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  1. Replies
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    Re: SSHIP - General Discussion

    Paved roads - actually, we should disable this level of roads entirely. It's close to un-historical. 30 turns is a kind of concession.
    Mines - 12 is not so long, iirc in EB it was 40.
    Farms- every...
  2. Re: The Great Conflicts main discussion thread. Please post here!

    AnthoniusII,
    I don't go often to the Org. Having just one portal to visit has great advantages. It's too late for me to swith to another one (even if it'd be coming back to 2009...).
    Why would you...
  3. Re: Can someone help me with this TGA file?

    So this means that all the icons in the Med2 city panel (like mine in that second post in this thread) actually have a beige background (not a transparent one) that looks if they're transparent,...
  4. [VOTE FINISHED: PASSED: PENDING] Re: [Decision] Legio 501st Award Images & Wording Update

    I've got a question (pardon my ignorance): what happens if a modder got a Bronze award, the he works more and then he qualifies for a Silver or Gold one? The higher one replaces the lower, right?
  5. Re: Can someone help me with this TGA file?

    I've never managed to do it. I just could overpaint some parts of those icons, like in the building for health (with a cross inside).

    https://i.imgur.com/6qViO6a.jpg
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    Sticky: Re: Bugs Reports & Technical Help

    Actually, the recruitment stuff was a subject of heavy work over the last few months - by myself and @Macaras. The Georgian roster has undergone many changes, including the upper levels of the...
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    Re: SSHIP - General Discussion

    Yes, the number of priests is heavily cut down, it's described in a pop-out window.
    Recruitment sometimes is stalled because of building farms - not intended, will be fixed in the next version.
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    Sticky: Re: Bugs Reports & Technical Help

    I don't think it's possible to do anything from this save. If you've got a previous save, then yes.
    The mod is not very unstable (at least not as it was like one year ago), but it's work in...
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    Re: SSHIP - General Discussion

    upload a save, it's always worth to see the situation after 120 turns!
    thanks for the info, it's always good to hear about experiences of the players.

    Knights orders - haven't been touched yet....
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    Sticky: Re: Bugs Reports & Technical Help

    also got an instant crash.
    pffff, no idea what does it mean...

    15:43:07.263 [system.io] [warning] open: mods/SSHIP_098/data/loading_screen/loading_bar.tga.dds is missing15:43:07.263 [system.io]...
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    Sticky: Re: Bugs Reports & Technical Help

    nothing meaningful to my understanding in the log:

    10:54:12.017 [system.io] [trace] file open,,data/models_strat/textures/crossed_swords.tga.dds,,not found10:54:12.018 [system.io] [trace] pack...
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    Sticky: Re: Bugs Reports & Technical Help

    the first one - you're probably right.

    the second one: yeah, the lithuania crash is there indeed

    22:30:36.185 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from...
  13. Re: The thread for horrendous suggestions

    ad. 1 - any general can marry a princess.
    ad. 2 - I can't see it coming...
    ad. 3 - the resources are constantly updated with the historical evidence I learn - see the rules of placement here. The...
  14. Sticky: Re: Ad Mari a Mare general overview and discussion

    iirc, in the MKTW there's an option to play as Silesia (?)
  15. Re: Medieval warfare - clips, materials, discussions

    Worth watching:
    h4Uw1g5MU_U
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    Sticky: Re: Fans suggestion thread for future releases

    iirc, there're many aspects of the Med2 engine that were superior to those of the RTW. Pathfinding and AI behaviour to start. There're many discussions on this, even in the EBII thread.
  17. [VOTE FINISHED: PASSED: PENDING] Re: [Award] Callistonian for Modding Service Award

    support
  18. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Yeah, I think this would be historical. The fighting quality differences between units would usually come from their war experience, not type or weaponry. On the other hand, the AI is not really good...
  19. Re: The thing I don't like about hard difficulty...

    btw, do you know if it's hardcoded, or coded in the EBII files?
  20. [VOTE FINISHED: PASSED: PENDING] Re: [Award] Belovèse for Legio 501st Gold

    support
  21. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    @Henry V:
    First, thanks for drawing our attention to this issue - it's worth to fix it.
    Second, as @Gigantus said, this is not a source of the crash.
    Third, changes in the script.txt are not...
  22. [VOTE FINISHED: PASSED: PENDING] Re: [Award] JLMP for Legio 501st Gold

    support
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    [VOTE FINISHED: PASSED: PENDING] Re: [AWARD] youneuoy for Opifex

    support
  24. [VOTE FINISHED: PASSED: PENDING] Re: [Award] kostic for Legio 501st Gold

    support
  25. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    As Gigantus has pointed, the problem concerns only four .bin files, the other are re-created in both Steam and non-steam version.
    In the SSHIP install file, those four .bin files are included.
    The...
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    Re: SSHIP - General Discussion

    I want it to be told loud and clear for the future questions about the civil war mechanism:

    pop up of civil war ends, and now my king is no longer usurper and he is founder of new royal dynasty
    ...
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    Re: SSHIP - General Discussion

    Perhaps wait, I don't remember (or I've never known) how precisely does it work.

    In what sense "rebalanced"?

    For fun: here some blueprints for the building icons, perhaps from the earlier...
  28. [VOTE FINISHED: PASSED: IMPLEMENTED] Re: [Award] 501st Legio Gold - Jurand of Cracow

    To be precise: the SSHIP was created by Fair Prince, MWY and Lifthrasir, and many other moders. We, the current team of a few moders, we're just trying to build on the edifice made by those giants.
  29. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    See download section.
    Tell me if you'd think the secition should be somehow re-mastered ;-)
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    Sticky: Re: Fans suggestion thread for future releases

    This entry provides some insights into potential pitfalls related to the PSFs irrespectively from the mod.
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    Sticky: Re: Bugs Reports & Technical Help

    I haven't had problems with entering the battle:
    https://i.imgur.com/jkyDVbD.jpg
    https://i.imgur.com/XaQagzZ.jpg
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    Sticky: Re: Bugs Reports & Technical Help

    crashes also for me, with that runtime error...
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    Sticky: Re: Bugs Reports & Technical Help

    First, I cannot see the pic :-(
    Second, it's always good to upload a file, then we can check on our builds if we can move on with the campaign.
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    Re: Overview of my experience with v0.98

    I don't have experience with giving anything with console, but I see no reason why it would cause complications.
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    Re: Overview of my experience with v0.98

    No, they're using the base Stainless Steel plus some icons from elsewhere. Besides, I'm actually pretty relaxed about using my work, at least. Sometimes I also add few instructions how to incorporate...
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    Re: Rome II revisited

    Rome faction gets interesting if you play it with DeI and it gets difficult if you play it with PIGS submod.
    If you're bored with the vanilla, download DeI, learn a bit about supply and population...
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    Sticky: Re: Bugs Reports & Technical Help

    This is perfectly possible. However, the side-effect is: the number of recruitment slots is no longer related to the farms' level. The idea behind this relation was: the better the farms, the more...
  38. [VOTE FINISHED: PASSED: IMPLEMENTED] Re: [AWARD] Withwnar for Legio 501st Modder (Gold)

    we do.
  39. Replies
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    Re: SSHIP - General Discussion

    ? ripoff ?

    I'd think that HRE and Byzantines are easy. Maybe England and Almoravids as well.
    The Seljuks have their Nemesis - the Mongols.

    I think the HRE is more interesting now with more...
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    Re: SSHIP - General Discussion

    This is an important insight. I don't have a clue why it's happening but we'll try to improve it.
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