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  1. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    Interesting discussion about the monsters and the frequency.

    I can confirm though that at least 1/2 armies of morder has 1 stack of werewolves. These are a pain in the ass. For an example I had 2...
  2. Re: DCI: Last Alliance - Open Beta released, NEW: 10 October 2020 new patch released, contains Ents - Wolves - Spiders crashes fix! (and more)

    Always fun to come back to the Third age community and see new stuff coming out. I'm reliving good times. Thanks to all those involved!!! Amazing to see the progress
  3. Poll: Re: [20/JAN/15]The Reunited Kingdom submod for MOS 1.62 v1.4 RELEASED!

    Are you kidding me! :D I come back after, no idea how long, and i see a post the day before about a new version. Lovely that this is still alive. Looking forward to v2!!




    EDIT: damn, can't...
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    Re: Retire as LM

    glad to hear you're still going to be active here!
  5. Re: MOS, the ultimate TATW experience.. version 1.7 released 26-04-2015

    Great to see a new release guys! Great work!!!

    Just downloaded. Hopefully I'll find some time to play it.
  6. Poll: Re: [20/JAN/15]The Reunited Kingdom submod for MOS 1.62 v1.4 RELEASED!

    Try loading a previous savegame, it might be some thing happened during the turn that caused a bug... Otherwise it might not be fixable...
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    Re: Next Heir Ancillary (NHA) for TATW 3.2

    There is a comparable system in Mos, though its not called the heir crown. Its a special ancillary unique to each faction.
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    Re: Steam Problem

    the latest 1.4D
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    Re: Steam Problem

    So i tried both methods, none worked... any other ideas?
  10. Poll: Re: [20/JAN/15]The Reunited Kingdom submod for MOS 1.62 v1.4 RELEASED!

    I have the same 'issue' as FrozenmenSS. I'm guessing it is steam related since I use steam as wel.
  11. Re: What do you do when you get bored of a campaign?

    Atm i'm literally in a campaign with no more enemies (since my last post here, 20 turns passed and all followers of melkor have been defeated)

    So i'm actually just enjoying myself, building all...
  12. Poll: Re: [20/JAN/15]The Reunited Kingdom submod for MOS 1.62 v1.4 RELEASED!

    Is there a save game compatible fix for the gondor former glory? If not np.
  13. Re: What do you do when you get bored of a campaign?

    One hint that works for me (though I have to say at turn 100 there aren't much enemies left) keep on micro managing. Don't get lost in the boring macro management of your kingdom but keep showing...
  14. Re: Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1 // V5.0 RELEASED!!! //

    It requires TATW 3.1, so not 3.2 the latest version. This mod is also not being worked on. I recommend trying out MOS with RK as it comes closest to this mod.
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    Re: What is the best meathod to growth?

    Don't forget about brothels! Their higher tier buildings also provide a growth bonus.
  16. Sticky: Re: Strange happenings in Mordor

    Hello

    Thrilling story :p

    I think that there are quite a few submods who use barad-dur's actual settlement. I know of leo's unofficial patch and I think mos and DAC as wel.

    Personally I...
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    Re: General position

    what I usually do is this: I position the unit sidewards to the enemy with the general furthest away. When they come close I charge and then the general will be at a pretty safe position
  18. Poll: Re: Perillicious Compilation Pack (PCP) ~ Patch 4 Released ~ TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudi

    Maybe its just me but I can't see any before and after pics?
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    Re: why is this great mod dead?

    Is this dead? :o I didn't notice...

    Lol no its not nearly dead, new submods are constantly being developed adding customs settlements, scripts, missions, units, unique buildings, ...

    Just take...
  20. Poll: Re: Perillicious Compilation Pack (PCP) ~ Patch 4 Released ~ TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudi

    Great to hear looking forward to it!
  21. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Is it just me or does the pic say bight instead of blight? :p
  22. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Going to play the :wub: out of this :p
  23. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    Lol Davek I do the same.

    TATW is one of my best reasons to do a good workout :p
  24. Re: Amon Hen and Undertowers Custom Tiles RELEASED (DaC Map)

    Looks bloody awesome!
  25. Poll: Re: [09.01.2014]The Reunited Kingdom submod for MOS 1.62 v1.2.2 RELEASED!

    The requirement of the building makes it easier for the player to chose when to reunite the kingdoms.
  26. Poll: Re: [09.01.2014]The Reunited Kingdom submod for MOS 1.62 v1.2.2 RELEASED!

    I can confirm the hennish annun bug is mos.
  27. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    I must say, I have never seen gondor/arnor call an tol acharn before...
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    Re: Who am I ? Third Age Edition v.II

    thanks!! i'll give it a go
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    Re: Who am I ? Third Age Edition v.II

    I would like to post a map sometime, can anyone indulge me in the art of taking a nice high res full map picture?
  30. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    I love you for creating trade fleets in lake evendim :D

    I do like the idea of restoring minas morgul/ithil to its glory (making it white instead of dark) when controlled as gondor, or restoring...
  31. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I'm sorry I don't know how to help you Liamweed, I'm sure someone will show up who can soon though.

    Some possible to do's:

    Run the cleaner
    Upload a savegame so others can test it
  32. Poll: Re: Perillicious Compilation Pack (PCP) ~ Patch 4 Released ~ TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudi

    You're making me curious :p
  33. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I also recently provided a torrent link for the latest mos + all bugfixes. Quite easy. Here is the link again. https://kickass.to/mos-with-bugfixes-t9482100.html

    But as you all know, torrentz only...
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    Re: dIRECTOR's Cut for MOS 1.6.2

    @Melvidh

    Couple minor issues with the Arnor Reunion ( prolly related to hotseat settings). Michel Delving city is one of the cities with autonomy due to the "Shire autonomy event". At the start of...
  35. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    I see an unspoken promise there Jox :p
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    Re: Two-Handed Weapon Bug Fixed?

    Nazguls are mounted so they shouldn't have this problem.

    If I may suggest a mod: Mos, preferably with the RK sub mod :p
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    Re: Who am I ? Third Age Edition v.II

    mirkwood
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    Re: awful campaign ai?

    Its basic logic: most of the times rebel settlements are easyer to capture. AI doesnt only take into account your garrison. They also take into account your entire militarily strength. When the sum...
  39. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I've provided a new torrent for mos + all bugfixes: here you go : https://kickass.to/mos-with-bugfixes-t9482100.html
  40. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    some other possibilities (I do like the current one as wel though)

    one
    two
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