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  1. Re: Settlement central square and morale of defending units

    https://www.twcenter.net/forums/showthread.php?806494-BailianSteel-s-Art-of-Siege

    Personally, I don't think Total War has ever done sieges well. It took until 3K to add entirely cosmetic siege...
  2. Re: Europa Barbarorum 2 is a Pokemon Game

    Now we need a submod for Gym Badge ancillaries.
  3. Re: Playing as Romani: How do you handle the massive influx of all those FM in the early game?

    One thing I do is "retire" FMs over the age of 60, unless they have the appropriate traits to remain in service for longer (such as ambitious, extremely high loyalty, Vigorous/Charismatic/Sharp, or...
  4. Re: Skirmisher cav not very good at skirmishing?

    M2TW is old, but old games can have a surprising amount of detail. Units have a shield value that only protects them from the front. There are also height and terrain advantages, I once won a battle...
  5. Re: Some questions about the magnificent EB2

    I mentioned in the Faction Reviews thread that the Romans are a good introduction to EBII, but your experience can vary greatly even within the same culture groups. Assuming you're not strapped for...
  6. Re: Roman Camillian Legion - Historical formation & misc?

    My hunch is that is that the Hastati would pull double duty as pseudo-skirmishers, if the enemy advances despite being bombarded with pila they fall back to join the Principes and form a solid battle...
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    Re: New Player with some questions.

    Oh yes. I do try and look on the bright side when it comes to games, but from my recent delvings into the latest generation of Total War (admittedly skipping the large Warhammer and 3K projects,)...
  8. Re: [France] Can't research a few Military Technologies

    No problem. I understand that this takes a lot of effort, thanks for working to provide this excellent mod.
  9. Re: [France] Can't research a few Military Technologies

    Yep. It's on 2.2.1b, haven't tried out Rise of the Republic or the 10th Anniversary Beta yet.
  10. Re: How many turns of a campaign do you play before you lose interest?

    Hell, I'm down for trying to survive as 3rd Punic War-era Qarthadast or Koinon Akhaion. CA has a bad habit of trying to make every Faction's start as similar as possible, regardless of how little...
  11. Re: How many turns of a campaign do you play before you lose interest?

    Can confirm that most of my steam for the Romani and Sweboz campaigns were lost by the time I reached their reforms, mostly because I rarely push a campaign to that height to begin with. But the age...
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    Re: State of the mod?

    I haven't actually played EBI, but I have toured the mod scene a little bit and I can safely say that EBII is a comprehensive and unique experience.
  13. Re: Do sword cavalry enjoy a melee bonus against spear cavalry?

    While it seems to me that spear infantry have better bonuses against cavalry when braced compared to sword infantry, I haven't noticed a difference in the performance between sword and spear cavalry....
  14. [France] Can't research a few Military Technologies

    Salute! I've been enjoying this mod quite a bit, but there's been a bit of a bug in my boots. There are a few military technologies that would prove quite valuable on the battlefield, namely the...
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    Re: Help with potential successor

    M2TW's Succession System works off of Primogeniture-lite, so the firstborn son or the husband of the firstborn daughter is almost always the recipient of the FH status. If your Faction Heir's sons...
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    Re: Writing Prompt: World War Zero

    That's why Pyrrhos has got to hang onto Epeiros, so his somatophylax is staffed with countrymen that'd be relatively loyal.



    With the greater Seleukid Anatolian Coaltion arriving in Hellas, we...
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    Re: Writing Prompt: World War Zero

    Sounds good!



    The thing is that the backing of the various Basileu and the loyalties of Poleis has traditionally been fickle. If the Romani move to attack Epeiros itself Pyrrhos will definitely...
  18. Re: How did the EBII devs decide on the names for Government buildings?

    My current plan is to name the initial stage of the conquest "Pacified Land" ("Anfu" in Mandarin, 安服 in modern Traditional Chinese script, I intend to do further investigation on the suitability of...
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    Re: Parody Units

    Good warfare is good warfare (or perhaps powerful would be a better word.) IIRC most premodern chemical warfare was restricted to being a subset of siege warfare, and instances like these were rare...
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    Re: Writing Prompt: World War Zero

    D'oh. It took me nearly a week to see this post. I blame video games.



    Now that's one hell of a Chekhov's Lithobolos. Naturally the Yervanduni wouldn't be sitting still with all this fighting,...
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    Re: Parody Units

    Funny thing...the Chinese actually did something like this, and it's not too far from the EBII time-frame. In 180 CE Han forces scattered a rebel army by using horse-driven, unmanned wagons armed...
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    Re: Writing Prompt: World War Zero

    Hoo boy, the Punic Wars and Wars of the Diadochi were exciting enough. The Ancient World going up like a powder keg'd be a sight to see.





    It's a good, comprehensive setup for the war. I do...
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    Re: BailianSteel's Art of Siege

    I've done another round of testing with the Lithobolos (rock thrower,) and it seems like I did something horribly wrong with my usage of Lithobolos in sieges, or I completely misremembered the...
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    Re: Parody Units

    I could swear that one of the new tracks for Koinon Hellenon was somebody rocking out the Ancient Hellenic version of Free Bird.



    But that would make them cool. My idea for them was to point...
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    BailianSteel's Art of Siege

    Not so long ago I decided to undertake a few campaigns where I manually fought through siege assaults. As these are usually guaranteed to be time-intensive, I've preferred to autoresolve, even though...
  26. How did the EBII devs decide on the names for Government buildings?

    I've got a thread in this subforum about typing up what the Chinese Warring States would look like converted to EBII. Insert obligatory I am not petitioning the devs to add Ancient China to the mod...
  27. Re: What's your favorite "royal army" to build, and what is the lore/history behind it?

    Thanks Shoebopp. I put a good amount of thought into crafting that Royal Army, in order to truly represent the splendor of the Boioi empire. I spent a good bit of time leveling up these units to...
  28. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    TBH, I dunno. I usually drop the Epeiros campaign after conquering Rome. I'm guessing the answer to that is a no, because Latium is firmly not Greek territory. I'm pretty sure you can build a...
  29. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    Yep. I've also had this issue, though not with Byzantion. I can also confirm that controlling Byzantion as SPQR changes it's name to Byzantium.

    After a bit of messing around, it seems like you...
  30. Re: What's your favorite "royal army" to build, and what is the lore/history behind it?

    Usually I don't craft a Royal Army until I've reached the Empire Stage (30+ provinces.) They aren't so much practical military forces as much as they are a demonstration of my empire's vast reach and...
  31. Re: Another guess at the new potential factions

    If only there was more hemlock to go around!

    Well, if you want to see AI Roma conclude their business in Northern Italy quickly, play Boioi. I once saw the SPQR conquer Felsina in 20 turns, and...
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    Re: Parody Units

    Frank Miller style Ninja-Persian Immortals, put these and RTW's Arcani in a pit and have them fight it out.

    Roman Legionaries from China. Only recruitable when you Carrhae a Roman force, and have...
  33. Re: Epirote Dynastic Administration outside of Epirus and Greece?

    You can build it in Sicily and Tarentum/Taras, at least. Never tried to nest in Byzantion, but building browser is pretty bad at showing where you can build Basilike Patris. At the very least you...
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    Re: Ancient China, EBII Style

    Bah, the bamboo I'm using for my scroll is messing with my ink.

    For some reason TWCenter is pretty screwy on my browser, it logs me out automatically after 15 minutes or something. This isn't...
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    Re: Ancient China, EBII Style

    Governments


    [Chart & Icons WIP]
    https://i.redd.it/ib4z1zjrpie51.png



    ...
  36. Re: Another guess at the new potential factions

    I've dabbled in trying to get the Romani to expand as they did historically by adding Cohors a century early through the console. After a while it took off, but they expanded along the interior of...
  37. Re: Another guess at the new potential factions

    I cast my vote for the Belgae. Second on that list would be a steppe faction, albeit I wouldn't know which nation best fits the role.

    I'm basing this vote off of how to make the game world a bit...
  38. Re: Potential Successor on a Client Ruler character.

    Never tried it myself, but using the Potential Successor ancillary does not guarantee that the holder will become the Faction Heir for me. Often times if I want to switch the ruling branch of my...
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    Re: Unusual expansion directions

    Part of it is because I put so many turns in as the Boioi, but I find them to be the most fun of all the "barbarian" factions. I probably put in more time on a Boioi campaign than every other...
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    Re: Unusual expansion directions

    Having read the biography of the Yervanduni/Orontids, I determined that one of the more promising Arkahs would one day lead a great expedition to claim Baktria, a Hakhmanishiya satrap of which is the...
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