They sould look more like this with there crest and there own look.
https://www.youtube.com/watch?v=fIOMHQrulj0
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Type: Posts; User: Sir_Pee_Alot; Keyword(s):
They sould look more like this with there crest and there own look.
https://www.youtube.com/watch?v=fIOMHQrulj0
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When i see those helmets it breaks my immersion and just looks dump sry... but true and
since you guys use the morgan bible for research you guys sould know it is mostly artist's at work.
The...
UMC i don't see any bastions on your walls is it because you don't get it to work?
Great looking units well done Hessam.
Yes i will take this job on me but i will also make new and unique maps for MK so don't you guy's worry it will all work out.
Good job with removinf the outer walls and adding new building styles now it starting to look more medieval well done!.
Btw who do i need to contact to help you guys in making new custom maps I...
Yes exactly but not all walls work..:( And it sould also work for ship landing spots but the problem with custom naval assault maps is that there is no option to compile it in a naval assault tile...
Sry for the late response but for now the only walls that seem to work this way are the RTW II ones with the red roof tiles.
So you go to a CA map in Ted and copy all the AI and EF lines then...
Not entirely true I have made a siege map where the AI defend and attacks like it sould you can put men on the walls same for artillery only men can't walk on walls Yet. me and someone else have...
I do like to help you guys with some custom castle maps and for that castle model you could properly make a hill castle map with a no go-zone for the castle and fight around it. I don't know if it...
If and when you guys got custom models i have no problem to make some custom medieval style maps for 1212AD.
I just released this map...
I post it here since it's a balance issue
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Don't know where to post this since it's moved but Here is a awesome battle on the custom map i made.
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And here are some nice MP battle's
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Congratz on the first release guys!..
Yes and yes i already did it to a small degree but haven't tested it or trying to edit it to a other wall layout. Tomorrow im going to try something in TED and if it works then i will be able to get...
By the look of it he did just that overwrite the models "same can be done with RTW II models" and when i have a look many models are stacked.
This mod need there own medieval style models from...
Because it's a not made for playing but a dev made it for testing of building style,s.
I think so yes, I heard someone did it with shogun 2 maps to the other standalone game so if the files are the same with atilla and RTW II then i see a possiblity to unpack those and take the usable...
Some great stuff you done there causeless, I never had the time to look with work and the damn summer with the heat but when it's winter i was going to have a look but well..
First off i see some...
If he added the occupiable logic then yes but if not then it's just a building.
I will this is just a first version with some placement of buildings will add different ones with more...
Same here i buyed Atilla TW for the mods and the mapping tools but this is the worst support of a company that says there all for modding and then won't even fix the problems. I didn't buy...
I see but did he also made them occupiable?
Yes it is I have added 2 maybe 3 need to see how it plays out.
Thx will update soon when Im home from vacation, And ABH2 then we will talk about generic settlements.
Thats some quality trailer you guys made well done!.
Will do when Im back from vacation.
When you guys start making custom castle models I happily help you guys out with making some custom maps.
Updated
Awesome just AWESOME!...
MASSIVE 20000 ROME v GAUL SURVIVAL BATTLE! Ancient Empires Gameplay.
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True but this will be a early version the city is a little smaller :P
Here i will post my progress on my new city map Im making.
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The map still needs alot more detail and texturing but it's coming along...
Im all for orginal names and it's always possible to add english names in brackets. I don't care i i can't pronounce the names when it add to the immersion and realism of the mod.
Total War Multiplayer - Ancient Empires: Carthage vs. Roman Republic w/ Pixelated ApolloIQRIfg-gN2o
Yeah tought so it's a good thing i also look for new video content too then :D so you can keep more focussed on the mod itself!..
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Looking good petellius and it will give the different faction's each a different and unique feel when fighting on the battlefield.
It say's updated animation's not NEW Tene :D Even without...
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The Agema cav got a bug that you can see in this video petellius i have seen that bug tought i reported already but don't know if you guys already updated it because i had very little...
The more historically accurate you get, the less potential there is to feel immersed in your faction's own success and development. Rome gets a bunch of units and reforms, the other factions just get...
NO hypoyhetical units thxs...
And when released i bet there will be guys that make unit packs.
Awesome work as always finix, And can't wait to see those crusaders! :D