMERICAN CIVIL WAR

    1830-1900. Includes the whole world (Africa would be controversial though). Playable European, North American, South American, Middle Eastern, Indian, African and East Asian factions. Most as DLC.
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    Re: SAGA- AMERICAN CIVIL WAR

    Make it DLC for a Victorian game and restrict it to Union side only so no controversy and there, done.
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    Sticky: Re: Bug Reports, Comments and Suggestions

    You should take a look at this mod, maybe asset share. https://www.moddb.com/mods/1066-ad/images/anglo-saxon9#imagebox
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    Sticky: Re: INVASIO BARBARORVM III Discussion Thread

    Excellent news. Also have you considered partnering with other modders? Beginning of the End: Rise of Islam have a lot of new Sassanian assets from horse armour to maces. I know you guys said in the...
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    Re: [Submod Plan] Rise of Rome 666 (WIP)

    very nice
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    [Proposal] Re: Open Source - New Europe Campaign Map

    yea how are walls going? I wanted more traditional walls for Korea, but I have no idea how that would be implemented.
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    Re: New SAGA #2 (after ToB)

    I actually looking forward to this game lol. The campaign is very pretty and so are the battle maps. Units are meh though.

    Maybe if it recovers we can finally get Age of Bronze? P L Z
  8. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    All very cool. Couple of questions:

    Will you make a custom tech tree?
    Do you make new models?
    Will you change stats, like how guns work? (they suck in vanilla)
  9. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Why not add them as part of a units banner?
  10. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    I'm also fine with no castle upgrades. Keeps the map asymmetrical. Does no upgrading affect all buildings or just the castle?
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    Sticky: Re: INVASIO BARBARORVM III Discussion Thread

    I guess covid must have hit the team hard.
  12. Re: Troy to be EPIC store exclusive for 1 year

    What DLC could they have done? Norman invasion maybe, other than that I can't see anything.
  13. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Tell that to the Nervii. Their entire roster is filled with swords. Fact of the matter is Averni are the exception not the rule. Every other Celtic faction has a mid tier sword unit. I've had this...
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    Re: New SAGA #2 (after ToB)

    I think its kinda ironic that a dynasty warriors take on the Iliad would have been much better. I would buy that up.
  15. Re: Can you make more uniform addons for singleplayer campaign?

    fingers crossed.
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    Re: Migration strategies

    When I played as the Huns for the first time I found it really difficult to survive and not piss people off. What I ended up doing is sending a hoard to the top right corner of the map and used it as...
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    Re: [IN PROGRESS] Cyrene Expanded

    agreed
  18. Thread: ROTG Mod

    by skillfultree
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    [WIP] Re: ROTG Mod

    this mod still getting any work done on it?

    I'd also like Permission to use your Campaign map for a mod.
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    what happened to Turtle ships?

    Did the custom model get added?
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    Sticky: Re: WIP Screen shots Gallery

    I wouldn't mind an Age of Charlemagne overhaul. Just some new assets with accurate units and factions.
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    Sticky: Re: WIP Screen shots Gallery

    don't forget the cav ;)
  22. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    One thing I always wondered with Shogun 2 modding is why not have multiple start dates? Theoretically you could use both the RotS and FotS DLCs as different maps to do what you want.
    Different start...
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    Sticky: Re: Bug Reports, Comments and Suggestions

    :thumbsup2
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    Sticky: Re: Bug Reports, Comments and Suggestions

    Are Byzantines playable?
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    Re: [PREVIEW] Media Atropatene Reforms

    A worthy opponent for imperial Rome.
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    Re: New SAGA #2 (after ToB)

    I'd prefer a 3 Kingdoms take on Troy. For fantastical elements I mean. Troy itself is so steeped in myth and literature that i'd rather relive that than a dry period accurate game.

    Now a...
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    Re: Trade regions

    What could be more important than region trading? 'tis the most missed feature.
  28. Re: Thrones of Britannia (opinions from DeI fans)

    It's pretty bland but there's a lot of modding potential.
    - Roman invasion
    - 6th century Germanic migration
    - War of the Roses
    - Maybe even English civil war

    But none of that exists right...
  29. Re: [Official AoB Preview #7] Campaign Development Diary #2 - The Factions

    Very Nice.

    Few questions:

    - Why not use IA campaign map? Then Canaan would be where Canaan is, along the coast. Too late now I guess.
    - Will we see Elam or Medians as playable factions?
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    [WIP] Re: The Beginning Of An End : Rise Of Islam [ WIP ]

    Can't wait!! :towar::king::legio::dedhrse:
  31. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Samurai have always been very colourful to me. I hope to see that captured.

    https://imgur.com/VEL0q8uhttps://imgur.com/VEL0q8uhttps://i.imgur.com/VEL0q8u.jpg
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    Re: [TOOL] SMARTMAP - WE ARE RECRUITING!

    So what is this tool used for?
  33. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Very excited for this mod. I've been dying for a historical Shogun II mod for ages. There's a lot small mods out there but nothing that brings them all together.

    Will this mod add new assets? I...
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    Sticky: Re: WIP Screen shots Gallery

    why are there 2 hungarys
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    Re: - INVASIO BARBARORVM III -

    Found your modeler on steam, lookin good.
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    Sticky: Re: NTW3 v8.7 download & technical issues

    Would you change the campaign flags to be more historically accurate? Most are still vanilla and I've seen other mods do this.
    Also congratulations on your work!

    Edit: After a little research it...
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    Re: AOR Units - What purpose do they serve?

    I love going around recruiting various AOR and mashing a weird army together. or having a greek army made up entirely of various AOR greeks.
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    Sticky: Re: WIP Screen shots Gallery

    Nice. What kind of equipment was Al-andalus using in this time period?
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    Sticky: Re: WIP Screen shots Gallery

    thought byzantines had more of southern italy at this time.
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    Sticky: Re: WIP Screen shots Gallery

    EGGsellent. This mod looks epic
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