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  1. Re: Cheesing all of Hellas in under 10 turns as KH [2.35a R3]

    How? With the new version, I've tried to siege Demetrias while Antigonus is busy besieging Pella, thinking I could take it quickly and make his army into rebels. With the new enhanced movement, he...
  2. Re: R3's Nabataean Trade Monopoly script is an amazing fusion of historical immersion and gameplay

    I also found out a similar feature exists for the Celtiberians, so long as they are at peace with the Carthaginians. Considering how poor the starting faction is, I found myself holding back and...
  3. Re: Barcid Revenge Submod - Updates for the next patch

    Is this compatible with the newest R3.5? I've been wanting to try out this for a while, it looks amazing.
  4. Re: Was the sarissa/pike really so ineffective in inflicting casualties on the foe?

    I would also add that in auto-resolve, pike units seem to be doing better. I've got Bosporan and Epirus games ongoing and even veteran horse archers take lots of hits on auto resolve, but phalanxes...
  5. Re: [Submod] Enhanced Campaign Movement (v2.35A R3.5)

    Nice! I can't wait to try out R3 and take it for a spin. Clearly the AI has been put on steroids, but it seems to me like there are several factors at play:

    1. Enhanced movement
    2. CAI rewrite...
  6. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    My mistake, it seems it's the pedites extraordinari that are available everywhere, including Etruria. I had assumed the cohors sociorum to be the spearman equivalent, that should also be available...
  7. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I understand it's being left out of Ariminium delibrately, but I'm still not sure why. The Cohors Sociorum (Polybian Allied Infantry Maniple) should come from Ariminium too, based on it representing...
  8. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I see from your screenshot that I should've been more specific. I meant during the Polybian reform era, every other socii italici province produces 1 unit of pedites extraordinari and 2 units of...
  9. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Cheers on the newest release! I haven't tried it yet but read through the changelog and it's great work. I'm very glad about the family tree changes in particular, and cheers on fixing the Roman...
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    Re: Roman Province

    Is that working as designed? The description seems very similar to the rector and implies the legatus has imperium like the rector, unless they leave the province. This would also make sense...
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    Re: Can't Seem to Grow Luceria or Arretium

    I would echo what's said above, but also add that the harvest, which seems to vary by year, also has an effect. Good harvest = more growth, bad harvest = low growth/decline. I've had cities that...
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    Re: Roman Province

    I also went to look them up in the ancillary file. Here's the descriptions if anyone is interested. Also, legates: If you have a provincial governor already and send an ineligible (young) FM to one...
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    Re: Ancient battlefield medics

    I think I read somewhere on the internet (so not the most reliable...) that in the Polybian legionary structure, the velites may have performed this role of battlefield medic. After the initial...
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    Re: 2.35A R2 Roman Marian savegame (146 BC)

    Thanks guys! I've been enjoying the history descriptions of the various units and buildings around the Marian reforms and have learned a lot, but also came up with new questions. For the Marian...
  15. Re: What exactly is the intended role of the Thorakitai?

    Thanks, that would make sense that they kept up the continuity.
  16. Re: What exactly is the intended role of the Thorakitai?

    Amazing info, thanks guys! I just had a thought today when I was re-reading their unit card descriptions. The elite and regular thorakitai, based on abilities and stats, seems to almost mimick the...
  17. Thread: R2 feedback

    by Victor1234
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    Re: R2 feedback

    Forget the Ptolemies, in my Rome game, I kicked Carthage out of Sicily but left Syrakousai rebel held. Epiros and KH both kept landing stacks near the city and fighting each other, over who would get...
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    Re: 2.35A R2 Roman Marian savegame (146 BC)

    Here are some screenshots from the Rome campaign above, and one from my now abandoned Epiros campaign (too many daughters and client rulers meant the royal family died out, it's not as much fun after...
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    Re: 2.35A R2 Roman Marian savegame (146 BC)

    Thanks guys! It has been fun and yes Roma Victrix, you can definitely turn it around. I played on and spent about 3-4 years just playing whack-a-mole with rebels while trying to stall the Getai and...
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    2.35A R2 Roman Marian savegame (146 BC)

    I've enjoyed this mod so much and appreciated the help from the community for my questions, that I wanted to share this with everyone. Here's a savegame from my Roman campaign, on the first turn of...
  21. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    I'm up to 190BC in my Rome game. I want to get those Marian reforms!

    Speaking of Rome, the corona civica has happened to a few of my characters by now, in the form of an ancillary. I managed to...
  22. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Sounds good, I'll try that. I didn't know the capture script was available for phalangites too. I had it happen only once so far, and for hoplites at that. I'm back to playing as Rome and have some...
  23. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    That makes a lot of sense, thanks. I would say that it makes sense not to let them be produced in more regions than currently then, but I would still offer my opinion that the pool replenishment...
  24. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Fair point about the rebels, for the rest though, are you sure it's just not Epiros's unique geographical situation? I only ask because I did build military colonies everywhere I went, but aside from...
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Thanks! Good catch, that is helpful.

    Also, as a followup to the above, I forgot to mention but speaking of the Baleares...the main settlement is on Ibiza and Mallorca is empty. This causes the...
  26. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    I'm at ~150 turns in both a Roman and an Epeirote game. This is my first time playing EB since RTW/EB 1. A big thank you to the team, this is an amazing mod and has clearly come a long way since...
  27. Strategic Map Gameplay - compared to SSHIP

    I've been avoiding trying out this mod on purpose (waiting for that upcoming release :tongue: ) and have been playing SSHIP in the meantime. I read through these forums a lot though and I get the...
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    Summary of Mod Versions/Downloads

    Given the profusion of release threads in this sub forum, can someone provide links to what versions of the mod are available for download? I've tried to read through everything and as near as I can...
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    Re: phase 1 one done,new horde system

    Thanks so much for releasing it! Also thank you for the great work you've done on this mod. It's the only reason I still keep Rome installed!
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    Re: phase 1 one done,new horde system

    Is there any estimate of when the Alexander version will be released, or at least when an update with these changes will be available for download?
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    Re: German language version of EB?

    I found a link on a German site from 2010 that shows there was one for v1.2

    http://www.gamefront.com/files/EB+v12+deutsch+Teil1rar/;13883346;/fileinfo.html

    But the file seems to be have been...
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    German language version of EB?

    I am planning to reinstall RTW so I can play EB again, when I noticed a gameplay video on youtube that showed what appears to be a German language version of the game from 4 years ago. Does anyone...
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    Where did the EB II Quotes Project go?

    Maybe I'm getting senile, but before the release, I remember a stickied thread titled something like the EB II Quotes Project or something like that. One of the many joys of the EB series for me has...
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    Re: Roman Army Progression through history

    Thanks, this is it exactly!
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    Re: Late Roman Army - Mid 4th Century

    Do we know the manpower proportion, roughly, of the various kinds of troops?
    comitatenses troops vs. the limitanei vs the scholae vs palatinae.

    Namely, is ita 50/50 split between the regulars...
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    Roman Army Progression through history

    Hello,

    I remember seeing a thread here a few years ago that had a very neat picture showing Roman army progression and changes, starting with the Penninsula Italica mod, continuing with the Europa...
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    Sticky: Re: Somnium Apostatae Iuliani Discussion

    Very amazing mod that I've spent quite a lot of time playing and am eagerly awaiting the Alex version with upgrades that you're working on.

    One question I had was regarding the foederati mechanics...
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    Re: Greek infantry generals.

    I recall he wiped out the Spartans with archers and arrows at the end, not slingers and rocks. :tongue:
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    Re: 7.04 preview

    The new buildings look great. I just have a question about those fantasy buildings that the Romans can build. What are they supposed to represent exactly and how do you get them? ;)
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    Re: new anti-phalanx strategy?

    Now if someone could only figure out a new anti-Roman strategy that uses phalanxes :tongue:

    The Selucids are hurting every time they come up against those nefarious Romans....
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