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  1. Crash while playing the Battle for Rome mod

    Hello, guys, I had crash for Battle for Rome v. 0.2 at 127. turn while playing with Ptolemaic Egypt. I got that crash when i finish the turn and the ui plays its turn. I am waiting your helps....
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    Re: Ancient Conquest v1.0 Full Release

    Hello, is there a fix "Battle for Rome" submod? I got a bug at 127th turn while playing with Ptolemaic Egypt.
  3. Re: Hyrule Total War: Classic Ultimate (RELEASED)! - Updated 2019/09/20!

    Hello, Mr_Nygren,

    I must be honest all the changes and improvements are masterpieces certainly. This mod became a never thing thanks to you, bro. Well done! :thumbsup2
  4. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, Miguel_80, are there any improvements since last patch, bro?

    Thanks ...
  5. Re: Hyrule Total War: Classic Ultimate (RELEASED)! - Updated 2019/09/20!

    Hello, Mr_Nygren, are there any improvements since your last comment, bro?

    Thanks :thumbsup2
  6. Re: Hyrule Total War: Classic Ultimate (RELEASED)! - Updated 2019/09/20!

    Nice preview, really :thumbsup2

    I hope you share the final update link with us very soon. Thanks for all works again...
  7. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    I am aware you have done very important works already till now, but good luck to you for your next works, bro... :thumbsup2
  8. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    Hello, are there any new updates for this submod? Thanks
  9. Re: Kingdoms Grand Campaign Mod 5.0 - Steam compatible

    We are waiting a fix for all known but little bugs. I hope this fix comes very soon. :thumbsup2
  10. Re: Kingdoms Grand Campaign Mod 5.0 - Steam compatible

    Hmm, if it is really related to force AI to recruit the best units against us and there is no bug, i ll continue playing in this way, bro. ;)
  11. Re: Kingdoms Grand Campaign Mod 5.0 - Steam compatible

    Hello guys, I started with Kingdom of France, but Town Militia can not be recruited in Paris, capital. That is why I am not sure this is bug or not. I am waiting your helps. Thanks... :thumbsup2
  12. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    It is not problem for users like me whoever is doing good work certainly.

    I must be honest that I had no hope for this mod till I saw your works.

    That is why everyone must support all these...
  13. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    After looking at your all works, it can be said clearly that this submod is like final version for this mod. Good job, bro. :thumbsup2
  14. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, bro.
    Hope you are good. I write to ask if you have new improvements for this excellent mod. Good luck... :thumbsup2
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    Re: A SONG OF ICE AND FIRE Total War

    I do not know what kind of codes you are using at this mod, but it is certain to be the best mod ever for GoT.
    I hope there will be a newer version without bugs to play soon. Good luck to all you....
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    Re: A SONG OF ICE AND FIRE Total War

    Hello, is there any updates for this mod? There are some bugs after 13th turn.
  17. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello Miguel_80, you are silent for long time, bro. I hope there is no problem there. :thumbsup2
  18. Sticky: Re: IB2 Vandalorvm II Campaign Install Issues/Questions/Bugs

    Hello, I installed last version, but when I tried to start a campaign, i got crash "What a mess! Better check the log for errors. Closing shop now, better luck next time!"

    I need help, thanks....
  19. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Ok, thanks for answer, brother.
  20. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, Miguel_80, I want to learn from you if there will be updates soon, thanks. :thumbsup2
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    Re: Ancient Conquest v1.0 Full Release

    Hello, Hannibal2001, I want to try your new submod, but I have some questions.

    *Do Submod and Ancient Conquest start in same time periods?

    *Do you suggest that we play these as 2 mods, Ancient...
  22. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, Miguel_80, I see that you are online here oftenly. It is good that you have new improvements for this nice mod. :thumbsup2

    If only there were online and successful modders like you for the...
  23. You remember that I will add musics of El Cid...

    You remember that I will add musics of El Cid movie, and I had succeeded this, too. But I was thinking islamic musics, too for muslim factions to hear El Cid movie musics with just Kingdom of France...
  24. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hmmm, ok, I see that it is necessary to know how to modify.

    I thought this could be easy like making little changes like date, turn per year, etc. ))

    Thanks soo much to explain this completely,...
  25. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    I am sorry not to able to tell my opinion for that english isnt my native language.

    I tried to ask you if it was possible to hear campaign musics with every faction when we added a code or script...
  26. I think I must add the code that u share with me...

    I think I must add the code that u share with me to listen campaign musics for every faction as u write. So sorry if I misunderstand. :tongue:

    And thanks again to answer me honestly. :thumbsup2
    ...
  27. You mean that if I add this code to...

    You mean that if I add this code to descr_sounds_music_types.txt, I will hear campaign musics while playing with the other factions, right?

    And I hope that this code lets me change the campaign...
  28. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello again, Miguel_80, I want to share my opinion with you about campaign musics, I can hear these musics while playing with Kingdom of France and Kingdom of Toulouse only. I am sure that you are...
  29. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, Miguel_80, I want to learn the improvements for the next releases, I don't write any review this time. :laughter:
    But you know already that it is possible to improve this good mod thanks to...
  30. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    So sorry, it is desc_campaign_db.xml, I am not aware of using wrong name, it is better to play Almohad campaign as 2 turns per year if I overlap the scripts as u write. Thanks again, bro.
  31. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    I have this script already to use at campaign_script file, bro, but I got that error that you also saw. To play as 1 year per turn, I had done necessary changes at desc_strat and campaign_script...
  32. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hmm, if I start a new Almohad campaign, it will give error again at same turns to be 1 turn per year as u I read your comment.
    But, if I correct desc_strat file, i ll see no error. Ok, I will...
  33. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, Miguel_80, I had done some changes at desc_strat file and campaign_script file to play 1 turn per 1 year and to desc_campaign_ db file to use different ages for the characters.

    These...
  34. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    [...]
    02:54:03.910 [system.io] [warning] open: mods/HMA/data/models_strat/residences/textures/southern_eu_wooden_castle.tga.dds is missing
    02:54:03.913 [system.io] [warning] open:...
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    Sticky: Re: [Anatolian Principalities] 1.0 Download Links

    Hello, there is no improvement for more than 2 years, Is there someone who will give us good news?
  36. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    [...]
    02:54:03.910 [system.io] [warning] open: mods/HMA/data/models_strat/residences/textures/southern_eu_wooden_castle.tga.dds is missing
    02:54:03.913 [system.io] [warning] open:...
  37. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    I tried this and succeeded, when mod started with "Overture" soundtrack, I was going to cry. :laughter:

    Thanks again to help me, bro. :thumbsup2
  38. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    OK, thank you, brother

    Sorry again if I hurt you :thumbsup2
  39. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hello, Miguel_80, thanks for answering, brother. Dont think, please that I want a mod that is just special for me. :laughter:

    I tried to add some musics for the some mods before, and I could...
  40. Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    This mod became better except for musics, bro. :laughter:

    Thanks again ������
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