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    Request for permission

    Does anyone know if EB voices are allowed to be used in other mods? Or if they were not, who should I ask for permission?
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    Re: SSHIP - General Discussion

    Pretty much the opposite of what you said, I think, I've seen it through the years and I'm sure it makes the unit die faster.
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    Re: SSHIP - General Discussion

    Good to know, and I would gladly do it! I'll keep working on it from now on.
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    Re: SSHIP - General Discussion

    I've been experimenting with the EDU, can confirm that the animations can be speeded up for all units (thorugh descr_battle_map_movement_modifers) and unit movement speed adjusted separately for each...
  5. Cavalry with lances charge animation

    Does anybody know if it is possible to make cavalry not respawn the lances? So that they only keep charging with lances up to the point when they switch to secondary weapon like swords, each...
  6. Re: [Release]KCC (Kostic Chronology Costumes)

    A small suggestion: Color variation on these sort of units would work wonders imo, just the color, grey, black furs, shades, etc. The light brown in the upper part is already good. Most of your...
  7. Re: Requests to native speakers for sorting out voicelines

    I think it's worth noting that Polish and Turkish are feasibly covered by ETW content, Portuguese also, but Arabic would perhaps be too few, there's also Swedish as an Scandinavian option. Greek may...
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    Re: Crossbow units in the SSHIP

    No cossbow in Spain (Castile, Aragon)? What about France and HRE?
  9. Re: Requests to native speakers for sorting out voicelines

    AoE4 seems to have voicelines in the medieval versions of english, french, german, russian, arabic and even mongolian languages... Any opinions?

    Btw, this project expanded a bit too much back...
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    Re: Crossbow units in the SSHIP

    I've read that Anna Komnene would have described it in the Alexiad, and also that a man named Guglielmo Embriaco would have commanded genoese crossbowmen in the first crusade. If true, then I think...
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    Re: Bugs Reports & Technical Help

    Now that you mention it, I just got "Respect his father" and disrespect in a Prince, but when I passed turn they seem to have cancelled each other, both.
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    Re: Bugs Reports & Technical Help

    Things I've found playing 0.98:

    - Ruthenian Archers missing model (Silver Surfers).
    - Levy javelinmen (Spain) secondary weapon is a sword, but they use spear animation, so I guess they got bonus...
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    Re: Bugs Reports & Technical Help

    Same issue seems to be affecting the "bulgarian mercenary", got the CTD against Hungary:


    16:07:14.700 [system.io] [trace] file...
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    Re: Bugs Reports & Technical Help

    Use the Mediafire link or download MEGA app, it resumes automatically then, until done.

    Edit: Right, sorry, there's no Mediafire link.
  15. Re: 098 teaser: WONDERS (or unique buildings)

    Why not use Old Castilian or Spanish for Cathedral of Santiago? We already have Spanish names iirc like for the "Caballeros Hidalgos". Then English names could be added first thing in the...
  16. Re: [Release]KCC (Kostic Chronology Costumes)

    Sir, before all, let me say that, as someone mostly ignorant about historical accuracy of the aforementioned aspects, I'm impressed with the depiction of your knowledge on details. Nevertheless I...
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    Re: LEON & CASTILLE

    Seeing the title of the Crown of Spain will be "Imperator totius Hispaniae", why not simply change the place of coronation to León? And be done with the issue. As already mentioned by j.a.luna,...
  18. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Are you aware of the "10th Anniversary" mod? I think the author has worked on units and banners, and it says the assets are free for sharing with the community, maybe it could be useful to you?...
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    Re: SSHIP - General Discussion

    I don't know where do you get that idea from, I see dedicated threads open for discussion for each faction in SSHIP subforum, I'd like to remind you that people who work on this are doing it...
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    Re: SSHIP - General Discussion

    Same, I play 4TPY.

    I do get "superheroes", but then I don't really care about that aspect being more historical than it already would be in the submod, because most historical generals wouldn't be...
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    Re: SSHIP - General Discussion

    Double post:(
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    Re: SSHIP - General Discussion

    Personally I'd like fancier, as long as it doesn't break immersion or anything ofc.



    I read pneumonia at first and my dumb brain instantly went like NOOO NOT KOSTIC :rofls:, love your units man.
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    Re: GEORGIA

    I'm always baffled when I read this response though, I remember there are a lot of units all over the place in terms of historicity, ugly old models (compared to the newest added), and especially,...
  24. Resource - Battle Animations

    Hey, had found these animations back then, just thought perhaps somebody would be interested in importing them into SSHIP? Maybe some of them? The modder allows them to be used with other mods, it's...
  25. Re: The thread for horrendous suggestions

    Can be modded, it's not so hard, but requires a whole lot of testing to get it right.
  26. Re: Family Trees

    I think it's been already been mentioned that it's limited by the number of settlements, so an aware player could just manage it (first get your royals married, maybe wait for some children, then the...
  27. Re: Family Trees

    I had an idea, what if the traits would distinguish between "royalty" (royal blood trait), "major nobles" (the rest of provincial titles owners) and "minor nobles" (these would be just prominent...
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    Re: GEORGIA

    While I was reading the thread, particularly Khevsur stressing a bit the work on the units, it made me feel like giving out a motivational speech for umbracatervae777 :laughter:
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    Re: [M] - Military Orders (Catholic)

    I'm in favor of giving them spears as primary and swords (spanish orders, hospitallers) or swords mixed with axes (teutonic, templar, holy sepulchre) as secondary, would that be difficult? I think it...
  30. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    https://www.youtube.com/watch?v=G76Epzyw53g

    :laughter:

    On the rest, I'd say please, take your time.
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    Sticky: Re: Screenshots / Empires' Maps Thread

    https://media.discordapp.net/attachments/781356905477570600/784132358961496124/unknown.png?width=1194&height=671

    AI Norway Invading Scotland!
  32. Re: Belovèse's diplomacy mini-mod

    I think that's a vanilla Medieval 2 thing, if you let down someone you piss them off, unless someone is in a desperate situation they often close the negotiations, I actually like it, it's kind of...
  33. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Any news on this one?
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    Re: I share my Reshade preset

    Sure, my settings are clearly based on personal preference, I didn't intend to mean otherwise. My fights are long and I have time to do close ups, personally I wouldn't trade "strategical" realism...
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    I share my Reshade preset

    For any fellow SSHIP player which may not be using Reshade yet and could be interested, I tried to keep it basic, It's mainly a color correction and some light.

    You may also enable HDR, FilmGrain,...
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    Sticky: Re: Screenshots / Empires' Maps Thread

    363106363107363108

    Some battle screenshots. (Look at AI flanking in 2nd one, It waited for me to engage!)
  37. Re: Scripts that are or will be in the SSHIP

    Perhaps "Sea Riders" stacks (not many units) could spawn in Scotland and Northern England coast, I don't know if it'd be possible to make script remove them after some turns, but if so, I think they...
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    Re: SSHIP - General Discussion

    Yes, I think having a dedicated cav unit for merchants is off, I think a generic cavalry miltia (with long spear+sword, like sergeants, not couched lances), would be better, a bit less charge...
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    Re: NEW FACTIONS UNITS ROSTERS

    I propose that axes should be secondary and the unit renamed "Feudal levy" (Poor morale), that alongside "Urban Militia" (better armour, swords for secondary, regular morale, free upkeep) and "Foot...
  40. Re: Scripts that are or will be in the SSHIP

    ...

    :worship::worship::worship::worship::worship:
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