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  1. Replies
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    Re: Warhammer III announced.

    The roster is actually more or less the same as Empire, Skaven or HE at start. They may seem a bit bigger, but they are artificially inflated with some variants, like Silver Helms or Lothern Sea...
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    Re: Warhammer III announced.

    We already know she shouldn't be there at start. CA is probably saving her for a LP.
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    Re: Warhammer III announced.

    Full Kislev faction revealed

    https://www.totalwar.com/blog/total-war-warhammer-3-kislev-roster-reveal/

    Some are complaining... but I like the sarcastic answers to some of the critics from forums
  4. Thread: Norsca

    by Steph
    Replies
    4
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    324

    Re: Norsca

    Other shields. I'm not sure about the painted metallic parts... Maybe I should only keep 3 of these shields?


    Aesling
    https://i.imgur.com/z1gyfHk.jpg
    Aghol
    https://i.imgur.com/m9FdWSR.jpg...
  5. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    It was an easy fix, a simple copy/paste error in the script
  6. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I think I found the issue. I have updated a small correction to Steam. Can you please try with this? It should be saved game compatible (at least if you use a save just before this building)
  7. Thread: Norsca

    by Steph
    Replies
    4
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    324

    Re: Norsca

    First shields (Norsca).

    I'm not completly happpy with them. There are big irons parts on them normally, but then the heraldry symbol would be hidden. So I used a different approach, with the...
  8. Thread: Moding question

    by Steph
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    229

    Re: Moding question

    Wrong forum...
  9. Thread: Moding question

    by Steph
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    229

    Re: Moding question

    Hard to do. The engine is flawed with random general, you cannot guarantee they get the proper name/portrait association. Except for starting general or the first 3 in the pool.

    Two solutions:
    -...
  10. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    if you look at the top of the screen, where you have the effects, I suppose before the worship buildign is there, you can see the icons for the unit capacity effects. And after the worship building...
  11. Thread: Norsca

    by Steph
    Replies
    4
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    324

    Re: Norsca

    Horsemen, Horsemasters and Chariots

    They now have 5 different body colours for horses.


    Generic Horsemen
    https://i.imgur.com/BAoZ7ue.jpg
    Norsca Horsemen
    https://i.imgur.com/Jxp1KIb.jpg...
  12. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Strange... Would you have a savegame for that? When you say no longer able to recruit, it is because units don't appear anymore at all, or because they are there but greyed (capacity issue)? Was it...
  13. Thread: Norsca

    by Steph
    Replies
    4
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    324

    Re: Norsca

    Berserkers and Champions


    Generic Berserkers
    https://i.imgur.com/hozxNnD.jpg
    Norsca Bersekers
    https://i.imgur.com/MarDyvU.jpg
    Generic Champions
    https://i.imgur.com/eFY6XVO.jpg
    Norsca...
  14. Thread: Norsca

    by Steph
    Replies
    4
    Views
    324

    Norsca

    First Norsca screens. LEt's hope I can finish the race in one month, before release of next DLC. IT would be a challenge, but maybe I can achieve it.

    As usual, a set of generic units recruitable...
  15. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    Just seen it. I have month to do Norsca... unlikely I can finish before next DLC, will see. End July seems more realistic

    Then an update of Lizardmen with new LL, faction and units, maybe end...
  16. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    I have started working on Norsca. Which means playing a campaign first to get a better feeling of their units and buildings.

    Beastmen: waiting for info on last DLC. Chaos: will be done almost...
  17. Thread: Vampire Coasts

    by Steph
    Replies
    6
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    393

    Re: Vampire Coasts

    All the textures and icon works done.

    A few tables and scripts to edit, and I can release an update of SWO-RD with the Vampirates.
  18. Thread: Vampire Coasts

    by Steph
    Replies
    6
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    393

    Re: Vampire Coasts

    Banners. One type for Depth Guards, another type for Zombie.

    Luthor Karkon's awakened

    https://i.imgur.com/xRRQRVJ.jpg
    https://i.imgur.com/gXnUvxK.jpg
    https://i.imgur.com/P0cxyXZ.jpg
    ...
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    Re: Warhammer III announced.

    Very nice trailer, I'm really looking forward to playing them.

    Am I the only one who immediately thought about this when watching the trailer?

    6jxqn-HOiR8
  20. Re: Will Warhammer III finally have standard bearers with actual, flapping, waving, tattering banners?

    It's already there in Warhammer II...

    Videos of the animated banners


    M0QWR1-coVY
    hiDIwXNjj2A
    3GT321xc6TQ
    7fee-pqqyDQ
  21. Thread: Vampire Coasts

    by Steph
    Replies
    6
    Views
    393

    Re: Vampire Coasts

    Prometheans

    Generic
    https://i.imgur.com/JiJ8uCr.jpg
    Raised
    https://i.imgur.com/1KLbWqN.jpg
    Ports
    https://i.imgur.com/ocJEOJi.jpg
    Crew
    https://i.imgur.com/7gF8WLR.jpg
  22. Thread: Vampire Coasts

    by Steph
    Replies
    6
    Views
    393

    Re: Vampire Coasts

    Syreens

    Generic
    https://i.imgur.com/pVCFGqL.jpg
    Raised
    https://i.imgur.com/g6FzyiC.jpg
    Ports
    https://i.imgur.com/kvpJS3N.jpg
    Crew
    https://i.imgur.com/rJ2kdlk.jpg
  23. Thread: Vampire Coasts

    by Steph
    Replies
    6
    Views
    393

    Re: Vampire Coasts

    Depth Guards

    Generic
    https://i.imgur.com/6OjDZdy.jpg
    Raised
    https://i.imgur.com/0KW7A8V.jpg
    Ports
    https://i.imgur.com/iFLyrOQ.jpg
    Crew
    https://i.imgur.com/eN5odFR.jpg
  24. Thread: Vampire Coasts

    by Steph
    Replies
    6
    Views
    393

    Re: Vampire Coasts

    Example with Count Noctilus zombies

    Zombie Deckhands mob with sword

    Generic
    https://i.imgur.com/my3uggy.jpeg
    Raised
    https://i.imgur.com/NeecqCf.jpeg
    Ports
    https://i.imgur.com/9mcsgi8.jpeg
  25. Re: SWO-RD : Steph's Warhammer Overhaul - Recruitment Diversity

    All races currently in the mod now have their banners done! See Banner thread for images.

    I have started work on the Vampirates (see dedicated thread for screenshots).
  26. Thread: Vampire Coasts

    by Steph
    Replies
    6
    Views
    393

    Vampire Coasts

    Vampire coast units will come with 4 types of recruitment and graphic flavour. Contrary to other races, their colours and banners are not linked to the place where they are recruited, but by what...
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    Re: Warhammer III announced.

    I like them. Kislev in Not-Russia Not-Poland. So I think having the Streltsy as a combination of Musket / Bardiche, but as they did with this combined weapons, and a more medieval/fur looking armour...
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    Re: Warhammer III announced.

    Impression so far.

    - I like the Kislevites and Khorn units (except maybe size of the horses).
    - Not really fond of the Tzarina ice sliding... It would be OK in a snowy map in Kislev, but right in...
  29. Thread: Bug report

    by Steph
    Replies
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    116,033

    Sticky: Re: Bug report

    I used mostly 1.4.3, 1.4.5, and sometimes 1.4.8
  30. Replies
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    Re: Banners for every race

    Banners are all done. I need to do a few new icons for the Vampires, since they now have more regional recruitment units than before (like Stirland, Averland, Ostermark), adjust the campaign map for...
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    Re: Banners for every race

    Banners for the Vampires. One banner, based on province of recruitment. Banner is animated with wind effect.

    5 types of banners with slightly different ornaments. Example with Barrow Legion


    ...
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    Re: Warhammer III announced.

    Saw it. I'm not sure it is what was announced for tomorrow, because it doesn't look like a gameplay teaser (i.e. no gameplay), more like a trailer.
  33. Thread: Bug report

    by Steph
    Replies
    1,147
    Views
    116,033

    Sticky: Re: Bug report

    I used EsfEditor at the time, may be new tools have evolved, but I no longer mod NTW, only Warhammer, so I'm not sure.

    There is somewhere a list of armies for each faction, with the armies and...
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    Re: Banners for every race

    Banners for Tomb Kings. Only one banner for their province of recruitment (yes it means an update of the Tomb Kings is coming with more detailed regional recruitment than "Nehekhara")

    4 types of...
  35. Thread: Bug report

    by Steph
    Replies
    1,147
    Views
    116,033

    Sticky: Re: Bug report

    probably by editing the startpos.
  36. Replies
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    Re: Banners for every race

    Banners for all the different Lizardmen factions (Hexoatl already shawn above)


    Itza
    https://i.imgur.com/HydeR3y.jpg

    Last Defenders
    https://i.imgur.com/WwGXvzJ.jpg

    Sentinels of Xeti
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    Re: Banners for every race

    Lizardmen banners. One banner per unit, not animated (stone doesn't wave as much in the wind as cloth banner).

    6 small variation for different types of units. All Saurus/Skink units have banners...
  38. [Tool] Re: Asset Editor - Simple kitbashing tool for total war

    This is a wonderful tool, which I've been using to make all the banners recently added to SWO-RD. And I barely scratch the surface of the possibility the tool offers.

    I likely to more when Game 3...
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    Re: Banners for every race

    Clan banners

    Eshin
    https://i.imgur.com/DOLNjhY.jpeg
    Ferrik
    https://i.imgur.com/YCQ2Rj0.jpeg
    Fester
    https://i.imgur.com/Vw2r86d.jpeg
    Gnaw
    https://i.imgur.com/1qGp9XZ.jpeg
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    Re: Banners for every race

    Skaven banners.
    - Only one banner with the clan heraldry.
    - Skavenslaves, Clan Rats, Stormvermin, Monks and Gunners (night runner, gutter runners) have a banner
    - Death Runners don't have a...
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