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  1. Replies
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    Sticky: Re: Total War Saga: TROY announced! (trailer, screens & campaign map video)

    The setting fits Total War quite well of course
    I would not have thought that I would ever say this BUT: I wish they would have gone full on mythological with this one... As is it is, it seems to...
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    Re: Map Previews

    astonishing map, great work

    lol @the rain in main menu
  3. Re: Buckle your seatbelts! RTW for Android coming for your wallet!

    I don't think so, but it sure would be awesome. I can really not go back and play an unmodded Rome I any more, even though playing it on the tablet is quite interesting.
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    Re: More building slots

    oh, nice, this is much better than the default!
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    Re: More building slots

    a thought about map representation: do you think it would be possible to reduce all cities to only the main building visually? so basically to remove the visual groth of cities, so they would work...
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    Re: More building slots

    Actually, its a completely arbitrary decision that some places are allowed to build more and different buildings than others.
    The whole "only some places are allowed to build walls" thing is stupid...
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    Re: More building slots

    This is outstanding work!

    8/8/8/8 sounds right for me, it always had been silly that some settlements had more slots than others
  8. [Tutorial] Re: CHANGE SETTLEMENT POSITION (by asadyan/son of persia)

    This is awesome news, good job
  9. Re: New Historical total war era announcement coming on Thursday!

    well, people tend to be more interested in the history of their own people, than the other end of the world, and the largest video game marked used to be a extremely anglo-saxon one
    that said, Anglo...
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    Re: Why politics and power is terrible

    so true.. That's the one thing that drives me nuts... I like the new politics System quite a lot, even though it needs some real balancing, but GOD DAMN WHY IS THIS NOT IN ATTILA??? It just makes me...
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    Sticky: Re: >>>Download

    downloading!
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    Sticky: Re: RELEASED (pre-alpha)

    so sad that i just don't have the time to appreciate this right now,
    but i will at least take a short glimpse at the wonderful map
    thanks a ton for making it accessible as is!

    edit: oh god, the...
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    Sticky: Re: >>>Download

    congratulations for your release :)
    maybe this release can finally kill the myth that shogun2 is badly modable
  14. Sticky: Re: [Preview] The Kingdom of Aragón and Navarre

    glad to see you are still alive
    one look at the map and i know why i'm still waiting for this mod
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    Re: Korean invasion Expantion

    there is a mod being developed with korea in it, you just will have to wait
  16. Re: want to see this released? great! here is how you can help (no specific skills required)

    that's pretty much what i have been thinking :yes:
    what kind of people exactly the North_Iranian populace represents i can't tell you out of my head, sorry

    @Nightbringer thanks :)
  17. Re: want to see this released? great! here is how you can help (no specific skills required)

    sorry for lack of reply from me folks, and sorry for the celtic descriptions that are not going to be used because of brennus' being faster than i thought ;)
    anyway, these descriptions were meant as...
  18. Re: want to see this released? great! here is how you can help (no specific skills required)

    oh, maybe it's blocked for you from that source :(
    download it here: http://www.mediafire.com/download/jauecz1c59e3ck4/eb22mapbig9-populations.rar
  19. want to see this released? great! here is how you can help (no specific skills required)

    THIS IS COMPLETE; THANKS EVERYONE FOR HELPING

    original post:

    as you may have seen in the recent announcement, we have included a building that represents the population of every region of our...
  20. Re: State of the Mod Address, Fall 2013: We're Almost There

    it's more like approaching the first hrudle ;) but none the less, getting something playable out there is great for us as well ;)
  21. Re: State of the Mod Address, Fall 2013: We're Almost There

    quoted because it is so easy to miss this little bit, so if you can help us, do it
    in a very short while i will provide you with an opportunity to do so
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    Re: Imjin mod (Korea campaign)

    awesome progress is awesome
  23. Re: Rome 2 is out and..meh. Keep up the great work

    right now it's not so much slower than med2 vanilla, this is nowhere near stainless steel 6
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    Re: Generals, and Admirals?

    aware: yes
    changed: partly, mostly due to the med2 engine handling this issue better
  25. Re: Modding - Is it really going to be possible?

    shogun2 is at least as modable as medieval 2, without many hardcoded limits of medieval 2 even
    don't let the people without a clue tell you otherwise, it's the most modable total war to date
    now,...
  26. Re: Generals should only have the "Rally" ability - that's all

    agreed mostly,
    i don't know if "stand and fight" from shogun2 is still in, that one is ok too
  27. Re: Rome 2 is out and..meh. Keep up the great work

    as the guy who does the balancing, i can asure you it will ;)
    and SHOULD there be major problems they will be adressed, and quickly so, since we are using Aradan's EDU-matic for balancig even major...
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    Re: The Campaign Map Feels Small

    the map size is ok, if still a bit on the small size, it's just that there are way too few regions and settlements, but those that are there are much to big
  29. Re: [MOD] Playable Factions (Etruscan League, Boii, Baktria, and Odryssia)

    i like how people are requesting factions from all over the world ;)
    almost everybody in this thread has requested a different faction so far :D
  30. [Resource] Re: Rome II Raw DB files and Faction Modding Info

    unexpected but VERY welcome, thanks a ton guys credit where credit is due, this is awesome!
  31. Re: Diplomacy and Client States: They do not work as they should

    great post, i agree with everything
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    Re: [MOD] Playable Seleucid Faction

    alright, crashes for unlocking factions other than the ones we are confirmed to get for free is more than suspicious, that's bloody obvious
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    Re: Throwing Javelins / Pila

    javelins, especially pilums are the strongest weapons in that period of time, save maybe for a hetairoi or elephant charge
    they should be damn strong
    how CA implemented this IS poor though
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    Re: IT'S ARRIVED!!!

    welcome to glorious new age of completely free and self-aware people :(

    ah well, youngster, i tell ya, back in the day when games had been released when they were finished *sigh*
    all you had to...
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    Re: Are there family trees in Rome 2?

    the family trees had been there though, they only didn't show up
    there are mods out there that show the family tree, at least for empire, not sure about NTW
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    Re: Most powerful non-playable faction?

    baktria, they border the map and have many starting regions
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    Re: Is This Mod Still Alive?

    depends: all the units and actual work being done in medieval 2, like the map? sure that's not portable
    all the research however, that is a HUGE part of EB2, and all the descriptions for regions...
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    Re: Using Total War Gameplay Footage

    if youtubers actually will adhere to this rules, sega will loose money
    it's really that simple....
    you know, there is a reason why so many small companies support let's players with early acces to...
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