Yes, no more rolling the opponent with one or two stacks when their field army is beaten. It really gives minor sides a lot of durability.
Type: Posts; User: Glycerius; Keyword(s):
Yes, no more rolling the opponent with one or two stacks when their field army is beaten. It really gives minor sides a lot of durability.
It will mark most mods as outdated, but with careful, one by one enabling, most do actually work via 'enable out of date mods.'
What's involved in that? It is 293 megs in size.
If you lose it will increase. Victories decrease it. I'll look into specifics, but it's mainly the same as the Charlemagne feature. My African...
Indeed, a lot of work, Terminus deserves the biggest credit, but everyone made a great effort. The Achaian Revolt is meant to be really, really hard, targetted by both Eastern and Western Rome, plus...
https://s23.postimg.org/ffretmh2j/image.png
Steam Workshop link
395 AD, a year of upheaval. The once mighty Roman Empire, now fat and bloated from years of corrupt and gluttonous rule, is ripe...
I just found it strange the ERE cannot make garrisons despite having one or so at the start. It has to play as a defensive faction, which makes the lack of it weird. I always enable it via a mod....
This is looking great, like all your earlier mods. This could be sensitive territory, but do-able if scripting allows the fitna to be represented through civil war/separatist factions.
Thanks for this. It's what I'm looking for, fuss free, all factions unlocked. Lots of nice mods, but some don't work well with tools like saveparser. I want to play as the Pope with 20 mil in swag to...
If you enable the Romans, most of their armies stay frozen for a long while. They are more a prop to the story than a real faction for much of the dlc, I think anyhow. They don't even get aqueducts,...
The Ostrogothic Kingdom, and what followed, for a time at least, could repair and construct aqueducts when resources allowed. I would make the more advanced structures super expensive for the WRE and...
Compatibility? It looks so much better.
Would it be possible to at least give the Romans, Roman sanitation. Justinian was busy building aqueducts and reservoirs. The technology wasn't forgotten in the West. Vandalic Africa saw new...
Could this released for Last Roman to as the only sanitation in it is the barbarian sanitation?
Hi Thanks for this great tool. Do you have a link for the 'NoGameDataPack.zip?'
My first try as Belisarius failed as I waded in, but a another effort (after a brief try at independence in a second game) I have most of Africa taken. The problem with early independence is the...
I would download one of the mods to cut the cost of colonisation or do it yourself. If that's done, the ai is fairly prompt in recolonising. Only some unprofitable steppe lands would be left empty.
any chance of 24tpy?
Any 24tpy version?
The only way to make Judea or Britain or the like now, is to take a nearby faction with land, and change all necessary from name, flag to culture.
The script triggered an assault battle when a person clicked a magnifying glass in the city data view. It might be. It needs a bit of study, though.
One could just title the two Roman Empires with the title in Latin and in Greek. It's just typing into the localisation files anyhow, and exporting the result into a pack file. Anyhow the Romans...
Thanks, though I worked it out shortly after I posted the question, and also how to change the banner - I used an emergent one, but I don't think a new emblem would be too hard.
I found it easy...
Bump
I would like to chance the names a faction uses, and maybe make a custom list of names. Renaming the faction is okay, that's among the localisation pack, but the general names is harder to...
You could edit taxation to yield more or reduce corruption, but that might not help at the start.
If you use the Pack File Manager and extract db\faction_tables\factions. I extracted the full table for comparison sake and not to miss the rebel faction. You change sub culture. I had some issues...
Egypt can exist as an emergent Roman revolter. I don't think any emergent factions are playable as of yet. I read what Samio said. Anyhow, people modding for a bit now, haven't managed it.
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Thanks, this works fine. You might want to put it in the workshop although you probably don't want to babysit people with tech issues.
If you want to research more advanced Christian improvements, you lose the ability to build most advanced Roman structures from aqueduct network to Food Emporium (those two are really annoying to...
Yes, for me too, it just goes to my home page.
Britain is an emergent rebel faction. It has to be given land, another faction needs to emerge if it exists and the Ebdanians liberate Segontium, as they do sometimes. A family tree is real progress....
The Ebdani play the historical role of the Scotti raiders on Britain's coast. That was how St Patrick was first taken as a slave. It also helps explain what much of western Britain was abandoned by...
The video doesn't play.
I edited the Caledonians into a small Roman faction easily enough with the Pack File Manager - take the appropriate line in data.pack, take it out and edit it. I think it might be better to wait for...
That's great to hear Samio. Pay mods is rotten. Ebdani often liberate Britain in the Segontium region, so the province traits probably have some markers.
That would be good, as I've never seen the draco ingame.
If you start around 476 Roman holdouts like Regnum Noviodonum or Kingdom of Soissons ruled by Aegidius should be considered. Another might be Julius Nepos ruling Dalmatia. The Vandals and Ostrogoths...
One way to do this would be to give the settlement to rebels. Something like that happened in BI. The city buildings could get damage. Once CA release tools they've promised, that should be just a...
Seconded, but until the CA mod tools come out, that won't happen. Even existing, non emergent factions, don't work well if unlocked by the player.
One way to do that now is to take a small...
The hat Arcadius wears in the modified version of him is characteristically Late Roman, but green seems a bit uncertain. I mean there were circus factions at time, and wearing the colours of the...