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  1. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    On my comp the turns last 30 seconds.
    You probably know that pressing a space bar switches moves of the characters on the map between fast and slow mode.
    Maybe you'd find something useful for you...
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    Re: SSHIP - General Discussion

    For whever reason, it crashes any time I load it... I'm sorry, I cannot help.
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    Re: SSHIP - General Discussion

    We all use external websites, it's more efficient.

    However, I don't know which version do you use - it crashes for me at loading.
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    Re: SSHIP - General Discussion

    Max is 8 ancillaries, so if you want to get the crown, you need to have 7. I don't know the overhaul mechanics but if it allows to extend the number to 15 then there's nothing in the script that...
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    Sticky: Re: RELEASED: RVINA ROMAE

    If you're more interested in the ancillaries related to the provinces or the realm you may also read
    - here about the concept of the titles in the SSHIP.
    - here about the concept of the royal...
  6. Sticky: Re: {DIK} >>> Download - TIW - Ultimate | Release - 0.7.1

    GHZ - Ok, I didn't know this. But a reverse script should restore the situation - and it doesn't. It seems to me the files in the "original" folder are wrong / not updated.
    So how to play the game...
  7. Sticky: Re: {DIK} >>> Download - TIW - Ultimate | Release - 0.7.1

    Aneirin, I've tried to use GHZ files to play in German, but something seems to be bugged and the mod stops to work. Any idea why?
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    Re: Losses during march

    As you siege enemy forces, they're losing men, don't they? It was my impression there's such mechanism.
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    Re: State of the mod?

    EB vs EBII used to be a popular topic some years ago.
  10. Re: A Review of Chivalry II: The Sicilian Vespers from a long-time fan

    check yourself. I had to do it. I've made it for each of the main folders separately.
  11. Replies
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    Re: SSHIP - General Discussion

    So you see the problem of choosing the provinces and their main settlements for a mod that spans over 400 years.
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    Sticky: Re: Bugs Reports & Technical Help

    Thanks for this, Valerius.
    - Al-Wasit - noted, I need to update it.
    - resource - I'll check
    - missions by guilds definitely need a revamp - but nobody is in the team is interested in missions :-(...
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    Poll: Re: Merchants

    Make war somewhere else!

    Besides, the merchants need my work on programming the traits. Maybe for 098, if I feel urge to improve them (otherwise, they're doing quite well, I think, the AT-NGB bug...
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    Re: SSHIP - General Discussion

    I think the concept of this large province is from 10c - Hochburgund. We would also come the a question - the province with Basel, what does it depict?
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    Poll: Re: Merchants

    Unfortunately, they do.
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    Losses during march

    Guys,
    I don't know if this was explored in the past: is it possible to make your troops losing men while marching?
    It is possible during the siege (although I don't know which parameters rule it),...
  17. Sticky: Re: A basic tactical manual for 1648 v.2 pike and shot warfare

    And here is a very good video about Polish winged hussars - the unit depicted in this mod, iirc.
  18. Re: A Review of Chivalry II: The Sicilian Vespers from a long-time fan

    Install as it should be. Then untick the "read-only" attributes for all folders and files. I think it should work then.
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    Re: SSHIP - General Discussion

    there's exchange -1 for law into +2 to happiness, nett +1 public order, so it's better to build them for this reason
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    Re: Amazons Trailer

    Depicting women fighting is absolutely abhorrent to me. Are there animations with chopped-off tits? Or maybe mutilated noses?
    Their skin is so smooth and spotless that it seems they spend half of...
  21. Re: A Review of Chivalry II: The Sicilian Vespers from a long-time fan

    Good review, I've added it to my list of advices which mod to play in the Med2.
    thanks!
    JoC
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    Poll: Re: Merchants

    Hey, finally somebody interested in this part of the game! Great! I've been working on resources and merchants recently so I'm happy to see the interests!

    We may think about the name, I'd be...
  23. Re: [Quintillius's Submods] - Reduced Income / Additional Buildings

    Dear Quintillius,
    I would like to possibly use some of your pics from the submod in the SSHIP submod to the SS6.4. I would like to ask you for permission to do it.
    cheers
    JoC
  24. You'd do a service to the world community by...

    You'd do a service to the world community by publishing this review on Amazon. You've done so much work, it's worth re-using it.
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    Sticky: Re: {DIK} Discussion

    Well, I do have some knowleged on the trading system. IMO, it's the best system in the whole TW series.
    Some insights from the point of view of resources:


    Do you know stuff discussed here?
  26. Sticky: Re: Bug Reports for Battle for the Baltic 2.0

    I don't think Meloo's fixes are compatible with anything more than clean SS6.4. They're included in the Titanium, though.
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    Sticky: Re: {DIK} Discussion

    We're happy anytime you happen to be online :-)
    BTW, have you messed with the resources / trade system in the past?
    I've been recently working on this in the SSHIP
    ...
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    Re: SSHIP - General Discussion

    I fully agree with Kilo11. It's better to finish or fix the existing aspects of the mod than to start the new ones. You, j.a.luna, know it by yourself as you've assissted in fixing the provincial...
  29. Re: CROWNS: modification of the royal crowns system

    Yeah, this was the situation in the previous version. I may come back with the idea but there's so much work in the other parts of the mod that it's not worth to delve into it for now.
  30. Re: EBII Carthaginian test campaign - Test video

    The music at the beginning of the third episode really recalls the first games of the RTW with Scipioni and Bruti... Feels like it was yesterday...

    What part of the mod will stay separate as...
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    Re: HUNGARY

    Let's wait for the evening - and you could have the second thoughts. I always allow myself for having a second or a third look at the texts. Then it'll be Kilo11, our literary director, who would...
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    Re: HUNGARY

    So I do. In the SSHIP if anybody takes Prague you'd get a nice message with 15c. Prague pic irrespectively which faction you play.
    You may write the conqueror trait for Prague as well.
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    Sticky: Re: Bugs Reports & Technical Help

    I started happening to me as well:
  34. Replies
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    Re: SSHIP - General Discussion

    Yeah, this is a problem. I thought I've mitigated it. I keep on getting it occassionally, but not always.
    I have no problems with moving on with the Abbasids though.

    @Belovese: yeah, epic defence...
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    Re: HUNGARY

    VCs: take into account gameplay considerations. For almost each faction the VC goal is fully unhistorical. Too many provinces.
    I got rid of Venice, but not Serbia - if it would be possible, Hungary...
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    Re: SSHIP - General Discussion

    It's enough just to read the trait description of your ruler:


    There's also an info window popping out at one of the first turns:

    Besides, I think the best way is just to read this entry.
    ...
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    Re: HUNGARY

    @shikaka: maybe you can write a new campaign description for Hungary (and maybe other factions)?

    For the 097 Georgios has made the ERE one:


    Furthermore, you may also draft the Conqueror...
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    Sticky: Re: Fans suggestion thread for future releases

    In this respect I've got a home rule:

    13) Retrain the high-experience small units (only merge with the new ones)
    (The new recruits should not have the same experience as the veteran soldiers in...
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    Re: SSHIP - General Discussion

    From my perspective: Poland.

    In the 097 changelog:
  40. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Abdulmecid had a good comment on this in the Troy discussion:
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