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  1. Replies
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    No it isn't. Read the player guide included in your installation for all the details on governments.
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    Re: Is Spain basically Vietnam?

    ok
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    Re: Sauromatae reform problem

    The reform cities must not have the hinterland_pastoral_city tag (which means pastoral provinces, regardless of whether they've been converted, don't count towards your reform).
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    It's a hardcoded problem with med 2 UI. This only occurs in infantry whith a throwable before they attack. The charge value of the throwable weapon (i.e. a Pilum) is shown which would be 0 but is...
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Does anyone know where I could find Mantaprey/Chap's account so I can give some rep for the lovely player guide? It mentions it in the player guide post.
  6. Re: [Submod] Epeiros as alternate Hellenistic factions (Massalia and Syrakousai)

    I can't wait! I just took what you said a while back that it would be released on 2.3a to mean 2.3.5. No worries :thumbsup2
  7. Re: [Submod] Epeiros as alternate Hellenistic factions (Massalia and Syrakousai)

    This thing just popped into my head recently and I spent a while hunting down the thread. How's the submod going Quintus?
  8. Re: What's your acceptable casualty rate after a battle?

    You do know that chevrons in med2 only give melee bonuses, not missle attack right? I just gotta make sure :cool:
  9. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Not sure if this is an actual bug but this seemed the best place to post this. The legs of hippeis riders are super far apart, there is like half a metre clearance between legs and horse and looks...
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    Re: [Basic Guide, EB 2.3] Baktria

    I, too, suffer this affliction. Hopefully I can dig into a faction once hols start. Take your time if there's stuff going on irl, no pressure :cool: gotta say these (this and hai) are some of the...
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    Re: [Basic Guide, EB 2.3] Baktria

    Any small changes to this for 2.35?
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    Re: Where's Gandalf??

    The cav submod is not yet released. The DaC team is too 'lazy' (galu's words not mine)
  13. Re: The great (and amazing) Celts and Britons QA Thread

    Were the Celts (and different types) native to Europe? I heard somewhere about Indo-Europeans migrating.
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    Sticky: Re: DaC - Simple Question Thread

    The ai gets 2 full stacks of units when they lose a either a capital or get to a certain number of regions called the 'last stand script' this may account for the units. Also the ai gets cash bonuses...
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    Re: Divide And Conquer HotSeat Guide!

    This is quite a common bug that I get occasionally. To fix it try deleting and replacing your campaign script (with the hotseat one). Make sure that you had installed the DO ***before*** the hotseat...
  16. Thread: Orcish idea

    by Lyathon
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    Re: Orcish idea

    There are very few unit slots remaining and I doubt the team would use these to fill up orc factions which are played less overall.
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    Re: Aragorn;s quest--

    Try the other Rhudaur region than the one that you're in. There's a north and south.
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    Sticky: Re: Fans suggestion thread for future releases

    Jdrq you can have a poke around in the campaign_script and set the turn triggers of the reforms to a turn of your choice. Make sure to make a backup first.
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    Re: Proposed Eriador changes

    'A bit' :rofls:
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    Sticky: Re: DaC - Official Suggestions Thread

    That's a med 2 thing, not a DaC thing. Can't change it to my knowledge
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    Sticky: Re: DaC - Simple Question Thread

    Are you sure that you didn't click through the announcement? Check the next part of the quest to make sure. Double check that Aragorn is in the right place and that you are actually at that part of...
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    Sticky: Re: DaC - Simple Question Thread

    Med 2 typical engine bugs. They can charge fine if they have no ammo or if they have already switched to a mele weapon (then you can make them do a normal charge by holding cntrl and attacking - the...
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    Re: Extortion loophole

    In the base TATW 'fellowship' custom campaign there was a script running that stopped you using console cheats. Example: you add_money 400. Script does add_money -400. It got real annoying real fast...
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    Re: Extortion loophole

    That's just regular ol' med 2 diplomacy retardation. You may as well cheat in money if you want to do this other than wasting all the time with diplomacy menus
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    Sticky: Re: DaC - Official Suggestions Thread

    YOU ARE NOW BANISHED TO THE REALM OF THIRD AGE REFORGED. BEGONE!

    :rofls:
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    Sticky: Re: DaC - Simple Question Thread

    Gandalf is not related to the Aragorn 'quests'. He comes instead at a set turn number (used to be around 30 - a deal later now). Beacon of hope allows you to build two recruitment buildings (one...
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    Sticky: Re: DaC - Simple Question Thread

    Croaton, if you ally to both factions (if you can) that will force the war to end. You can cheat money in to do this, then take the money away from the factions to stop the balance issues.
    ...
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    Re: Divide And Conquer HotSeat Guide!

    As Melvasul said, this modification to fight manual battles only works when you play on your own. Not when you send the save for other people to play.
    "Regarding the battles:
    -) If you are playing...
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    Sticky: Re: DaC - Bugs, Crashes and FAQ

    I think that the KD one is a feature - Oin (I think) the spawned in general has always had high dread. I'm not sure about the Ered Luin one
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    Sticky: Re: DaC - Bugs, Crashes and FAQ

    Seems like you went unnoticed here friend. The correct console command is surrender_regions "Faction name". Be sure to save beforehand as it is very easy to accidentally give the command without...
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    Re: Divide And Conquer HotSeat Guide!

    "playing with another player". Also all the lines with # don't do anything. You have to remove them to make the lines work.
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    Sticky: Re: DaC - Simple Question Thread

    You can lose relations points by having trade rights with factions while being unable to trade (though sea or land). Med 2 is notoriously bad at dealing with diplomacy very well - to get your...
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    Re: El Monstero's sub-mod Emporium for DaC 2.2

    you have to manually install each file/folder and delete the old ones
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    Sticky: Re: DaC - Simple Question Thread

    Yes, you can. You can play any other mods or the kingdoms expansions as well.
  35. Re: Anyone else having problems with the Northern Dúnedain guilds?

    It's to do with the amount of a certain thing that you do in a settlement. You get guilds more easily in newly conquered AI regions because the AI can more easily spam out units, buildings, agents......
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    Re: EB-Twitter updates Discussion

    I can't wait to chew through the changelog and meticulously go over every new feature in-game.
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    Re: EB-Twitter updates Discussion

    Methinks Hayasadan (or Sarmatia) will have a friend maybe :cheer:
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    Sticky: Re: DaC - Simple Question Thread

    Very Hard/Very Hard is recommended as this is what the game is balanced for. In med 2 difficulty levels in campaign basically affect how much money you get and the activities of the AI around you...
  39. Re: Can somebody give me some advice for my campaign?

    Onion; always try to be on the offensive against factions you are at war with. Taking defensive battle after defensive battle will result in the enemy building up and eventually overwhelming you....
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    Sticky: Re: DaC - Simple Question Thread

    'Evil' factions usually win without any intervention by the player (you) and there are scripts that make factions around you stronger than they would be normally when you are playing a further away...
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