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    Re: [Submod] Stratēgikόs

    Just found the problem: the tactical view only works in RTS camera mode. I was using Total War camera and the tactical view does nothing.
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    Re: [Submod] Stratēgikόs

    I don't even know if this is the tactical camera. When I turn on the settlement viewer and hit "start battle" the camera is unlocked. It seems like a debug camera. In battles, I can't use ctrl+z....
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    Re: [Submod] Stratēgikόs

    I see. I'm using the very old version (so I could be lazy and keep using HaHawk's presets) and so far, so good!

    Also, I can't use the tactical camera. It works fine in the settlement viewer (or...
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    Re: [Submod] Stratēgikόs

    Oh, okay. I'm not sure that'll be enough, so I'm scanning my social security card and emailing it to you just to be safe.

    On another note, how is this submod incompatible with reshade? I know I'm...
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    Re: [Submod] Stratēgikόs

    M2TWEOP is flagged as a trojan.
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    Sticky: Re: Post Your Screenshots

    https://i.ibb.co/xLM45qf/20210411124541-1.jpghttps://ibb.co/bmrfd52https://ibb.co/bmrfd52
  7. Sticky: Re: Announcement: Europa Barbarorum II 2.35A released!

    I say when it comes to Rome's aggression, at least, I agree with ptolemaios. However, in my Saka campaign I noticed a fairly aggressive AI out in Iran and Syria as Armenia, Egypt, the Parthians, and...
  8. Re: [Submod] Crimson Tide Blood textures for EBII

    I take it this submod needs to be updated with EB2 then?
  9. Sticky: Re: Announcement: Europa Barbarorum II 2.35A released!

    Just went on a bandit hunt with the Mazsaka Riders. They look great and don't crash my game with the patch!

    I see. It's certainly not as difficult, but the flavor is fun and it's good thematically...
  10. Sticky: Re: Announcement: Europa Barbarorum II 2.35A released!

    Deep into Saka Rauka now. Haven't had a chance to use mazsaka riders yet but I'll go bandit hunting with them soon enough. I got to the big revolt, but this time I didn't get an unrest debuff. It...
  11. Re: Launcher "for Steam users" throwing an error, and a question on the User Manual

    Incorrect, that's actually the string you need to launch without the launcher. If you add the string it makes the launcher crap out.

    As for OP, idk. My only suggestion is to reinstall.
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    Re: Saka Revolt breaks the campaign.

    Yeah, looks like I might have to restart. Oh well, I'll come back to the Saka eventually--though I'll have to take a break first, investing most of my weekend into this just to have it break is...
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    Re: Saka Revolt breaks the campaign.

    Never had to cheat my way out of a bug before, but that army's not under my control anyway. It'll pop up on both my side as reinforcements and the enemy's side twice when I attack the camp, so I'm...
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    Saka Revolt breaks the campaign.

    Hi, once I reached turn 100 in my Saka campaign I encountered the big revolt, and a bug which I think has broken the rest of the Saka campaign. Haomavarganu Agu revolted and also spawned a rebel...
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    Re: [Submod] Stratēgikόs

    The 1-9 specifically don't work, I've only been using this with the portrait and blood submod, and I'm sentient enough to read the instructions tucked between features on the OP. It's just that the...
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    Re: [Submod] Stratēgikόs

    So is there a guide on how to use this submod? I brought the options up but none of the keybinds seem to work. I've hit every button possible and nothing changes on the options menu except going...
  17. Re: Are Yuezhi cavalry/Saka Noble Cavalry supposed to be recruited from barbarian/warlord holds?

    Apparently heavy Yuezhi cavalry are easily recruitable from a level 3 cavalry building; but basic Yuezhi cavalry need to be recruited from the Warlord's hold, which requires significant progress on...
  18. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta (Updated Feb 16)

    Just checked out the nomadic officers. Awesome work! Found this one guy in the Saka roster though. Has a sort of Rayman thing going on.
    https://i.imgur.com/tza0b0R.jpg
  19. Thread: DeI Tabletop

    by Broreale
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    Re: DeI Tabletop

    Very cool idea, but you posted a temporary invite link and it's expired.
  20. [Released] Re: Ninja's Total War mod - Fall of the Samurai Rework

    What happened to this mod? I paired it up with Darthmod and increased units for FotS and it ran perfectly. I had the most fun Aizu campaign going on before this mod disappeared from the Steam...
  21. Re: Buff and Shine 1.9: New Factions, Changed Recruitment and more

    Can't play it. It immediately crashes at the splash screen. I got this to work effortlessly with steam before and I don't think it's been updated since.
  22. Re: How to gain more foreign population type?

    Didn't the most recent updates add an immigration building chain? It works like the Empire Divided cult chain. At the cost of some cultural conversion, you get increased public order and greater...
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    Re: Will DEI get effect by this CA recent update

    The solution to that is just not to use them. Avoid using political actions and they'll do nothing but give ancillary bonuses and make babies. Or be targets for flirt actions that humiliate their...
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    Sticky: Re: Screenshot Thread

    Scythian Heavy Horse Archers OP.
    https://i.imgur.com/0cwytTo.jpg
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    Re: Will DEI get effect by this CA recent update

    A lot of the people who came over to review bomb Rome II are paradox fans. Not really paradox's fault, it's just that historical and strategy games tend to draw that kind of capricious, reactionary...
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    Sticky: Re: Master Of Strategy FoTS (MoSF) 25/06/2017

    Alright, that makes sense. Thanks for the help!

    I also have to complain about the agent spam. I've never seen the AI so aggressively, consistently, and successfully go for your daimyo as in this...
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    Sticky: Re: Master Of Strategy FoTS (MoSF) 25/06/2017

    Hey Weierstrass, do you remember what changes you made to Yugekitai for the Jozai domain? I'm trying to recruit them, but the tooltip is saying I lack the "yugekitai" resource. The resource icon is...
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    Re: Bran Mac Born's DMS 2 Settings

    Hey Bran, do your settings for Shogun 2 include all rank fire for gunpowder/FotS units like in your DME submod? I feel like it helps the AI out a lot and doesn't force you to spahetti line.
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    Re: Removing passive XP gain

    Reading this thread gave me an ulcer. At least he has a submod now to do with how he likes, but wow.
  30. Re: Which faction do you think has the weakest roster?

    The only way I won against the Parni factions in the Northwest was by forcing settlement battles. Persian factions are easier, but you're bound to take heavy casualties. I basically keep Kath as a...
  31. Re: Which faction do you think has the weakest roster?

    Sarmatians have the weakest nomad roster, and the least inspiring aesthetically. No rad Scythian dudes with capes, and no super-heavy Saka cataphracts.

    I actually think the Bactrians have a tough...
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    Sticky: Re: Replay Packs from 1.2 and tips on how to Win

    Did you delete Rome? I like starting other factions from scratch, but early Rome is such a bore for me and I like working with Imperial Auxilia. (I'd use the Augustus campaign, but it seems to not be...
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    [Beta] Re: Conquest: 1066 AD - Charlemagne Mod

    Have you considered giving no factions, or very few, spear/lance cavalry? As has been put down before, knights rarely used couched lances at this time. Spears were more often thrown overhead to...
  34. Re: Medieval Kingdoms Total War: February Build Release

    The part one installer crashes. Are the files corrupted?
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    Re: Installation with Europa Perdita

    This is super late, but so far my East Rome playthrough has been anything but a cakewalk. Yes, you get really powerful settlements and armies, but building your army to the point where you can have...
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    [Beta] Re: Conquest: 1066 AD - Charlemagne Mod

    I could try my hand at a few. What's the start date for the mod? Since the Norman-Breton war was raging just before William's invasion of England, and concerns succession, it colors how I'd write...
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    Sticky: Re: IB2 BRITANNIAE III DOWNLOAD AND DISCUSSION

    Woops, nevermind. It'd been so long since I played that I forgot how long it takes to load the first campaign. Love the mod, by the way!
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    Re: How to run with Steam/battle crash fix

    This doesn't change anything. The game still freezes whenever I load a campaign or battle. I can't do anything.
  39. Re: Mounted Archery Ranges vs Infantry Archer Ranges

    That's a bit misleading. The difference is in the bows the two units are using.

    Eastern/nomad/hunnic bows are at 170 for mounted archers and 175 for foot. They also have a greater damage output...
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    Sticky: [Tool] Re: Mod Manager for NTW

    Having the same problem, can't find the actual file to download.
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