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  1. Re: Were Thracian and Illyrian auxiliaries ever trained as pike phalanxes (phalangitai) by Greek states?

    Yes, in two distinct instances.

    First, the Antigonids after the 1st Macedonian War began enrolling Illyrians and Thracians from the fringes of their kingdom into their phalanx. You may remember...
  2. [Tutorial] Do NOT add a new EDU entry to the middle of export_descr_units.txt while you have a campaign save file

    What happens: Say you're enjoying an M2TW campaign, you made some progress, and suddenly you had an idea to add a new unit. You save and exit, follow the steps to add a new unit, but you added its...
  3. Re: The only piece of Europa Barbarorum II fanart in existence

    https://i.imgur.com/ECQOvT9.png






    https://i.imgur.com/c82oiXc.png
  4. Re: The only piece of Europa Barbarorum II fanart in existence

    Probably because it's 2000x3000 pixels, or because I copied the image link from my post on the website that shall not be named. I'll upload to Imgur, gimme a sec
  5. Re: The only piece of Europa Barbarorum II fanart in existence

    https://d.furaffinity.net/art/czierra/1663122970/1663122970.czierra_iberian_veteran_.jpg
    This is Stena, an Iberian critter from the Bastetani tribe in southeastern modern-day Spain. She was born in...
  6. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    It should say R3.5
  7. Re: The only piece of Europa Barbarorum II fanart in existence

    https://d.furaffinity.net/art/czierra/1662950710/1662948941.czierra_armenian_agema.png

    This is Nairi, daughter of an Armenian Azat noble. She was born in 217BC in Armavir, and enjoyed a privileged...
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    Re: Kurios tes Asia Issue

    It was supposed to be commented out, since creating a building by script was causing the game to break. The game wouldn't acknowledge the script-created government building and you can build another...
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    Re: Is there a EBII discord?

    Lanjane's RTW Community Discord has a channel for EBII. Here's the Discord link:
    https://discord.com/invite/j9HpxxQP9A
  10. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    The Torrent link which is the following

    ...
  11. Re: Which CAI difficulty level do you typically play at, and why?

    Your fears about Hard-mode CAI are correct. In 2.35a, for example, when playing as Hayastan, the scripted alliance with the Seleucids simply no longer works. Even if you pay tribute, AI Seleucids...
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    Re: Phalangitai Blocky models

    Are you talking about the square that sticks up from the torso part and protects the back of the neck? That seems to be a reoccurring feature of linothorax across video games, illustrations, and...
  13. Re: devastating/raiding occasionally doesn't work

    In order to actually raid a tile, it must be considered farmland. You can check if that tile is farmland by holding down right click while your mouse is hovering over it. It should show "low...
  14. Thread: AI turn CTD

    by Shoebopp
    Replies
    4
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    142

    Re: AI turn CTD

    Thank you for the report. This happened on the Seleucid turn when processing PercentageUnitCategory. Somewhere in the traits file is this code



    Trigger Seleukid_Tetagmenos
    WhenToTest...
  15. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Chach and Boukara are the final missions. There may not even be a notification after you complete the mission. The only way to make sure is to
    1. Save your game
    2. Intentionally queue a polis or...
  16. Sticky: Re: v2.35A R3.5 has been released - please do NOT report any bugs if you are playing with previous versions

    Nothing can be done about this. Your best bet is, on your next Pontos campaign, to attack the besieging Ptolemaic army before they assault Sinope. This way you fight the battle you deserve.

    A...
  17. Re: Gaining a stable income with the barbarian factions

    You are correct. This is because barbarian factions tend to be landlocked, which means fewer ports and sea trade. Also, barbarian factions, even the Iberian ones, aren't situated near good mining...
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    Re: Pontus do not generate colony?

    They generate once every 16 turns starting on turn 1. So colonists will be generated on turns 1, 17, 33, and so on. The Ipsos and Nikaia phenomena is just the markets downgrading after you conquered...
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    Re: [Basic Guide, EB 2.3] Baktria

    Levels 1, 2, and 3/Reform of Military Colony converts to enough to building levels 1, 2, and 3 of Polis. If you want level 2 Polis in Marakanda and Oskobora ASAP, then build level 2 Military Colonies...
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    Re: [Basic Guide, EB 2.3] Baktria

    Correct, colony points are expended only when seeding the province with a Minor Poleis. Upgrading it to a normal Poleis doesn't cost any colony points. Do you still have the 2 colony points needed to...
  21. Sticky: Re: v2.35A R3.5 has been released - please do NOT report any bugs if you are playing with previous versions

    The final quest won't work properly if you've already conquered Chach and Bukhark before the Seleucids give you the mission. You're unfortunately going to miss out on the last 2 colony points. You...
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    Re: Error log when starting EBII

    Also, could you provide the version of EBII you're running? You seem to be trying to run 2.35a, but correct me if I'm wrong
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    Re: Error log when starting EBII

    It's likely you didn't install the 2.35a patch correctly. When incorrectly upgrading 2.35 to 2.35a, many players reported problems with the celtic units. The reason for this problem is because some...
  24. Re: Reworked camillan romans - save compatible

    Very nice! Did you increase the frequency of linothorax Principes? I always liked those hipster Romans who decided to equip linothorax instead of heart-protectors
  25. Sticky: Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I've sort of fixed the slingstone friendly fire issue by modifying the following lines for data/descr_projectiles.txt

    Before replacing the stone, rock, cobble, and glandes configuration, make a...
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    Re: Kurios tes Asia Issue

    The hidden_resource requirements for Makedonia's Basilike Patris is the following:
    hellen1 or greek1 or royal_core
    Pella is hellen1 and so is Antiochea. That's why you were able to build the BP...
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    Re: Potential Project Thoughts

    As a side note, if you're trying to create a video, you don't have to record everything from a single battle. You can set up multiple Scenarios, each representing a phase or theatre of the battle,...
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    Re: Potential Project Thoughts

    Maybe I'm misunderstanding your project's goals, but couldn't what you described be achieved by what M2TW provides out of the box? You can access the Battle Editor by following this video tutorial...
  29. Re: Technical Help To Move Specific Character

    What Dooz did was use the Character Label feature. In EBII, many historical figures at the start of the game have internal labels attached to their character data. You can use these labels for...
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    Re: Campaign map trees flickering

    Please try changing the graphics settings to high or low when this happens again. Or if it persists, tinker around the settings. It's possible that certain settings for your computer causes flickering
  31. Re: Probable Clue to the Solution to the Pike Problem?

    That sounded... raunchy. I have had "hot dreams", and played Total War... I don't know if I want a mod that delivers both
  32. Thread: Anything new?

    by Shoebopp
    Replies
    2
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    764

    Re: Anything new?

    It's natural for forums to dip in activity a while after the previous release. The mod is still being worked on, but it won't do you any good to spoil new features instead of allowing you to enjoy...
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    Re: Two questions regarding Hayastan

    Answering #1 since Shadowwalker explained #2 really well.

    Hayastan has 2 reforms - the Kingdom reform and the Imperial reform, and you might be conflating the two.

    The Kingdom reform is...
  34. Re: Probable Clue to the Solution to the Pike Problem?

    You raise two good points about how highly trained the phalangites of Philip II and Alexander were, and how unprofessional the phalangites of the later Hellenistic Age were. Unfortunately, only the...
  35. Re: Should Granary unlock earlier such as in large town instead of city?

    Even then, a player who sets taxes to low and buildings farms and fertility temples ASAP will have maxed out development in some regions by the Thorakitai Reforms in turn 200, and most regions by...
  36. Re: Should Granary unlock earlier such as in large town instead of city?

    Funny thing is that both Gallic factions' capitals start as Large Towns, but have level 1 granaries. The player might destroy them to save precious money at the start of the campaign, but the AI...
  37. Re: Should Granary unlock earlier such as in large town instead of city?

    Actually, you only need low taxes and a level 3 Fertility Temple to reach 6000 population in all cities except for those two souther Indian ones. Adding a Lenient+ governor just makes it faster....
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    Re: Numidia upgrades in Kirtan/Capsa

    You have to:
    1. Destroy the nomad herds building completely
    2. Bring the nomadic culture below 60%

    It's possible that you failed to meet either of those requirements by:
    1. Keeping the nomadic...
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    Sticky: Re: Fans suggestion thread for future releases

    This is already represented by certain regions having higher base unrest. For the Hellenes, there are the Statis (-20% law) and Hellenic Autonomy (-20% happiness) buildings.
  40. Re: The only piece of Europa Barbarorum II fanart in existence

    https://d.furaffinity.net/art/czierra/1655002879/1655002879.czierra_silver_shield.jpg

    Silver Shields (Argyraspides)


    These were Alexander the Great's veterans, serving from the time of Philip...
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