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    [Tutorial] Re: Unit voices and Unique voice overhauls

    hey ive tried to merge the voices from greek EBII to byzantine faction from stainless steel however the entire faction campaing/battle gone silent, any help ? i made a test changing only one faction...
  2. Re: Release: "HaHawk's Native Voices Mod" Ver. 1.0

    i found how to fix it, after you make all the steps for merging you have to delete all the idx files not only the events.idx. delete voice 1, 2 ,3 idx as well
  3. Re: LINGUA MATERNA - Native voices for Retrofit and Kingdoms 1.0

    hey how can i make it work with stainless steel?
  4. Re: Release: "HaHawk's Native Voices Mod" Ver. 1.0

    THIS :( any fix ?
  5. Re: SSHIP_098 April 7th 2022 - for testing

    I found a problem. first time i lauched the mod i picked castille and 10 minutes on the map campaign the game crashed to desktop the "medeval 2 total war found an unspecified error now will exit" and...
  6. Re: SSHIP_098 April 7th 2022 - for testing

    is there any native voice mod for SSHIP?
  7. Sticky: Re: [DOWNLOAD] BELLUM CRUCIS 7.0 - Download link and Translation

    is there any compatibility mod of native voice mod for bellum crucis ?
  8. Re: Release: "HaHawk's Native Voices Mod" Ver. 1.0

    is there any chance to make this mod for bellum crucis and SSHIPP? i tried to make this for bellum crucis, so i changed descr_sounds_accents.txt without adding the rest of the files of this mod...
  9. Re: SSHIP_098 April 7th 2022 - for testing

    hi! i have a problem with custom battle and historical battle, custom battle option just closes the game to desktop no error or crash mesage, historical battle just doesn´t start i mean if you choose...
  10. Sticky: Re: [Release] SSHIP v0.9 downloadable - 19th of January 2016

    It crashes on the startup how do i unninstall this?
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