Hi Taiji and others,
glad to see back ! Have fun modding again
cheers
repman
Type: Posts; User: repman; Keyword(s):
Hi Taiji and others,
glad to see back ! Have fun modding again
cheers
repman
http://img32.imageshack.us/img32/9946/symbolpd.jpg
DLV 6.3 Openbeta_01
http://www.gamefront.com/files/21292882/DLV_Patch 293 MB
It only works if you have Kingdoms_Patch 1.5 installed...
Deus lo Vult Kingdoms 6.2 is out
Only for Kingdoms 1.5 !!!!!!!!!!!!!!!!!!!
http://img170.imageshack.us/img170/5060/deuslovultforumpreviewiv9.jpg
Factions...
Death age in bugfixer_03 starts now at 30 and maximum age is 120
repman
don't switch between campaign selection screen and custom battles or the game will crash...it's an unavoidable instability because of menu changes
repman
Low priority
repman
Low priority
repman
@Laca
very nice units...already implemented in DLV 3.3 :thumbsup2
repman
All hitpoints = 2 will be reduced to 1. Many people complained about Über-Generals
In 3.3 there will be desert nomads in the sahara and the eastern deserts attacking everything with horde ability...
@marcius
You are posting here in the wrong forum and avoid double postings
repman
Zapppa's career path is in 3.2
;--------- Zapppa's Traits-------------------------------------------------------
;--------------------------------------------------------------------------------...
I have not changed parameters for Campaign AI
repman
@sinuhet
I don't understand totally your posting.
I'm not interested in opinions, hysterics of fanboys or "how nice certain concepts are" from all sides , i'm only interested in the empirical...
@king kong
no you have to post the vanilla sd files (date 8.5.2007) in the vanilla data folder and the changed sd files in the mod folder --> so it stays isolated
repman
@all
I'm asking the people who have voted RC+GrandViz AI what is better here in field- or settlement battles in comaprison to darth mod Battle AI.
repman
DlV is totally isolated. It installs
- a mod folder DLV_ext
- a small folder in the vanilla data path which is isolated by name
- vanilla sd files in the vanilla data path
--> only quantum tunnel...
in the german (french,...) version of the game there are no scottish , mongolian and eastern european accents.
this is the changed vanilla, now you have to include the new factions from SS...
Reports !
repman
What goofy instances on campaign level ?
repman
Try my battle_01 update or OldGuardians total conversion
repman
There is no need to place the extra files into the vanilla data folder !
Would be nice to get some feedback related to Oldguardians Darth conversion ! :thumbsup2
repman
Is this an error ?
it should be auth1, auth2, auth3,... ??
;------------------------------------------
Trait Loseauthority
Characters family
Hidden
Level auth1
Description auth1_desc
here is something to test in battles with DLV 3.2 or 3.1:
unzip and copy the 3 files into the data folder :
backup the files: config_ai_battle.xml, battle_config.xml, descr_formations_ai.txt
...
To much money because not many negative traits anymore ! ?
repman
@old guardian
in your minimod:
- you switched back to buggy officer mod 1.1
- the special heat and environment boni or mali in DLV (stat_ground) are overwritten in the edu file
repman
Battle AI discussion everywhere, seldom cool and rational... ;)
These are general missile + melee settings in Darth magic_3 in file battle_config.xml
<combat-balancing>...
good idea
How about an additional teutonic province in the holy land: Acre, Jerusalem,.... or which one ?
repman
Should i abolish the familytree and the princess for Teutons. It's more realistic but maybe less fun to play ?
repman
DLV 3.2 doesn't work correctly without patch 1.2
I know Corean are gamers but it should not be question of life and death :thumbsup2
repman
@darth
old guardian has done a total conversion for DLV (i think 100% ?)
http://www.twcenter.net/forums/showthread.php?t=108937
repman
@Abromocos
I deleted the SOS script because
- the total script slows down the performance
- the miniscript in 3.1 gave only annoying unspecific news
Sorry
repman
I have not restricted access to the polling !
It depends on the number of post counts according to TWC rules ?
repman
Hehe i'm sitting in an office with the AC for our computer center blowing hot winds on my office balcony. First cool the machines than the people...
Schöne Ferien !
repman
I prefere a rapid prototyping approach and not planning several months in advance: Example Mix of DLV + BarebonesWars mods
- use DLV map
- relate DLV factions to BBW factions + more and relocate...
I heard complaints about the battle mechanics in 3.2, so i open a discussion and a public poll about the future DLV Battle AI:
Voting makes only sense if you have tested the different...
in the Features thread you can see the unitcards of the new factions
repman
i think cavalry is very powerful on the battlefield in 3.2. Don't look on parameter values, look on the battlefield
repman
You know the extra prices (handbook) so can calculate into the future
repman
DLV is no rush game
During the very first turn you have to decide of the generals career.
repman
@tvalentine
the battle outcome is related strongly to the propertiss of your and the AI generals
and don't forget the supply script ! No supplies your troops are quite useless !!
repman