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  1. Thread: Stuck with Rome

    by hoho96
    Replies
    16
    Views
    8,890

    Re: Stuck with Rome

    I rarely go against Massalia as they usually make for good allies. I usually secure trade and access through them and just storm through spain right away.
    and yeah, as the Romans found out IRL, you...
  2. Re: Rome early game province setup - are Barracks pointless early game as Rome?

    A barracks is totally useless in Rome. If you hover your pointer over the regional effects in the bottom left corner, you will see that Roma gets the Campus Martius bonus with basically makes the...
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    5,509

    Re: Are Legionarii Clibanariorum really worth it?

    https://youtu.be/KTmgN9xOi-E?t=845
    https://www.youtube.com/watch?v=kuK4p6Fv3fc
  4. Replies
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    5,509

    Re: Are Legionarii Clibanariorum really worth it?

    why shouldn't they? Only the vets of the legion were eligible to get the fancy new advanced armor (really new considering the time of the game). And vets were all vets who usually did have enough...
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    5,509

    Re: Are Legionarii Clibanariorum really worth it?

    Armor is actually a more important factor since the beta.
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    Re: Some questions from a returning player

    Step 1. Download DeI forum version + latest beta.
    Step 2. Download DeI Realism submods from steam.
    Step 3. Play on Normal battles, and Hard campaign.

    Enjoy the self torture :thumbsup2
    ...
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    28
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    5,487

    Re: Larger unit size?

    laughing at those half hearted plebs while sitting here with an even "larger" units sizes submod :rofls:
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    16
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    2,117

    Re: Management of discord group

    no worries. I'm always gonna be the Tribunus to his Legatus ;)

    Seriously though, I've been screaming about emotes since literally day one :|
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    2,033

    Re: Shieldmaker/Armorer bonus stacking?

    probably they don't since they don't give an automatic bonus, but an upgrade to the weapons/armor.
    the bonus itself is from the upgrade level, and not the actual building. the building just unlocks...
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    Re: [WIP] AAA Generals: Greeks

    GREEEEEEEEEEEEEEEEEEEKKKKSSSSS <3
    :worship: Ave Benjin!
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    1,902

    Re: Love the campaign, Do not get the battles.

    Tbh that sounds about right :/
  12. Replies
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    2,778

    Re: Thorax Pikemen Routing with DEI Realism

    It's Scipio's take on a DeI campaign submod.
    I believe it primarily has to do with economy and buildings effects. It does have some aspects of KAM's alt economy. Though I'm not sure if it does...
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    2,778

    Re: Thorax Pikemen Routing with DEI Realism

    Were they in formation? Sometimes the streats and building walls will glitch the phalanx formation and disable it.
    Also the DEI realism submod might be conflicting with something else.
  14. Re: Help me understand the calculation of wealth bonuses

    Not all bonuses are additive. The provincial bonus I believe is to the total wealth. The -1% could just be fractions. Since the game doesn't show decimals in those calculations, it appears as a +1 or...
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    1,902

    Re: Love the campaign, Do not get the battles.

    A thought that came to mind when you said you rushed the enemy, did you not use the phalanx formation for your hoplites? Formations make a huge difference in dei especially if you're holding a line....
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    Re: [PREVIEW] New Changing Traits System

    Loving it all. Finally my roman generals won't always end up as crazy psychopaths ����
  17. Re: [Experimental Battle Pack] - New stat and combat system (08.22.2018)

    awesome news for the formations and cav. gonna be trying those soon :D
  18. Re: Trying to understand why my army wouldn't replenish in Arretium

    there should be enough pop of ALL classes for all corresponding units on the army. It's annoying, but it's a limitation of the game itself.

    Moreover, sometimes you may miss it, but harsh seasons...
  19. Replies
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    5,635

    Re: In need of some beginners tips as Rome

    you could also join the DeI discord https://discord.gg/Wez6GSY where you can more easily chat with other players and the DeI team and ask about very specific info.
  20. Re: [Experimental Battle Pack] - New stat and combat system (06.24.2018)

    since this is an experimental beta test, you're advised to test it on Normal as anything else could inflate the stats and yield unintended results.
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    Re: Resource production

    1) yes. more resources = more income from trade agreements. It's actually extremely profitable for much of the early and mid game in provinces not really min/maxed for anything in particular.
    2) I...
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    5,159

    Re: Empire/Province Planning: Let's do the maths.

    someone was was working on a mod to add more building slots to provinces. not sure where is it now though.
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    Re: Rise of The Republic (New DLC)

    ammmm, how about the steam page? https://store.steampowered.com/app/850010/Total_War_ROME_II__Rise_of_the_Republic_Campaign_Pack/ :whistling
  24. Poll: Re: Choose one from the 4 Roman provinces remained in the World Cup

    the great Ilyrian rebellion is coming...
  25. Re: Divide et Impera - Ancestral Update Beta Fix Pack

    I loaded a patch19-DeI1.2.3c save as Macedon, and it's working well so far. There are a couple of funny things (Antigonus' wife is showing correctly on the family tree but on her household slot...
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    3,115

    Re: Complete unit lists for each faction

    You can also check the ingame custom battles tab which will more or less provide all the units for every faction ;)
  27. Sticky: Re: [Submod] Historical Family System (Rome & Carthage)

    are you by any chance using a 12 or 24 TPY mod?
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    Re: Legendary commanders mod

    Well it literally says: COMPATIBLE WITH DEI 1.2
    However it's discontinued and not been updated since 2017. give it a go and tell us how it goes ;)
  29. Replies
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    2,128

    Re: Questions about Roman barracks and population

    why would you need a normal barracks when you can have aux units? :P
    I don't really build normal barracks at all outside of Italy. Rome is a barracks in itself (don't even build the aux barracks...
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    43,156

    Re: [RELEASE] 1.2.3 Public Beta Release Version!

    didn't Rome used to start with a half decent army in Rome? I only have the two generals in Beneventum and Cosentia with only a couple of units
  31. Replies
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    Re: [RELEASE] 1.2.3 Public Beta Release Version!

    Now I'm harder than a Gladius :yes:

    Time to start my 200th Roman campaign. Role Playing Intensified
  32. Replies
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    Re: Regarding Native Languages

    You mean in texts and names? or voices? DeI already has almost all units' names in their receptive language (especially Latin and Greek names, as well as Celtic and Germanic names).
  33. Re: [Small Preview] 1.2.3 Campaign & Building Changes

    Role Playing Intensified:towar:
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    Re: Paradox announces Imperator: Rome

    I was waiting for the video! listening is easier for multitasking ;)
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    Re: Paradox announces Imperator: Rome

    Imperator Rome - Dev Diary #1 - The Game's Vision

    https://www.youtube.com/watch?v=pLNGUYnW3bg
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    Re: Multiplayer Campaigns

    join the DeI discord where it could be easier to find like minded people ;)
    https://discord.gg/Wez6GSY
  37. Replies
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    Re: Paradox announces Imperator: Rome

    Imperator: Rome - Preview with Game Director Johan Andersson

    https://youtu.be/83FxSUjDvjc

    Yeah, I'm crazy about Pdx :rofls: might as well make a new thread where I just keep updating the main...
  38. Poll: Re: [POLL] What are your favorite factions to play?

    I'm sureprised of how many like Macedon and the Seleucids.
  39. Re: Are General bonusses, traits and household in effect when they become statesmen?

    gonna try it again. last time I checked a few months ago, I couldn't get the bonus to pop until I recruited the leader.
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    Re: How to use archer spearmen?

    I think they work best as a close second line, or better yet a flank cover. they can destroy cavalry with arrows and still able to fend for themselves (spears).

    a fun army build is just to spam...
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