This looks really nice and promissing. I have always hated how many good early medieval mods uses very anachronistic late medieval heraldy based faction symbols for early medieval factions.
Type: Posts; User: demagogos nicator; Keyword(s):
This looks really nice and promissing. I have always hated how many good early medieval mods uses very anachronistic late medieval heraldy based faction symbols for early medieval factions.
Another great preview! Great job!
Venice?
Unfortunatelly I lost my copy of FCRC in the same way as you did ages ago. It still happen from time to time that I got privat massage from people asking for FCRC.
I am looking forward to see your...
Very nice roster, Avari will be interesting faction to play indeed. I especially like their horse archer captains bodyguards. Only issue I see is that playing Avari you will have to wait untill...
It seems that Armenian roster will be extroordinary heavy, looking at the previewed unit and knowing there will be three even hevier units in the roster. Will there by any light cavalry unit for...
Hey Drtad, nice to see you again after all this years (if you still remember we were together beta testing Chivalry TW submod - FCRC around ten years ago) doing lets play for this great mod. WRE...
Great pictures. The units in this mod looks absolutly amazing. Hope I will manage to find some to time to try it soon.
Another great preview! :thumbsup2 I like the new Harad roster a lot.It feels more skirmish oriented than the Harad roster in FATW especially with addition of Redsand Cavalry and javelin armed Horsmen...
Looks incredible!:thumbsup2
Hey Webba84,
thank you very much for your answers, I appreciate it and promise I would not enquire any further 😉
With regards to the wain bows, I have expected that the balance factor may...
Great preview and very nice roster. As staunch Dale fan I suppose League of the North will be one of my favourite factions in the mod. I really like this kind of rather small but cosmopolitan...
Hello everyone,
great to see this new interesting is developing fastly and ambitiously. I very like the settings int his obscure times with more non-manish factions and elements available. The...
I may be wrong but as I am not the most technical type but I understnad that what enabled them to create that system is the fact that RSII is not modfoldered which means each faction has its own...
Hello Giäten and Joar,
it has somehow happened that due to my busy real life I only now get to install and try the mod. I came back to this thread to congatulate you for the great work done. My...
Congratulation on new release, I am downloading now.
In Norman Invasion mod for RTW, there are so called "fortified cities" to represent settlements with good natural defensive possition, I am not sure now what exactly has been done with those...
I am well aware of the advantages of haveing faction slot left for scripting purposes and although, I am tempted to see what wonders you would be able to do with it, my vote is still for adding new...
The Battle of Ephesos
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Definatelly not the best screenshot I could imagine but I wanted to at least give a try :)
Those are superb looking units! :thumbsup:
Very nice :)
Very nice work done here. Well done limes :)
This used to be one of the most anticipated mods for me. Now I have finally a change to download it, thank you very much Prince of Judah! :)
Great work!
Nice work here!
Hi mephiston,
thank you for your answer. Well, map.rwm is the file which usually should be deleted after making map related changes to the game, after starting the campaign agian the game will...
Could anybody please explain me how it is possible that nobody has praised here the new Carthaginian stone walls yet. They are simply breathtaking! Great work also on the new units! Will eventually...
Hello everyne,
after years I have decided to again instal EB 1.2 for some nostalgy. I have downloaded and installed the mod together with RSII environments using the links I have found on...
This is trully amazing piecoof work and by far exceeds my expectations. I am extremly excited about all upcomming IB mods especially RR which I am following for more then eight years now.
I am...
Well, it definatelly depends on what you seek. This mod is rahter simple and vanilish in style in comparation with complex mods such es Europa Barbarorum 2 or Bellum Crucis. However, it provides good...
Do not be affraid to use your general bodyguars. They alone can win you many battles. Pay attention to the building browser, you can recruit various units from defferent types of buildings also some...
Great news, congratulations on the release!
Thank you very much vsivak for making translation of this mod and this bringning it to my attention. I found it by accident when I wanted to download Imperium Romanum mod by KEA and bit hesitated...
Great news here :)
Sounds really good. Keep it up!
Hello Gäiten and Joar, I just came to give your prises for a great work previewed few pages back and to ensure you that despite not being active here anymore I am still eagerly waiting for this mod :)
Nice to see now stuff. Now I am quite curious, will we see the both version of the unit the one from the post 2527 and the one from 2531 as well (e.g. as two distinct units or armour upgrate) or one...
Great AAR, I like how you try to weaken Rhun and support Khand in its struggle against them. Supporting either directly or indirectly the weaker factions against those which have a potential to get...
New eastern generals portraits looks really great can not wait for the new release. Any chance that battle map eastern general models will get implemented in 2.3? I know you said in the past that...
In RTW mods setting right settlements as victory condition is crusial in determining direction of AI expansion. Is this any different in M2TW?
Btw. is there any chance that release of 2.3 is...