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  1. Sticky: Re: Report all your issues with the TWC Downloads section here

    Thank you!!!
  2. Sticky: Re: Report all your issues with the TWC Downloads section here

    The brilliant CUF Font tool download link is broken. It attempts to open "pick an app" instead of downloading, and attempting to "save link as" results in a failure ("Network Error")....
  3. Re: Script question: is it possible to hide auto resolve win chance?

    Apologies! I should have posted it in the original post! Here is the link: https://wiki.totalwar.com/w/Total_War:_ATTILA_KIT_-_Campaign_Script_Interface
  4. Script question: is it possible to hide auto resolve win chance?

    So I found the override_attacker_win_chance_prediction command, and I'm wondering if I could use that to finally "mask" the Rome 2 auto resolver that shows us with 100% accuracy if we will win or...
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    Re: Notification of Stolen Mod Assets.

    Very unprofessional. Sad to see such treachery towards a fellow modder :(. Everybody does their part pitching in talent to the modding scene, and credit must be given where it is due!
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    Re: New Campaign pack for R2! :)

    The only thing I am desperate for is for CA to fix the broken Blood & Gore DLC that they broke when they released ED. The animations are the same 2 decapitating and leg-chopping ones over and over,...
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    [Released] Re: Napoleon Retrofit Pack (Updated 9/19/13)

    Hey, guys, I'm sorry it has taken me literally years to reply! I found the original file in one of my old backups and I'm working on getting it uploaded for you again!


    It has been a...
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    Re: More building slots

    This is absolutely incredible. What I would give to simply have all minor settlements have 4 instead of 3 slots (like Attila and Warhammer) because 3 is so restricting! I thought this was impossible...
  9. Re: Policy on use of MKTW models/textures?

    Alright awesome! Thank you very much!
  10. Re: Policy on use of MKTW models/textures?

    *Ahem*

    *slaughters lamb

    "Hail Slytacular, creator of these models. Bless Slytacular, for he hath given me assets. Ode to SLytacular, may he ever earn a professional career!"

    For the night is...
  11. Policy on use of MKTW models/textures?

    Hello MKTW team!


    First of all, LOVE your work:thumbsup2! Really helps tie me over until Medieval 3 (let there be Billmen!). I Have a quick question though, would it be okay if I used a few of...
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    [Resource] Re: Textures for You!

    Just wanted to say thank you so much for this man! If I end up using them I will ABSOLUTELY credit you and link to this thread. :)
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    Re: Arians Unity 2 [Released]

    Found it! It's in UI/Common Ui/Unit_category_icons!
  14. Replies
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    Re: Arians Unity 2 [Released]

    Playing as the Persians! LOVE IT!

    HUGELY BURNING QUESTION! How in the heck were you able to edit the unit banners?? I tried for 3 days straight (no word of a lie) and could NOT figure out where...
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    [Tutorial] Re: Modifying Music - Making the most of Wwise

    Just wanted to post in this thread and say holy :wub: Wwise is unintuitive, but holy :wub: this thread has been helpful!!
  16. Changing the likelihood the AI will attack a force?

    Does anyone know where in the db the value for the AI's decision to attack a force is?
    For example: In ROME II, the AI occasionally will send a pitifully weak stack suicidally at you. Contrast this...
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    Re: Ask and Answer all about Campaign AI stuff

    http://www.twcenter.net/forums/images/icons/icon1.png Quick CAI Question ��
    Greetings!

    i am a HUGE fan of your work! Quick question!

    you mention that the AI needs a 70% victory chance to...
  18. Re: Better Aggresive CAI for Rome 2 V 3.5 Official Release - Patch 17

    I am a HUGE fan of your work and I can't wait for ROME II BACAI to be updated with Attila masterpiece changes!
  19. Sticky: Re: Download Better Aggresive CAI for Attila V 4.2 Official Release

    I love you for making this mod. I LOVE YOU! I just lost a campaign after 200 turns and I love it!
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    Re: what's the "cqi"?

    Glad to hear you got it working! Any change you could fill me in on the difference between "cm:" vs say, "context"? When during scripting can you use cm:? Thanks!
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    War Weariness

    Has anyone found out how to implement War Weariness in the GC yet? I'm trying to look through the db but can't seem to find the effect bundles that cause it to trigger.

    Any insight or help is...
  22. Re: There'd better be an optimization patch with The Last Roman

    Agreed, we need optimization! It runs much worse than Rome 2 at similar settings...
  23. Re: Ancient Empires: Rome 2 era Attila Overhaul - 200BC, Celtic UI Preview

    I am super excited for this mod! Although I hope there are sub-mods for keeping vanilla-style battles.
  24. [Released] ATTILA features for ROME II (CAMPAIGN, BATTLE, POLITICS)

    If you're like me, you love ATTILA, but long for that delicious, classical Roman period featured in ROME II. That is why I have made it my personal mission to ATTILA-ize ROME II in every way I...
  25. Re: More historical proto-vikings (Reskin mod)

    I love your mod so much that I made a video using it!
    https://www.youtube.com/watch?v=3aZMNM7qB3o
  26. Thread: How do I change the hold-out time for sieges (with Pack File Manager)?

    In Attila, settlements and city's hold out for MUCH longer than the paltry 2-5 turns in Rome II. Where are the tables that control the siege hold-out values?

    Cheers!

    -HappysLegi0ns
  27. How do I change the hold-out time for sieges (with Pack File Manager)?

    In Attila, settlements and city's hold out for MUCH longer than the paltry 2-5 turns in Rome II. Where are the tables that control the siege hold-out values?

    Cheers!

    -HappysLegi0ns
  28. Try some of ATTILA's battle mechanics in ROME II with this mod!

    To anyone who hasn't bought ATTILA yet, I made a mod that retro-fits many of ATTILA's battle system changes to Rome II.

    Features include:

    ~ATTILA morale: units will rout and come back to the...
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    Sticky: ~Total War: ROME II - Arverni faction trailer~

    Hello fellow total war fanatics! We all loved the factions intro's from the original ROME: TOTAL WAR.

    Today I bring you a faction intro in the spirit of Rome I: The ARVERNI!!:cool:

    Let us...
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    Re: Post Your Empires!

    Not mine, but rather my good friend who fought a long and hard campaign as Macedon on VH/VH.
    http://cloud-3.steampowered.com/ugc/3335219092310478295/3024DE2D17EF6E22EDDAA83089AA074F12C2E088/
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    Re: >>>>>>>> Double Unit Sizes !!!

    Works fine in both situations :)
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    >> Double Unit Sizes !!!

    http://steamcommunity.com/sharedfiles/filedetails/?id=234058137&searchtext=

    Patch 9.1 Compatible!

    This mod simply doubles the amount of men per unit, and nothing more.
    Ex: An infantry unit...
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    Re: Many NEW Fonts for Rome 2

    Awesome! Please upload to steam workshop!
  34. Sticky: Re: Tetrarchy: Civil Wars 311 A.D. v0.6 (Patch 8)

    This is an awesome mod. What an earlier poster said is true, who needs DLC when you have Dresden? This campaign offers MUCH re-playability and feels totally different from vanilla! Amazing!
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    [Released] Re: Napoleon Retrofit Pack

    You have to edit the 'Landbattle.xml' file. Use PFM to extract it.

    I forget the exact line, but there are values you can adjust within that file to change how much smoke is produces. Here's a link...
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    'Seleucid' faction trailer video!

    http://www.youtube.com/watch?v=pdYbYRo2LWk
    http://www.youtube.com/watch?v=pdYbYRo2LWk
    Love Total War and it's fantastic community!
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    Re: The Dying Man - Total War Cinematic

    Excellent work! +rep
  38. Expel the Barbarians! (FOTS machinima with bagpipes!)

    http://www.youtube.com/watch?v=bB3DVf8F9Kw
    http://www.youtube.com/watch?v=bB3DVf8F9Kw

    Who doesn't love them some bagpipes? :yes:
  39. Re: Deadliest ROMAN 2: Sacred Band vs Hippeus Lancer

    I love this!
  40. Deadliest ROMAN 2: Sacred Band vs Hippeus Lancer

    http://www.youtube.com/watch?v=akQ1eWV1uV8
    http://www.youtube.com/watch?v=akQ1eWV1uV8

    Who's next, TWC?
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