This was my methodology for creating the save file "hacks" in MedManager:
Find a feature that I wanted to hack.
Use the game to create two save files that were identical apart from the feature,...
Type: Posts; User: ShellShock; Keyword(s):
This was my methodology for creating the save file "hacks" in MedManager:
Find a feature that I wanted to hack.
Use the game to create two save files that were identical apart from the feature,...
I'm not surprised it is not compatible as I have not tried it with 1.2.
I've finally got the patch to install:
I got Game to replace my disks as I was getting file errors when trying to install vanilla onto my main PC. I managed to install successfully from my old...
I'm still getting the voice1.dat error when applying the patch. I have done a fresh install of the game and copied the voice1.dat file from my old installation (which I have been playing since the...
I think I have finally got it to install and patch.
Every time the DVD vanilla installer complains about a bad file, I made a note of the name of the file and then skipped the installation of it...
Well I got the patch to install by copying the SFX.dat file from DVD2 into my existing install. Now it wants to reboot.
Fingers crossed here.
I get the following problems:
CRC errors when trying to install the original game, in different files (this varies each time). But I have successfully copied the DVDs to my hard disk, so I may try...
I haven't use the Anno Domini mod myself. Does it create its own sub-directory below the "Medieval II Total War" directory, or does it install on top of the original files? If the former then install...
AFAIK you get a lot of warnings about missing files even in the vanilla game (with absolutely no mods). So before going on a wild goose chase it may be worth checking this out.
Boy some people sure like to argue the toss. :fishfight
As far as I can tell CzarKirk and GrnEyedDvl are saying pretty much the same thing.
I've found filemon from Sysinternals to be very...
I don't see how more of the same is a cure for the "formula getting old". Increasing the size of units is just the same formula but with bigger inputs.
Personally, the problem with TW is that it...
Do you get a CTD if you play without a mod?
I don't think I'll be able to help much because it is either a problem with your vanilla installation or how you have modded it.
Check the end of the Medieval II Total War\system.log.txt file for errors.
You should have an Autosave.sav file in your saves directory. This is the latest automatically saved game - try that. If you haven't played another campaign since your Milan one, it should be for...
Are you using any sort of unofficial exe (if you know what I mean)?
Best to uninstall it first - only takes a minute.
Welcome to Total War.
It is possible to do what you describe using the "mod switch". This is described in more detail here. A lot of the early/small mods for M2TW do not use the mod switch, but...
Thanks to Pokletu Staktu in this thread, http://p223.ezboard.com/fshoguntotalwarfrm59.showMessage?topicID=500.topic, there is a fix to the spinning camera in free look mode (when you press mouse...
The error report says you are using MedManager 1.0.0.5. The latest version (in the first post in this thread) is 1.0.0.6. Please download 1.0.0.6 and try again. I do not think this will fix your...
Are you using MedManager 1.0.0.6?
Yes, error report would help. I assume the error occurs when MedManager is starting.
Must have been telekinesis.
Depends what you mean by "running at the same time":
You can have both mods installed, and then choose which one you want to play at any particular time. So you would have a Lands to Conquer...
I have updated the MedManager.zip in the first post:
1.0.0.6
15th December 2006.
Fixed editing saves created by a mod that uses the mod switch (has its own directory).
Tested with...
I hope I have fixed a bug in MedManager when editing a save game that has been created with a mod that uses the mod switch (i.e., has its own directory).
The CA update is out tomorrow, and I will...
What version of Windows are you using?
You could try manually installing the .Net Framework 2 from Microsoft to see if that helps.
Please see the PM I have sent you about this.
This is a problem with the mod, or more properly with CA's mod switch.
Try copying the "Medieval II Total War\data\fmv" directory to "shabamod\data\fmv". The fmv directory is all the movies in the...
Some one asked here about using MedManager to install this mod, so I thought I would tell you how to do it:
Using v1.1 of the ShabaWangy Diplomacy Mod, and 1.0.0.5 of MedManager.
Unzip the...
Yes, this is very easy. You do not need to follow the instructions in the Diplomacy mod readme.txt.
Using v1.1 of the ShabaWangy Diplomacy Mod, and 1.0.0.5 of MedManager.
Unzip the "ShabaWangy...
:doh:
OK, I think I see what you mean. :hmmm:
Are you talking about the screen that displays when you load a game - the one with the quote at the bottom? You are right that this screen does...
I'm not sure what you mean.
When I "install" a new mod using MedManager, the mod inherits the menu and loading screens from the original game, so there is no need to create new ones.
guczy - I've sent you a PM about this.
I have just uploaded version 1.0.0.5 of MedManager to the first post, and it includes your suggestions. Many thanks for your valuable input :thumbsup2
With this version you can change the...
No, there is no way of doing it...yet. I'm thinking of putting something into MedManager to allow this.
Please note that I have just updated the first post in this thread with MedManager version 1.0.0.4.
I posted in the Royal arms thread about this. The problem is that the Royal Arms rar file does not have the correct directories in it.
It has:
Royal Arms\data\base
Royal...
Guys, the reason it is not working it because the downloaded rar file does not have the correct directory paths in it.
It has:
Royal Arms\data\base
Royal Arms\data\imperial_campaign
where...
Good point.
In MedManager, create a new mod: select the Mods node in the tree, and hit the Insert key, or use the Mod, New menu option.
Leave the name of the new mod as "New mod" for now.
...
What is the mod?
I did RomeSage for RTW, which allowed you to edit some of the options in save files (such as difficulty), but did not have mod switching (although latest versions of RTW apparently support mod...