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  1. Replies
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    Sticky: Re: [QUESTIONS] FAQ and Your Own

    I have to agree with AnxiousAndroid42. I have been waiting for this mod since 2011 a very long time. I do not say I am owed anything by the modders. However, for us long time fans who have been...
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    Re: A SONG OF ICE AND FIRE Total War

    This happens to me as well.

    On another note, excellent mod and very well detailed. Can't believe how many characters are included.
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    Re: Unlimited Men battles not working

    Have you tried changing the cfg in the med 2 folder as well? I think there are 2 cfg's one in the ss folder and one in the regular med 2 folder called medieval2.predrences.cfg
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    Re: SSHIP - General Discussion

    Unfortunate. Perhaps someday this will be added to sship. In my opinion it is the best feature from bellum crucias mod.
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    Re: SSHIP - General Discussion

    Getcog this is amazing. I have always dreamed about having this added to ss. Is it possible for you to provide me with the text files you have modded from your game so that I san add them to mine? I...
  6. Re: [Battle Physics] There's some weird mass stuff going on

    The stats here don't make any sense at all which makes the battles feel really bizarre. RR/RC would be really great for this mod. I personally can't play the mod as the battles just feel broken....
  7. Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Very glad to see you back here!
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    Re: A Sad Announcement

    This is very sad news :(


    I have been waiting for this mod since 2010. Does this mean the entire mod is now scrapped? The same thing happened to the LOTR Skyrim mod. It is a shame to let all the...
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    Re: RR/RC for The Last Kingdom (released)

    k/t, The saxons units have no capes as far as I remember. The only unit missing the sheild was the huscarl axmen (I think I uploaded the wrong mesh).


    Here is the hirdmen and huscarl axemen with...
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    Re: RR/RC for The Last Kingdom (released)

    @k/t

    First of all thanks for adding RR/RC to this mod, I believe it should be included in every mod. I tried this mod some time ago and noticed the issue with the floating shields on some units. I...
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    Sticky: Re: The Stainless Steel Historical Improvement Project - First patch for Beta 8 released!

    Can someone please confirm if the new hotfix fixes the CTD issue. I was well into a really fun campaign when this happened. It seems a couple of other people are reporting crashes but it is not clear...
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    Poll: Re: Is R2TW worth it?

    Please do not buy this game. It was clearly realesed as an unfinished product and not at all play tested. I am not blaming ca its mostly SEGA fault for rushing out an unfinished game. This is a...
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    Re: Problem With Re-Texturing CoW units

    Thank you that solved the problem. Big thanks for the help, I am very new to this and it took me a long time to get the model working in game. I thought I had to scratch the whole thing cause of the...
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    Re: Problem With Re-Texturing CoW units

    Thanks for responding. The texture alpha looks rigth as far as I can tell. There are some parts which are not white but they do not appear to be the parts that are invisible.


    I did not copy and...
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    Problem With Re-Texturing CoW units

    I have ran into a bizarre modding problem. I used a model from Cow and took some other parts from another Cow Model and put them together in milkshape. I managed to get the new model in game without...
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    Re: Recruitment Ancillary

    Thanks I will download the mod and see if I can figure it out. Wish me luck!
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    Re: Recruitment Ancillary

    Thanks for answering. Unfortunately I have no idea how to do this. Is there an example I can look up somewhere or a tutorial you can link me too?
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    Recruitment Ancillary

    What I am trying to do is: when a players general takes over a settlement he will not be able ti recruit any units from the settlement until he receives the ancillary for that particular...
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