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  1. Replies
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    Re: Install Video for NTW 8.6 & technical issues

    Same here, recruitment from Berlin has stopped working a couple of turns into the campaign, i also see that further up this thread Prussian Patrician has the same problem as me and Sem_m8 have now....
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    Re: Install Video for NTW 8.6 & technical issues

    Apologies about those non bugs. Now i am almost hoping the Musketiere unit is missing the UI card for you aswell, or my entire post would have been useless :,(
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    Re: Install Video for NTW 8.6 & technical issues

    [Bug Report]

    - While playing as France and occupying the Milan, Northern Italy region i can recruit Legia Nadwislanska (Line Infantry) from the Drill School, Military Academy & Army Staff College....
  4. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    I very much am, it is perfect for me :). Right now I just wish that CA had spent more time creating a much bigger map of europe, i do not want the campaign to end, i am taking my time with it so as...
  5. Sticky: Re: Bran Mac Born's NTW3 v8.6 Single Player Campaign AI Settings

    Thank you for this submod. I will give NTW3 another shot trying it with Bran Mac Born's submod. I loved all the detailed units, the campaign, the tech tree, victory conditions, (and the list can go...
  6. Sticky: Re: [Offiial Submod] Alternative Pike/Hoplite Phalanx/Shieldwall

    What reason is there to not include this into the main mod? I only see pros here and no cons.
  7. Sticky: Re: [Official Submod] Scenario Submod Campaign: Alexander

    Please concider updating the title of this post like you do with the main mod, like such: "[Official Submod] Scenario Submod Campaign: Alexander 1.0.2 - Updated Aug 14"

    It would help us players by...
  8. Sticky: Re: [Official Submod] Scenario Submod Campaign: Alexander

    Regarding difficulty settings, should it be set at hard?
  9. Re: Divide et Impera 1.2.5 and Alexander Campaign Released!

    Daaaaaaaaaaaaaaamn i can't play this yet!!! You released 1.2.5 and Alexander the exact same day as i broke my right arm! Might try and play with just using the mouse holding it in my left hand :P
    ...
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    Re: [PREVIEW] Visual update of Pergamon and Sparta

    These units look so unique (and very good) they should have new unit cards too, will you be making new unit cards for them in the same style as DeI's other unit cards?
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    Re: Whispers of Tyranny by the senate

    Thank you mate, i kinda concider this a vanilla bug then that if you reach 0 with a party you cannot raise it again
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    Re: Whispers of Tyranny by the senate

    Here you go mate, good luck with it. I have progressed abit further and stabilised the economy but the influence is locked at 61% and the dots are still at 7/8.

    Roma influence issue.save

    P.S I...
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    Re: Whispers of Tyranny by the senate

    Help!
    Since i reformed rome into an empire i am about to loose thecampaign through rebellions in all my regions (not civil wars). For about 4 turns my influence in the senate has bern stuck at 61%...
  14. [Request] Dryrain Submod, Lothern color scheme for Avelorn

    Hello!
    I do not know how to mod this myself, so i am requesting if someone could be so kind as to create a submod here or on steam workshop that gives Avelorn the Lothern color scheme :)


    Best...
  15. Re: [Building Stats Request] Reduce bantiry with Auxilia building chain

    Yeah banditry is managable without that implemented, mostly i just thought it would make sense :P



    Oh damn, im sorry it was not that i ignored that thread, i just did not think of it. Been a...
  16. [Building Stats Request] Reduce bantiry with Auxilia building chain

    Hi,

    Currently playing as Rome and i want to suggest that you make the Auxilia Camp, Auxilia Barracks & Auxilia Garrison reduce banditry. Just like the Roman Barracks, Elite Roman Barracks &...
  17. Re: [Question] Can I increase the requirement for a famous battle to appear?

    Too bad, i think another option is to mess with the save files and remove famous battle markers there, but editing campaign_variables_tables would have been more convenient
  18. Re: [Question] Can I increase the requirement for a famous battle to appear?

    In Warhammer II you can find it in the data.pack: db - campaign_variables_tables - data. There are 3 tables that stands out there: famous_battles_minimum_casualties_required,...
  19. [Question] Can I increase the requirement for a famous battle to appear?

    Is there something i can change with mod manager to increase the requirement for the famous battle signs (crossed swords or similair on the campaign map) to appear?

    I want them to occur with much...
  20. Re: Why did you remove the upgrade from polybian to camillan, gets very expensive to re-recruit.

    Nope i had not, sorry i have been away from this game so long i forgot all of the special features so i get confused and ask for help :P
  21. Why did you remove the upgrade from polybian to camillan, gets very expensive to re-recruit.

    Hey,

    Just wanted to know the reason for removing the upgrade for example the early principes into late principes?

    I hope I will be able to upgrade the camillan units like the late principes...
  22. Sticky: Re: [Download & Installation] Divide et Impera - Download link - 1.2 Released!

    I just came back to play some Rome II and i am abit confused, on the first page in the installation instructions there is no mention of the Rome/Carthage historical family system, i know that yiu...
  23. Re: Beta Test 1.2.2h - Animation Overhaul, Supply System Changes, New Models and more!

    I just came.
  24. [Tomb Kings Patch] What happened to the technology_nodes_table?

    So i opened up technology_nodes_tables to create a new mod with lowered research times... but now it is completely emply, does anyone know were i edit research times now?
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    Re: New DLC and patch coming to Rome II?

    I am already thinking about Statesmen and how they might be able to be modded into Governors. Perhaps you can increase the duration that they are stationed in a province boosting it, and what buffs...
  26. Re: Diplomatic Options - Vassal, Liberate and Confederate

    Are factions more likely to accept confederation aswell? As an example in the vanilla game: Krok-gar declines a confedaration when i have a good standing with his faction of around 200, a non...
  27. [Help Request] Adding skill points to champions without messing up The Green Knight skill tree UI?

    Hi,
    As the title says i wonder if anyone has figured it out yet, ever since the Bretonnia came out i have had to remove champions from recieving extra skill points from my mod because doing so bugs...
  28. Re: Buying DLCs - unlock factions in Grand Campaign

    One does not simply stray from DeI.
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    Re: [DOWNLOAD} Ancient Empires: Legions for DEI

    - [Request] If it does work without any problems you should update the first page here and the steam page with this information, unless you want to keep repeating the sentence "Dardo's patch is no...
  30. Replies
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Normal battles? that is just waaaaaaay to easy :P I need it at very hard all the time :)
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    Re: [Sub-Mod Request] Tuning DeI to Legendary

    Thank you for the reply, that pretty much settles it, playing Hard difficulty and at the same time practicing self control :)
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    [Sub-Mod Request] Tuning DeI to Legendary

    Hey,

    Well i just thought i would make the request because i do have the bad habit of sometimes "cheating" by changing difficulty, loading a save before a battle that went wrong & things like that....
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Yeah i tried 30 turns with Legendary, it's not fun at all, diplomacy is all screwed up, better to go with the recommended hard difficulty instead, or I think normal is recommended but that just makes...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    I am playing DeI vanilla as Rome on Hard, do you know if it is possible to go Legendary for a more challenging experience, or will the game start freaking out and make it easier for me instead of...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Do you play with Legendary or the recommended difficulty setting?
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    Re: Starts way too hard, ends easy

    I am playing Egypt on Hard with just DeI, no softcore or hardcore. Is Seleucia gonna get more friendly or less friendly towards you as the game progress? i have had all of palestine completely...
  37. Re: [Playing as Rome] I noticed Hard is longer recommended for non-beginners playing, what changed?

    Thank you for the excellent answer, i will go ahead and play on Hard then, on a side note I hope you are not working too hard on this mod, whenever i come back to DeI i see you are still in charge...
  38. [Playing as Rome] I noticed Hard is longer recommended for non-beginners playing, what changed?

    Title pretty much says it all, i seem to remember it saying normal for beginners and hard for experienced/the rest of us when playing as Rome, just wondering what changes you made and if its still a...
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    Re: Is the Green Knight concidered a champion?

    Well when you look at the db-table character_experience_skill_tiers_table there are no paladins there, so i am assuming he belongs to the champions, just like paladins probably do aswell. But i just...
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    Is the Green Knight concidered a champion?

    Just a simple question about the green knight and his "affiliation". I am assuming he is a champion and not a spy, wizard or some such. The reason i am asking is because there is a bug with giving...
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