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    Re: CUMANS (Cuman-Kipchak Confederation)

    This video isn't very accurate in terms of arms and armor. Its just refferencing pop-culture history and such. Some incorrect statements used in the video:

    "There are many archaeological...
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    Re: SSHIP - General Discussion

    The problem of swabian swordsmen even in original SS 6.4 is that they are available in medieval times, despite having an early modern weapon. Zweihanders have no place before 16th century. Swabians,...
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    Re: SSHIP - General Discussion

    So that's just porting a game to phones? cool... Well, i hope it makes modding easier like it is on Rome's remaster.
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    Re: New updates ?

    Yeah, mercenaries have been released. I resubbed every package in Steam Workshop and everything works. I think there's model pack 8 added too.
  5. Re: Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta 1.02h (4 New General Skills/ Huge Battles & Units Beta Redownload Updated 4/29)

    The link is in 1212 ad mod's Twitter. You should be able to search it with any web search engine, just google it.
  6. Re: Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta 1.02h (4 New General Skills/ Huge Battles & Units Beta Redownload Updated 4/29)

    Most of the people are on the Discord these days. TWC is kind of a dead deal, too outdated.
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    Re: Medieval battles movies

    https://www.youtube.com/watch?v=pGujsN01TPg&t Not a full movie, not about battles. Still, the best medieval combat cinematography to date.
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    Re: Crossbow units in the SSHIP

    I advice watching Tod's Workshop videos in Youtube. In short, crossbows were used in 12th century, but they were weak, not made for warfare in general. Then came various spanning methods, which...
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    Re: SSHIP Teaser: Cephalophore's Events

    Its a tricky situation with orthodox art style. Chronicle of Ivan is anarchonistic only because it sometime has so much sabres. Aside from that, it does not matter that much, because orthodox art...
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    Re: SSHIP Teaser: Cephalophore's Events

    Yeah, its gonna be hard for this period in terms of eastern european art. You see, ruthenians, as an example, used greek art style. They had their own quirks, but you'd be fine by putting greek art...
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    Re: SSHIP - General Discussion

    Excuse me for asking this, maybe it has been questioned many times before, but. I have been playing Tsardoms recently, they have some nice models. Their devs would not give away some models, so?
  12. Re: Medieval warfare - clips, materials, discussions

    https://www.youtube.com/watch?v=YsyXBCnslDk This is unrelated to Total War, but just ideas for games in general, even more related to the viking larp guys. That's how shields should be used in one on...
  13. Re: Medieval warfare - clips, materials, discussions

    Yes. Everyone should see this to not make mistakes they did. Does not matter that this video is bad, its not as bad as their sparring footage that has been made fun of by few youtubers like...
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    Re: SSHIP - General Discussion

    Yeah, that is why i was asking if the balance was final. I feel like middle eastern factions could be very powerful early on, while getting less powerful later. Don't get me wrong, they are powerful...
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    Re: SSHIP - General Discussion

    Just to be clear how much lamellar can be used on chainmail. Don't think this is 11th or 12th century arabs or turco-persians. Its just an example of how much of the body can lamellar,...
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    Re: SSHIP - General Discussion

    Yes, eastern factions did have heavy cavalry to match the western one. You are saying that during the first crusade, western cavalry was heavier and the horses could carry heavy armor. Quite untrue....
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    Re: SSHIP - General Discussion

    When i meant rebalanced, i was talking about the stats of units themselves. I feel like originally, SS was balanced towards western european factions and they had pretty much everything for every...
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    Re: SSHIP - General Discussion

    Will the factions be rebalanced eventually, or is this the final feel for the lack of better word?
  19. Re: [Release]KCC (Kostic Chronology Costumes)

    I think Kostic is working hard on western troops. Aside from that, "muslim" factions were and are always a problem in Medieval 2 and its mods, they are mostly the same and many things look...
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    Re: SSHIP - General Discussion

    Yeah. There is a mod in moddb called "a medieval mod 2". It looks just like many aspects of SSHIP. Is it someone stealing your assets? :D
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    Re: SSHIP - General Discussion

    Is "A medieval 2 mod" a ripoff of SSHIP?

    Also, whats the easiest faction to play as? I only played Poland, abbassids and Byzantines on very hard. Impossible for me, i think i will turn the...
  22. Thread: POLAND

    by AlberdoBalsam
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    Re: Medieval warfare - clips, materials, discussions

    Some other things about 14th century armor in Poland.

    https://i.imgur.com/rV09O4E.png This is a modern reconstruction of one of the seal of Trojden I of Masovia reconstructions. Story goes like...
  23. Thread: POLAND

    by AlberdoBalsam
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    Re: Medieval warfare - clips, materials, discussions

    Alright, since digitalized stuff came back on, lets get over this.

    so 14th century military equipment in Poland. 14th century is the time, when armor in Europe, for example, splits into different...
  24. Thread: POLAND

    by AlberdoBalsam
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    Re: Medieval warfare - clips, materials, discussions

    12th to 14th century Poland? There are some. I already posted a bit in Kostic thread. First, you have to understand that Poland sort of has two sides. One that is western, which is pretty much the...
  25. Thread: POLAND

    by AlberdoBalsam
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    Re: Medieval warfare - clips, materials, discussions

    Polish armor from Kodeks Baltazara Behema 1505 ad.
    https://i.imgur.com/iqaR6iG.png
    https://i.imgur.com/hclXKoC.png
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    Re: SSHIP - General Discussion

    Hmm i thought that the same idea can be applied to Rome 1 and Medieval 2 as they run on the same engine. Well, i guess you will have to stick with the hardcoded limits.
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    Re: SSHIP - General Discussion

    https://i.imgur.com/vHbGHIL.png Turns out there is some kind of patch that lets you have more than 500 max units.
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    Re: SSHIP - General Discussion

    I see. So Titanium was made by one person, or what? More importantly, what is the idea behind Titanium that was supposed to make it stand out from everything else?

    Just a side note. SSHIP is...
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    Re: Combat Balance Overhaul minimod

    Just looked into Titanium. Its said to be also historical project on SS. If Titanium and also SSHIP are trying to make the mod more historical, why not making same mod? What's up with Titanium going...
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    Re: Combat Balance Overhaul minimod

    Joined TW forums when i first wrote in Kostic thread, i think. SSHIP seemed like something SS failed to achieve. Lets be honest, SS 6.4 is not the final version, the mod just died.
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    Re: Combat Balance Overhaul minimod

    When we look at TW mechanics and the whole sword>spear thing, problems arise, when trying to balance this somehow. Older games in the series like Medieval 2 are harder to mod in terms of unit...
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    Re: Combat Balance Overhaul minimod

    So correct me if i'm wrong, but everything in Medieval 2 is hardcoded and you can't make spearmen as strong as swordsmen without making them overpowered against cavalry?
  33. Re: Medieval warfare - clips, materials, discussions

    "All in all, the book as so many good primary sources like the altar i posted, but it also shows lots of wrong things, so beware." That's why i said this. There are some good sources in that book,...
  34. Re: Medieval warfare - clips, materials, discussions

    German armor of the period around 1420. Mostly effigies. Splint arm and leg armor fallen out of use.
    https://i.imgur.com/DaHa62x.png


    Second half of 14th century german armor mostly on effigies...
  35. Re: Medieval warfare - clips, materials, discussions

    These are from the russian version of the book. If anyone has polish or any other version, please share some of these illustrations to see if they have the same dating as in russian version.

    On...
  36. Re: Medieval warfare - clips, materials, discussions

    Good to know that the devs are taking into account even such small details of historical accuracy. My advice if there are going to be changes made for polish units. https://i.imgur.com/URDFTcR.png...
  37. Re: Medieval warfare - clips, materials, discussions

    https://i.imgur.com/sHuAaZ2.png Veit Stoss altarpiece in Kraków. Seems like Poland had the same armor as Germany then. There are hints that even 14th century western polish armor has similarities...
  38. Re: Medieval warfare - clips, materials, discussions

    "The Normans, who are newly come among us, may be very good soldiers in their own country, and expert in the use of arms and armour after the French fashion, but every one knows how much that differs...
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    Re: UNITS ROSTERS discussion

    I really love these 1330-1350 frescios from castle of Avio. Although a bit stylized, still gives an accurate feeling of the period. https://i.imgur.com/j58BGkH.png
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    Re: UNITS ROSTERS discussion

    Yeah, heater shields are theorised to to appear because of common use of mail protection for the legs. Still, that did not stop even the nobles wearing it. That being said, even if kite shields were...
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