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    BailianSteel's Art of Siege

    Not so long ago I decided to undertake a few campaigns where I manually fought through siege assaults. As these are usually guaranteed to be time-intensive, I've preferred to autoresolve, even though...
  2. How did the EBII devs decide on the names for Government buildings?

    I've got a thread in this subforum about typing up what the Chinese Warring States would look like converted to EBII. Insert obligatory I am not petitioning the devs to add Ancient China to the mod...
  3. Re: What's your favorite "royal army" to build, and what is the lore/history behind it?

    Thanks Shoebopp. I put a good amount of thought into crafting that Royal Army, in order to truly represent the splendor of the Boioi empire. I spent a good bit of time leveling up these units to...
  4. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    TBH, I dunno. I usually drop the Epeiros campaign after conquering Rome. I'm guessing the answer to that is a no, because Latium is firmly not Greek territory. I'm pretty sure you can build a...
  5. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    Yep. I've also had this issue, though not with Byzantion. I can also confirm that controlling Byzantion as SPQR changes it's name to Byzantium.

    After a bit of messing around, it seems like you...
  6. Re: What's your favorite "royal army" to build, and what is the lore/history behind it?

    Usually I don't craft a Royal Army until I've reached the Empire Stage (30+ provinces.) They aren't so much practical military forces as much as they are a demonstration of my empire's vast reach and...
  7. Re: Another guess at the new potential factions

    If only there was more hemlock to go around!

    Well, if you want to see AI Roma conclude their business in Northern Italy quickly, play Boioi. I once saw the SPQR conquer Felsina in 20 turns, and...
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    Re: Parody Units

    Frank Miller style Ninja-Persian Immortals, put these and RTW's Arcani in a pit and have them fight it out.

    Roman Legionaries from China. Only recruitable when you Carrhae a Roman force, and have...
  9. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    You can build it in Sicily and Tarentum/Taras, at least. Never tried to nest in Byzantion, but building browser is pretty bad at showing where you can build Basilike Patris. At the very least you...
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    Re: Ancient China, EBII Style

    Bah, the bamboo I'm using for my scroll is messing with my ink.

    For some reason TWCenter is pretty screwy on my browser, it logs me out automatically after 15 minutes or something. This isn't...
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    Re: Ancient China, EBII Style

    Governments


    [Chart & Icons WIP]
    https://i.redd.it/ib4z1zjrpie51.png



    ...
  12. Re: Another guess at the new potential factions

    I've dabbled in trying to get the Romani to expand as they did historically by adding Cohors a century early through the console. After a while it took off, but they expanded along the interior of...
  13. Re: Another guess at the new potential factions

    I cast my vote for the Belgae. Second on that list would be a steppe faction, albeit I wouldn't know which nation best fits the role.

    I'm basing this vote off of how to make the game world a bit...
  14. Re: Potential Successor on a Client Ruler character.

    Never tried it myself, but using the Potential Successor ancillary does not guarantee that the holder will become the Faction Heir for me. Often times if I want to switch the ruling branch of my...
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    Re: Unusual expansion directions

    Part of it is because I put so many turns in as the Boioi, but I find them to be the most fun of all the "barbarian" factions. I probably put in more time on a Boioi campaign than every other...
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    Re: Unusual expansion directions

    Having read the biography of the Yervanduni/Orontids, I determined that one of the more promising Arkahs would one day lead a great expedition to claim Baktria, a Hakhmanishiya satrap of which is the...
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    Re: Begginer's question

    You can try and check on the stats of the city to see public order while it's under the AI's administration. But there are so many factors in Public Order, before the fact that the AI doesn't play by...
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    Re: battle ai is a mess

    I wouldn't say the AI is *that* bad. Outside of sieges and having to coordinate Phalangitai and elephants, they've managed to organize themselves into coherent battle lines in most of my battles.
  19. Re: How does the EBII community rate Pyrrhos Aikidas?

    We barely know anything about the Hakhmanishiya, whether it's how their army runs on a day to day basis, or the lives of their Shahanshahs. Most of our information comes from snippets in Greek...
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    Re: Ancient China, EBII Style

    Thanks. Feel free to write your own pitch if you'd like, I think you'd have a lot to contribute. I still have things I want to write up, such as government structure and the army roster.

    I...
  21. Re: How does the EBII community rate Pyrrhos Aikidas?

    Come to think of it, Polybios did claim that Pyrrhos adopted Italic arms into his army.

    Best of the Epigonoi is a reasonable conclusion.



    According to EBII's Command stats, he's rated...
  22. Re: How does the EBII community rate Pyrrhos Aikidas?

    And by all means, you're free to think so. But at this point I'm far from being convinced, you're far from being convinced, and it seems this'll be the case no matter how long we drag this out.
    ...
  23. Re: How does the EBII community rate Pyrrhos Aikidas?

    Well, it's a shame we can't talk to the ancients. We can only talk to each other, and that's a funny thing to say considering that claimed that the Romans downplayed Pyrrhos' achievements. Did you...
  24. Re: How does the EBII community rate Pyrrhos Aikidas?

    Keltoi and Nomadic generals get bonuses to command that makes it easier to reach the highest command ranks, but it's very hard to get a Hellenic general to that level. I think I might have pulled...
  25. Re: How does the EBII community rate Pyrrhos Aikidas?

    Ended well? Pyrrhos would disagree with you. He drove the Romans from the field, but none of the histories listed Roman casualties as devastating. They don't compare to Hannibal's triumphs, or the...
  26. Re: How does the EBII community rate Pyrrhos Aikidas?

    The Battle of Male/Beneventum is the biggest one, where he split his forces into two to engage the Roman forces. He arrived at the site of battle in poor shape and was routed (or whatever account you...
  27. How does the EBII community rate Pyrrhos Aikidas?

    The title says it all. What do you think of Pyrrhos, Basileus Apeirotan? He's not well known nowadays outside of the common phrase Pyrrhic Victory. Though he's much better than that factoid would...
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    Re: The best unit(s)

    Just need a bit of cataphracts and/or heavy cavalry and we're good to go.

    Speaking of which, cataphracts. As long as you can remember they can't win a war on their own, then they can come pretty...
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    Re: The best unit(s)

    [Insert Rompaianai plug here.] But seriously, there will be instances where you have no choice but to cut down elite units standing their ground. Few units outside of Rompaianai are better at this...
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    Re: Begginer's question

    Bah, I say the glint of Margianian steel blinds you. If we're talking about the baddest of the bad, then head towards the lands of the Thraikians and Dacians. I've never been impressed by the line...
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    Re: Ancient China, EBII Style

    Braves and Worthies


    Generals


    Bai Qi(白起): This man needs no introduction, Bai Qi is one of China's greatest generals and most notorious mass murderers. The recorded amount of people killed...
  32. Re: Choose your heir interactively in M2TW/EBII

    That's spectacular! I can see this ending up on the Modding Hall of Fame.
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    Re: Ancient China, EBII Style

    I'll toast to that.

    To the direct west of Qin, I believe there lies the Quanrong (or "Dog Rong" as they are called in Oriental Empires) and Qiang peoples. As far as I know they weren't in much of...
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    Re: Ancient China, EBII Style

    I'm afraid I have no real plans to make an actual mod, my hands are full for the forseeable future. I'd have no problems having the proto-Wa if the information's there (though to my limited knowledge...
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    Re: How do I get armies to rebel?

    I haven't noticed a greater tendency for revolt when an army is in enemy territory. And I haven't noticed much of a difference in defections between Captains and low loyalty FMs/Generals, but I go...
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    Re: Ancient China, EBII Style

    State of Qi

    https://i.redd.it/x40xdqfzt7751.jpg

    https://i.redd.it/ccls0pm9t7751.jpg

    Difficulty:

    Moderate. Qi starts in a position of weakness and needs to recover from their near...
  37. Re: Choose your heir interactively in M2TW/EBII

    Amazing the level of work that goes into this game. Off a rough guesstimate it'd take...a colossal amount of work to incorporate it into EBII though. Games can break for any reason, and overhauling...
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    Re: Ancient China, EBII Style

    This isn't a game pitch or practical proposal to put China in the actual mod. As someone who dabbles in game dev I am vaguely aware of the thousands of man-hours it would take to actually make...
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    Ancient China, EBII Style

    So this time I feel like doing something different. This is just my little write up on what a Chinese faction in EBII would look like. This is all purely for fun, I have no expectations for the...
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    Re: A question about Rome

    Total abolition of land requirements, creation of the Cohort, the Primi Ordines, veteran recruitment, and Auxilia are available when you hit the Marian Reforms. Almost everything important about the...
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