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    Re: Gothic foederati recruitment

    I wasn't aware of this, I searched the files because I suspected it could be an event in the script but I didn't find anything.

    Thank you very much!
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    Gothic foederati recruitment

    I play the 365AD campaign with the Eastern Roman Empire and I have noticed that I can't recruit any gothic foederati units anywhere like I do with ghassanid foederati. I searched the files and I am...
  3. Problem launching SAI mod with steam version!

    I have installed SAI but when I click on the desktop icon to launch it, it shows me the error that horde_min_units is not supported. I found this ...
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    Re: Divide And Conquer HotSeat Guide!

    I think I found the solution. I did some tests and it worked fine for me but I am still not sure if other errors occur in the long run.

    The problem was, as I stated, the armies that spawned for...
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    Re: Divide And Conquer HotSeat Guide!

    I understand, I know it takes some time to work with all these files and a small detail can make much difference.

    I think that the problem is in the campaign script because the armies taking the...
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    Re: Divide And Conquer HotSeat Guide!

    I did everything(including the editing in TATW files) as suggested but when I choose all of the factions and Gondor first turn starts, a battle between rebels and khand occurs almost immediately,...
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    Re: Bannermen in battles!

    Great news, thx!
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    Re: Bannermen in battles!

    Ok cool.
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    Bannermen in battles!

    I love the new additions and changes in the mod and the team is doing a great work making it better! Congrats for your efforts!

    To me, there is an important detail that kinda bugs me to be honest....
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    Re: GRAND PREVIEW or Byzantine Empire music

    https://thepiratebay.org/torrent/4839790/Dominion_of_the_Sword_Grand_Preview
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    Re: Who am I ? Third Age Edition v.II

    I believe it's the High Elves as well.
  12. Thread: HELP MEEEEEEEE

    by JohnK17
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    Re: HELP MEEEEEEEE

    This might help: https://www.youtube.com/watch?v=FJGFSlJqMcY
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    Re: Better cavalry charges ?

    Oh :wub:! I knew what he wanted but I never experimented with this and didn't know what this file could do...really nice!

    Thx, both of you!!! :)
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    Re: Better cavalry charges ?

    I know it's a different file...I am just giving him another simpler option.
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    Re: Better cavalry charges ?

    You could go to "Medieval II Total War\mods\Third_Age_3\data" and find the "export_descr_unit" file. There you will find all the units with their stats. The "stat_pri" in each unit is the stats of...
  16. Re: The Great Conflicts main discussion thread. Please post here!

    I just want to congratulate the whole team and the people involved for all the work you put in this great mod. I anticipate its full release like no other!

    I wish you all the best!

    IC XC
    ...
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    Re: can't complete Liu Bei mission. HELP

    Hello there!

    You have to completely destroy the jingzhou faction for the next mission.
  18. Thread: Turns per year

    by JohnK17
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    Turns per year

    First of all, I want to congratulate you for this great mod! Now, I want to know know if there is a way to change the turns per year in IBFD(for example 6 turns per year would be ideal for me) with...
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    [Resource] Re: 12 turns per year with proper aging

    Miguel you are right,I found it. It was indeed incomplete.

    Thx for your help,I appreciate it!
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    [Resource] Re: 12 turns per year with proper aging

    Ok but what should I do? What is missing and it's incomplete?
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    [Resource] Re: 12 turns per year with proper aging

    So,I have put the basic script into SS6.3/dat/world/maps/campaign/imperial_campaign and then to the campaign_script but I can't get it to work properly.The problem is characters age every 2 turns and...
  22. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    Did you find anything Gigantus??? Well maybe it's inevitable...it's not the first time,it happens with mods!
  23. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    By the time I click "end turn" it crashes right away before I see any faction movement...
  24. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    I see...Unfortunately though,I can't delay the defeat of BaShu because I have already saved my game afterwards so...if there is a way to make some space for the spawns(move some units etc.) or...
  25. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    Any news on the matter???
  26. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    http://www.sendspace.com/file/z0jgeg
  27. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    I hope this one can help:
    http://www.sendspace.com/file/2qij8h
  28. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    The "Shu Defectors" event is not displayed yet.Maybe it happens in the next round I can't get to because of the crash("Prominent People of Shu" event has been displayed).I have just destroyed Ba-Shu...
  29. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    Ummm...any idea what is goin on????
  30. Thread: Fatal Crash!!!

    by JohnK17
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    Re: Fatal Crash!!!

    Ok,right...there you go:
    http://www.sendspace.com/file/0a17uc
  31. Thread: Fatal Crash!!!

    by JohnK17
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    Fatal Crash!!!

    So,I play as Liu Bei with the missions in the campaign...I have just destroyed and conquered Ba-Shu but every time I click on end turn,the game crashes right away.Any idea what is goin on???

    *I am...
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    Re: How do I cancel AI movement points boost?

    I finally did it!!! Many thanks Gigantus for your valuable help!!!
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    Re: How do I cancel AI movement points boost?

    Ok,thank you very much! I won't bother you any more.
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    Re: How do I cancel AI movement points boost?

    So,I should remove about 66 movement traits in edct,is that right???

    But again I just want to remove the boost movement the AI gets,that's all.I have done this again in other mods.I find it as...
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    Re: How do I cancel AI movement points boost?

    Yes,I did...no problem there!
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    Re: How do I cancel AI movement points boost?

    Yes,I thought about it as well,I have already done this.Only one thing though...virtual store folder has been always empty...
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    Re: How do I cancel AI movement points boost?

    Yes but I already did it and nothing changed.I removed the movement boost entirely from both traits and because it didn't work either I completely removed all and the triggers as well.I tell you...
  38. Re: How to cancel the AI movement points boost in RotK???

    I removed it all and nothing happened again.I don't really know what is going on???
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    Re: How do I cancel AI movement points boost?

    Unfortunately,removing it doesn't work either...I actually removed all of it as well and the triggers but nothing happened.I guess no one knows how to do this...thanks anyway.
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    Re: How do I cancel AI movement points boost?

    Can anyone help me please...anyone???
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