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  1. Replies
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    Sticky: Re: [Official] Reform requirements - as at 2.3

    Where's Segesta, do you mean Alba Bagenna?
  2. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    Sorry for asking so many questions, but what's your style of playing when Rome? I find that I'm able to take Tarentum and Rhegion, then Carthage takes Messana like 8 years before the start of the...
  3. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Population actually mattering would also be awesome like Rome 1! So, units coming from population and recruitment pool
  4. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R2 released!

    What's the max number of FMs that can have Imperium? I find that I literally have half my family tree sitting in Rome getting and the other half being cav units with two or three ppl with Imperium?...
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    Can't Seem to Grow Luceria or Arretium

    So, I can't seem to grow Luceria and Arretium above large town as I can only build the farms there. Is the only other way I can grow them is demolishing the governor temple and then building the farm...
  6. Re: New Script: Each unit recruited draws from local population

    Are there any mods which use this script?
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    A Little Help!

    I'm trying to look at projectiles_tables in the NTW 3.pack using RPFM and it isn't opening. I'm using this because I'd like to see how you guys implemented the LoS system and two, how you made the...
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    Re: Thoughts on the Total War Remaster

    This is my first time agreeing with IGN on a rating for a game. It is a 7/10. Yes, there are improvements, but I want more improvements. I want better pathfinding, 40 unit armies, even higher faction...
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    Re: How about a Rome 2 Total War remake?

    What's keeping me from buying Rome 2 are: the diplomacy and the province system. Like, after playing Three Kingdoms, I can't play any other game except Shogun 2, M2 or R1 bc in Shogun 2, at least if...
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    Re: More building slots

    Do you think one could do this for Shogun 2? Like, would the 'major' province be in the same place?
  11. [Tool] Re: Shogun 2 Converter for Esf, Db , Loc and Unit_Variant files.....(Last update 30/03)

    Where do I download this? I can't find the .zip file?
  12. Replies
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    Re: 2020 Modding Awards - Nominations Thread

    Warscape engine, Musket Age (Shogun 2, Empire, Napoleon)
    Favourite mod/overhaul: Total FoTS, Last Alliance
    Favourite modder: izzi, Sara Temer, Primergy, Engineer Weierstrass
    Favourite Classical...
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    Re: SSHIP - General Discussion

    Wait, there is free upkeep? Where? I have Paris and looking through the walls and buildings, I don't see free upkeep
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    Re: SSHIP - General Discussion

    How do you guys get money in this mod? I feel like I can't conquer anything bc I don't have enough troops to go against factions and I can't build anything bc I have no money
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    Sticky: Re: [三国上] Rise of Three Kingdoms F.A.Q.

    Is there a Chinese advisor dub for Medieval 2?
  16. [Beta] Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    Can someone upload the Addins bc I really want to play this mod...
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    Changing MP Battles

    Is it possible to change MP battles so that they have the custom battle menu instead of the MP battle menu? Like, I want 40 unit battles and custom funds.
  18. Can't Open Darth_projectiles in DME_Darthmod.pack

    So, I'm wondering why I can't open Darth_projectiles in DME_Darthmod.pack. I'm trying to see how Darth made bouncing cannonballs actually... good in this mod. Thanks!
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    Sticky: Re: [三国上] Rise of Three Kingdoms F.A.Q.

    Where's the main menu music from?
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    [Tool] Re: Scripts to generate encyclopedia for mods

    Huge necro, does anyone still have this?
  21. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Are we going to see historical generals too? Like Akechi Mitsuhide and guys like that?
  22. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    @Sirlion, why would it have a lot of problems to have 40 units per army?
  23. [Tutorial] Re: Using ESFviaXML to Unpack Startpos and Save Games into Text Files

    I haven't been able to get this to work on 3 Kingdoms... @Daruwind, have you?
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    [Tutorial] Re: Assembly Kit Guide

    I opened Tweak, but I can't get any tables into the Table Container :(
  25. Re: Are Revolutions in Empire/Napoleon Done Via Script?

    Where is the script though? I can't find it in scripting.lua
  26. Are Revolutions in Empire/Napoleon Done Via Script?

    I'm checking the files and wondering how to do Revolutions in Empire/Napoleon. If they are done by script, then I might be able to replicate the script so that it can be done in Shogun 2. If not......
  27. [Tutorial] Re: Tutorial #1: How to Create a Custom UI Design

    Does this work with Shogun 2?
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    Re: More building slots

    Is there a tutorial on how to do this?
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    Re: Editing Building Slots?

    That sucks :(
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    Editing Building Slots?

    Is it possible to add more building slots via EditESF?
  31. Re: SURPRISED; WHY is 3K forums so DEAD relative to other TW titles?

    If I were to wager a guess, it's because of the mods. There aren't any large overhaul mods for Three Kingdoms like EB or Stainless Steel. We saw that in Shogun 2, after all the large overhaul mods...
  32. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    40 units per army. If someone does that... I would never play a Total War past Medieval 2 (except Shogun 2 bc of Total FoTS :P)
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    Sticky: Re: Master Of Strategy Sengoku (MoSS) (2019/20/03)

    Is there a building list for this mod? I'm trying to find out how to build stables
  34. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Will this mod have new scripts?
  35. [Proposal] [Proposal] Script Mod With New Diplo and Dilemmas

    In general, I wish there would be a mod with a substantial amount of scripting so that we could learn and implement some of the functions that have been shown in the Script-O-Rama. I'm trying to...
  36. Can You Use Bob to Edit A Packfile Not by CA

    I'm trying to add new units to a packfile that I made. I need to create new uniforms and I don't think you can add that through RPFM. How would I use Bob to make new uniforms?
  37. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Btw, I'm able to run the game, but there aren't any letters. Do you guys know what happened?
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    [Resource] Re: The S2 Script-o-Rama

    Wherever it is, I can't find it in campaigns -> jap_boshin -> scripting.lua. Right now, I'm going to try to make a custom mission, although I can't find a way to make the reward a change of name. I...
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    [Tutorial] Re: How to create custom missions

    This is a huge necro, but I've come from the S2 Script-o-rama, and I'm wondering if it's possible for me to make the reward a change of name?
  40. Re: Is It Possible to Add Some Functionalities in the R2TR Scripting Toolkit into Earlier Games?

    Okay, thank you! I was looking at the script-o-rama on: https://www.twcenter.net/forums/showthread.php?445980-The-S2-Script-o-Rama and I asked, 'How is this so powerful if the only stuff you can use...
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