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  1. Replies
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Yes, my sub mod has no changes in the ballance regarding unit stats, except for one small edit here and there, and they are described in the changelogs, nothing that could really influence ballance....
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Someone else helped me to fix this, and though I can't be 100% sure everything is fine (difficult to test), I think I have a 99%.

    Thanks!
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Huummm... as far as I remember, I never did any change in my submod related to arnor feature nor its user interface. So I dont know the reason why this is happening, and maybe its not even something...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    I would like to show you guys a game.

    Warlords 3: Darklords Rising was a myth in my early teenage, I only had acess to the demo and searched for the game in the web for years, having found it only...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Nope. No I did changes in the layout.

    As I said, this bug wont happen always, maybe its sporadical, maybe it has something with the type of unit, but it wont happen everytime, definitely.
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    I just checked a siege in Erebor in campaign. The bridge works pretty fine both for attackers and in the event of a sally forth.
    If you check Erebor custom settlement via custom battle, you'll...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Siege map of erebor, you mean Erebor custom settlement?
    what you mean with "black bridge"? is that the bridge over the pit that leads directly to Erebor gate?
    Are you sure you're talking about...
  8. Re: Middle-earth: Path of the Blue - a new WIP Tolkien fan film

    Love this kind of stuff.
    Fan movies are generally a balm in a word ruled by 1 trillion dollar blockbusters saturated by CGI.
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    I just removed all roamarkers from a settlement via IWTE and it did not cause CTD (tested it in campaign in a settlement where roads were built already)
    Though my memory still makes me think that...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    I found the problem, will include a solution for the next release.
    For now, pretend the Balrog just run away afraid of your elves.
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    I've made him a general with invisible bodyguard.
    Its not the perfect solution but far better than 3 balrogs. Besides, me and other guy, we have great plans for animations, and there is a tool under...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Is there a way how to remove the roads that autmatically show up painted in the land around the settlement battle model when you build roads in that settlement in strat map?

    As far as I remember...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Rebels has suddenly become active in my submod. They are moving around in the strat map and attacking settlements.
    I have no idea how this is happening since I didn't change anything that could be...
  14. [Tutorial] Re: A friendly tutorial to mod animations. A step by step

    I have no idea, maybe I just did some mess, hope no information was lost.

    I fixed de sequence numbers anyway.
  15. [Tutorial] Re: A friendly tutorial to mod animations. A step by step

    Changed the low contrast color.

    As for the text not wrapping, TWCF wont rearrange wrapped text according to the zoom Im using in my browser, try reducing the zoom of the browser and see if the...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Bug found and fixed.

    The crash was being caused by wrong character name edition.

    The hotfix is in the download section.

    Thanks Flo78 for the feedback.
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    Sticky: Re: Crashes and how to fix them

    This should be somehow added to the op of this thread.

    Its extremly important and seems that there is no thread explaining about this tool anywhere.

    Basically, one of the reasons why the game...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    2.6 final version was uploaded by me in 15 november so its the version you got then.
    So I have no clue of whats happening. Ill do more tests anyway.
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    What version of 2.6 did you play? The early 2.6 BETA or the 2.6 FINAL ???

    I tried using 2.6 FINAL's campaign_script.txt, descr_export_ancillaries.txt and the files inside the ext folder but the...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    There is nothing wrong in this log, the game is just warning about things in some files that were edited for TATW, but none of these editions will cause problems in the game.


    Thanks for the...
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    [Tutorial] Re: Animation for Beginners

    Did anyone find a way how to fix this problem with milkshape, or the only way to deal with med2 animations is really working with 3DS Max?

    EDIT:

    I found this:



    Anyway it would be good to...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    I just tested a silvan elves campaign and and reached turn 30 without any problem.
    When do the crashes begin? At the very start of the campaign or around a specific date?

    Any experienced modder...
  23. [Tutorial] Re: A friendly tutorial to mod animations. A step by step

    Since I joined this mod community almost 10 years ago I've been hearing that animations are extremly difficult to do and requires advanced skills.

    Well, in the last 2 days I found out that this is...
  24. [Tutorial] A friendly tutorial to mod animations. A step by step

    Because there isn't many "easy" explanations in the forums about animations. It seems that there is a tendency from modders to explain everything in technical ways, using technical terms that are...
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    Re: Unpacker didn't unpack everything

    So what? :)

    Im having exactly the same problem as the OP and I searched for help and found this.



    Not all of us knows these code things, besides, he did not specify the location of the files...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    nevermind
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    Re: Unpacker didn't unpack everything

    For the sake of clarifying this...
    Inside Medieval II Total War/packs folder, there is the .pack files:

    data_0.pack
    data_1.pack
    data_2.pack
    data_3.pack
    data_4.pack
    localized.pack
  28. Replies
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Thanks!
    Though I considering removing these hidden resources as requirements for recruitment.
    This is a feature that really doesnt add much to immersion and gameplay since the player has no control...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Yes, thats what I noticed too.
    The curious thing is that this script in campaign_script.txt was NEVER EDITED BY ME, it is exactly the 3.2 one, I also dont remember deleting this unit from...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Preview of the new settlements for orocarni dwarves is out. I specially like these ones...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Thanks Mak! Some times I just forget to check some things.


    Do you know how the tower activation really works in the battles?
    I know that towers just need a unit near it to activate and start...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    2.7 version is out.
    check the changelog
  33. Re: I've created a server in Discord to gather modders

    Sorry I only saw this now.

    No I dont know any discord TWC server! is there a link?
  34. Re: I've created a server in Discord to gather modders

    Try this link: https://discord.gg/bNxyAzr
  35. Re: I've created a server in Discord to gather modders

    Link fixed.
  36. I've created a server in Discord to gather modders

    Discord revealed to be an excellent place for instant comunication between MED2 modders.
    It does not replace TWCF, which is the right place to have mod dedicated threads and look for tutorials.
    ...
  37. [Tutorial] Re: How to have multiple battle model general/captain animations in a single faction

    Exactly.



    Yes, it does not work.
  38. Replies
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    It will not take long for the next release, its almost ready and will contain many bug fixes, though I dont believe it will fix your problem.

    What exactly is happening? How and when does the game...
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    Is map.rwm inside data/world/maps/base ???

    If its there, delete it and try running the game again.
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    Re: General model dug in ground

    I've edited the first post with a link for another thread.

    Any moderator please close this thread. Its confusing and not conclusive.
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