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  1. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Yes ! I can kill them, I have exploited it to farm good traits for my assassins (playing as the ottoman empire) but at first I thought they were genuine witches. I've stopped doing it because it's...
  2. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Haha ok, that's clever. I will stop killing them :)
  3. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    When moving an assassin on the map, I noticed that most minor settlements have a witch inside. Is it a bug ?
  4. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    It happens to me too, in almost every battle. Often when I give orders to a unit.
    No big deal though, you just have to open the sound options and uncheck "mute audio", but a weird bug nevertheless.
  5. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Yes heavily armored knights are very powerful in Tsardoms TW, as they should be, I think overall the unit balance is pretty good.
    Maybe their availability is a bit too high though, playing as...
  6. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I'm playing a Bavaria campaign, with 1.5 this time, and having fun so far.
    I'm having crashes too when playing against swiss armies, which forces me to autoresolve every battle against them. I'm...
  7. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    No my game was unmodded. However, I just noticed that for some reason I was playing 1.4 and not 1.5. My bad...:tongue:
  8. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Here is my log right after the CTD :
  9. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Hello guys, fist I would like to congratulate the team, amazing mod ! I haven't had so much fun playing a mod since europa barbarorum 1, back in the days... :thumbsup2
    I can't believe I never heard...
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    Re: Let's all vent about EBII!

    You two may be right, I've gone too far.
    Note that I've apologized to marble emperor, and I never had any harsh word for wermez, I'm even giving him skinning tips in private.
    Let's stop this mess...
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    Re: Let's all vent about EBII!

    You didn't even answer to the 3 posts I quoted yesterday.
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    Re: Let's all vent about EBII!

    QS insists to keep this stuff private, but the truth is that it has been discussed ad nauseam in our internal forum already. What did it change ? nothing. QS did not change his behaviour at all,...
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    Re: Let's all vent about EBII!

    Quantity =/= quality. Also this graph is worthless, I could as well make 100 commits to the build in one day and say I'm 100 times more productive than the guy who did one.



    Again you know...
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    Re: Let's all vent about EBII!

    This issue was just the last straw, and you know it very well.


    Let me repeat then : no one forced to take this level of commitment, so you don’t have the right to complain about it. You...
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    Re: EB-Twitter updates Discussion

    Even if it's true that ancient armies did not fight to the death all the time, there is lot of factors that cannot be recreated in medieval 2. The engine only allows for an abstraction of what...
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    Re: EB-Twitter updates Discussion

    True, but EB is about historical accuracy, and no unit should be added for gameplay reasons only. Also keep in mind the unit roster of EB2 is not 100% done yet.
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    Re: EB-Twitter updates Discussion

    I'm glad to see you abandon your "benevolent leader" mask and reveal how narcissistic you really are.


    No one forced you to do that. If you find it exhausting, you’re free to leave.


    I wonder...
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    Re: EB-Twitter updates Discussion

    About this, 2 things :
    - Overall the mod is very easy, especially in battles because for some reasons the unit moral is very low. Which means that unless you set home rules you will face little...
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    Re: EB-Twitter updates Discussion

    Over time, thanks to his work QS has become the de facto leader. He’s a productive member, the problem is that he’s very bad at team working and treats other people’s work with little respect.

    He...
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    Sticky: Re: 2D Art Preview Thread

    Magnifique !
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    Re: EB-Twitter updates Discussion

    I left the team due to *disagreements* with the current leader.
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    Re: Hellenic Lancers

    Given the shortage of 2D and 3D artists we sometimes had to re-use the same parts on several units, with little or no variations. There's room for improvement, we are aware of it, but this is very...
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    Re: EB-Twitter updates Discussion

    I fail to see why you're complaining about this unit, 5/6 heads have a metal helmet. :bored: If your only issue with it is that sometimes an armored torso will be matched with the unarmored head,...
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    Re: EB-Twitter updates Discussion

    Helmets are not particularly common in celtic burials where lots of weapons were found, this is why we chose to depict many of them bareheaded or wearing simple leather caps.
    About the body armors,...
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    Re: EB-Twitter updates Discussion

    :bow:
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    Re: [Submod] Mute the carnyx

    Yes it should be.
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    Re: Announcement: Europa Barbarorum II 2.3 released!

    Glad you enjoyed it ;)
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    Re: Announcement: Europa Barbarorum II 2.3 released!

    I personally enjoy Hard / Very hard. VH battles aren't "very hard" at all if you're an experienced medieval 2 player.
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    Re: [Submod] Mute the carnyx

    Hehe, for me it's the perfect level, you still hear them especially if you zoom on combat, but to each his own :tongue:
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    Re: The EBII of the Medieval Era?

    This mod was so promising, I even made a few unit skins for them, too bad the development stopped...
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    Re: Announcement: Europa Barbarorum II 2.3 released!

    :buba:
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    [Submod] Mute the carnyx

    https://i.imgur.com/62eE8kT.jpg

    In 2.3 the carnyx and trumpet sounds are very loud, some people may not like it.
    With this submod you can either lower the sounds of carnyx, or mute them entirely....
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    Re: Prelude to Version 2.3

    The release is going to be glorious then :laughter:
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    Re: Historical Warrior Illustration Series

    Nice, thanks !
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    Sticky: Re: Post Your Screenshots

    Nice ones !
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    Sticky: Re: 2D Art Preview Thread

    Beautiful !
  37. Re: The Great Conflicts main discussion thread. Please post here!

    I've been waiting for this mod for years, and I really hope I'll be able to play it one day (this is not criticism, as a member of EB2 I know how much time these things take ;)). It looks awesome,...
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    Sticky: Re: 2D Art Preview Thread

    Awesome as usual !
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    Sticky: Re: 2D Art Preview Thread

    Beautiful and stylish art as usual !
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    Sticky: Re: Medieval Kingdoms Total War Research Thread

    French scots guard, 1454. Note the green white and red color scheme. Also, while some have longbows, the others use a polearm + shield combo. Maybe an idea for a second unit ? :tongue:
    ...
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