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  1. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    :)
    The RL Saul disappeared from the history books very soon after István II died. (who originally named Saul his heir for a brief period)

    Either Jelena and Belus were very efficient in keeping...
  2. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    Hi, I missed this!

    Historically Macaras is correct, he was not 40ish. But it is was totally intended, and a gamey way to force a historical outcome.


    Preferred historical outcome:
    Béla the...
  3. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    I don't think it is a real problem to be honest. Pretty sure 99% of the players are not aware of this...

    I mean, can you imagine that someone goes "What the hell, it is already 1400 in game, and...
  4. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    To be honest it is not a big deal.
    1: it is only correct for game start +100 years anyway. And mostly out of fashion from the mid-late 14th century.
    2: I think the big majority of hungarians are...
  5. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    proposed changes in bold!


    About validity for 4 centuries: this is nearly impossible to do. Clan names became fashionable in the 12-13th century.
    About in the 15th century, families (not clans!)...
  6. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    In a certain period, some royal family members got names from the Bible, of jewish origin. Late 11th, early 12th century.
    Salamon (also became king), Dávid, Saul, etc.


    There are quite a few...
  7. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: HUNGARY

    Zara is a bit special in history, it always had some kind special status. To be honest it usually went like:
    - if Zara was thinking that Venetian tariffs are a bit too much, they allowed Hungary to...
  8. Thread: HUNGARY

    by shikaka
    Replies
    151
    Views
    12,166

    Re: Family Trees

    Hello guys, Jurand asked me for a valid Hungary tree, so I dropped by. (like Bettlejuice :D)

    Family tree (italics are already dead!):

    Géza I (king)
    __Kálmán I (king, son of Géza I)
    ____István...
  9. Replies
    8
    Views
    1,602

    Re: Campaign Map Performance

    I think this is just the nature of the modding. Not developed by a big studio, so optimization suffers. (usually, but not always*)

    Try the d3d8.dll fix Drtad mentioned, sometimes it works.

    ...
  10. Replies
    4
    Views
    1,225

    Re: Problems launching mod

    Try this: go into the mods/ChivalryII folder. When there right click every folder, and remove "read only". WHen asked, also allow removing read only from subfolders.
    Worked for me.
  11. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    The mod is super enjoyable, and much more fun than I first thought. I really like 4zumi's leisure attitude towards the game, "fun first" is very rare among modders. Congrats, this is a real jewel!...
  12. Replies
    943
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    367,411

    Re: Bronze Age: Total War (Preview & download)

    I figured it out. One needs to install the two files from internetwars.ru, and than add the rar file with the fixes. Works like a charm! Thanks a lot for compiling the fixes :)
  13. Sticky: Re: ahowl11's VE Mod (Main Discussion) v17 RTR6, Unit Extravaganza, & Spartans

    Even if I wanted to, it would be hard to argue with your points. To be honest I was looking for a streamlined vanilla campaign, which v9 is, so I can only thank you for that one :) Please keep it...
  14. Sticky: Re: ahowl11's VE Mod (Main Discussion) v17 RTR6, Unit Extravaganza, & Spartans

    I think it is managable, but since I could not finance a half stack, I decided to use the bodyguards. I know it is an exploit, but the mod is quite hard as is, they are free to hire, don't require...
  15. Sticky: Re: ahowl11's VE Mod (Main Discussion) v17 RTR6, Unit Extravaganza, & Spartans

    Hi,

    After three test campaigns, I would like to share some observations, hopefully it is useful for you.
    I played a short one as Britannia, and two longer (40 turns or so) with Persia and...
  16. Replies
    10
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    2,622

    Re: IB2 Vandalorum new links

    Hello midnite, do you know if the latest version is hosted somewhere? The links are in this topic are "something seem to be missing".

    Thanks a lot!
  17. Replies
    27
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    21,934

    Sticky: Re: Lanjane's Barbarian Empires

    Thanks for the reply anyway :)

    In the meantime I realized that you are probably the creator of "BI vanilla".
    I must say that is an absolute masterpiece, a great expansion of my favorite...
  18. Replies
    27
    Views
    21,934

    Sticky: Re: Lanjane's Barbarian Empires

    Currently playing a trial Scipii campaign with 1.04. Very good fun, no bugs found. Awesome quality (Pyrrhus was a pleasant surprise).

    One question though! I feel that loading the pimped up...
  19. Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    Hi,
    I don't know if 4zumi checks these forums, but I try to ask here :)
    I installed both total vanilla (works), and bananas (doesn't work). Since the download was a simple drag and drop, I don't...
  20. Replies
    200
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    44,489

    Sticky: Re: RTR8 4.0 Bugs/Feedback Thread

    Based on Saul's let's play, I downloaded the mod, and it seems to be very good. v4.02.

    I especially like the not overcrowded map, the income/upkeep ratio, and the revised population mechanics....
  21. Replies
    27
    Views
    21,934

    Sticky: Re: Lanjane's Barbarian Empires

    Thanks a lot crazyroman!
    I did only some very brief spot checks, and saw that culture groups seem to share most units (stuff like celtogermanic cavalry). Do you know if this is intended, or I did...
  22. Replies
    27
    Views
    21,934

    Sticky: Re: Lanjane's Barbarian Empires

    Hi,
    do you know if this mod has an earlier version without colony buildings and trade revision? I prefer more vanilla-ish gameplay, but the other changes of the mod look really good.
    Thanks!
  23. Replies
    4
    Views
    1,388

    Re: v19 Faction Focus: Germania

    I gave it some thought, here is what I could come up with.




    Barbarians in general (Dacia, German, Gaul, Briton, Iberian):
    - early unit should be the vanilla warband (maybe add a few javelins...
  24. Re: Strange blur (or lower resolutions) after power outage

    Hi Gigantus, thanks for the tip.

    In the meantime I figured it out, it was a windows update issue. Unfortunately the power outage at the same time mislead me, and I started looking for a...
  25. Sticky: Re: ahowl11's VE Mod (Main Discussion) v17 RTR6, Unit Extravaganza, & Spartans

    Thanks a lot, you are very helpful as always :)
  26. Sticky: Re: ahowl11's VE Mod (Main Discussion) v17 RTR6, Unit Extravaganza, & Spartans

    as a side note: Did you consider a VE "lite" mod? I am thinking of: map, units, Egypt fix, start positions, possibly level 4 buildings, but vanilla culture? Also, do you plan to fix Barbarian...
  27. Strange blur (or lower resolutions) after power outage

    Hi,

    I don't know if anyone encountered this. There was a power outage earlier today.
    Later, when I turned on the PC, the total war games (Rome 1 and Medieval 2) have strange blurry screens. It is...
  28. Replies
    4,727
    Views
    1,319,660

    Sticky: Re: Medieval II Mod Questions & Recommendations

    Wrath of the Norsemen 3.2 BETA
    disclaimer: there is a submod called Regnum Francorum, which is rather a supplement as I understand. But that didn't work for me, so the latter is valid for the base...
  29. Replies
    4,727
    Views
    1,319,660

    Sticky: Re: the best playable mods

    Hispania in the middle ages
    you can find the mod's topic (and the downloads) in the released mods section:...
  30. Replies
    4,727
    Views
    1,319,660

    Sticky: Re: Medieval II Mod Questions & Recommendations

    Forgotten mod #3: The Last Kingdom

    https://imagizer.imageshack.com/img923/5082/Pe39qC.jpg

    Brilliant viking invasions mod, I think my favorite medieval 2 mod ever.

    - playable: saxons...
  31. Replies
    4,727
    Views
    1,319,660

    Sticky: Re: the best playable mods

    An other mostly forgotten mod: Magyar mod

    https://imagizer.imageshack.com/img924/4046/HDx0ft.jpg

    Originally created by a hungarian team, lead by Csatádi and Döme. The aim was to have a...
  32. Replies
    4,727
    Views
    1,319,660

    Sticky: Re: Medieval II Mod Questions & Recommendations

    Thanks a lot Drtad! I know this mod, but didn't have a working copy. I managed to find a version after your review.


    Something different!


    Mod review 1143

    https://imageshack.com/i/po3TxSRBj
  33. Sticky: Re: The Last Kingdom - Bug (Reports) & Technical problems & Support

    Just a short feedback. Even though I still had the original three part download on my PC (3.05 + 3.06 patch + historical event quickfix), I was delighted to find Gigantus' installer, so went ahead...
  34. Replies
    282
    Views
    135,053

    Re: Age of Discovery: Total War (completed!)

    I could not download the text file (mega.nz temporary error), but could download the three others, and the mod works.

    Thanks a lot for the help, really appreciate it!


    I also realized what I...
  35. Replies
    52
    Views
    23,477

    Re: [C&E] Questions & Suggestions

    Very interesting project, hope it gets released someday!


    Actually the two things I really miss from Medieval 2 is a colonization total war, and a de-colonization total war*.


    I really like...
  36. Replies
    282
    Views
    135,053

    Re: Age of Discovery: Total War (completed!)

    Hi,
    I found 2 working links for moddb, but unfortunately part 2 doesn't open when I try to extract with 7z. It's a pity that a mod like this gets forgotten :(
  37. Replies
    4
    Views
    1,388

    Re: v19 Faction Focus: Germania

    Mostly thinking about gameplay!
    What I like about Rome 1 (and your mod of course) is that factions have a clearly defined strength and weakness, especially compared to the later games. There is a...
  38. Sticky: Re: ahowl11's VE Mod (Main Discussion) v17 RTR6, Unit Extravaganza, & Spartans

    Really appreciate the update, good job! I especially like the map changes :)




    I'm not sure about this change though. This hurts the player much less, than the AI.
    In one of my favorite...
  39. Re: A Review of Chivalry II: The Sicilian Vespers from a long-time fan

    If you are not confident in installing mods, I think the easiest is:
    1: install vanilla M2
    2: make a copy of your whole M2 install, and save the original as a backup. (so you have like...
  40. Re: A Review of Chivalry II: The Sicilian Vespers from a long-time fan

    Just tried, and it indeed works.


    @sullivanclan1:
    1: install into the main M2TW folder. Eg.: c:\user...\games\M2TW (not M2TW/mods, or M2TW/mods/Sicilianvespers.). Do this with all three files....
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