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  1. Re: New pictures for aruernoi and aedui temples buildings

    No, wait. The association of Damona with cows is actually hypothetical. My bad.
  2. Re: New pictures for aruernoi and aedui temples buildings

    Could you come up with a cow icon (I think those should be called icons rather than symbols) of Damona? If you need the icon to reproduce a historical image, I think that also horse images of Epona...
  3. Re: Disposing of Unneeded/Incompetent Generals/Family Members

    I use my Roman generals as cavalry essentially. If they are not cut out for governing a region, it is well that they accompany armies and fight. I never get them killed intentionally, but I can risk...
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    Re: The thread for horrible suggestions

    I agree; South Slavonic peoples with should be incorporated no matter how anachronistic that may be. And either with accordeons or not at all. Albanians, however, are in all likelihood already...
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    Re: Is Spain basically Vietnam?

    I admire the talent and energy in Roma Victrix and contemplate what the world would be like if he put all that effort into something even more useful!
  6. Re: Playing cat and mouse with faction remnants (people on the move) ad nauseam

    Neutered?!



    Haha, I remember doing that in RTW and the Alpine passes.



    Good point about having multiple allies with possible conflicts. What I meant is that yhou can never take back land...
  7. Re: Playing cat and mouse with faction remnants (people on the move) ad nauseam

    Very useful information, thanks. I have not been aware that one can see ones own reputation and have not kept track of what affects it. I just hate having everyone gang up on me, trying to run my...
  8. Re: Playing cat and mouse with faction remnants (people on the move) ad nauseam

    Thank you for all the advice! I ransom their troops to avoid having to go to war with multiple factions in northern or eastern Europe just because I did not let some Numidians go in the middle of...
  9. Playing cat and mouse with faction remnants (people on the move) ad nauseam

    I finally decided to root out a faction altogether, something I have not done earlier in my 2.3 Rome campaign. The Numidians were holding the westernmost corner of Africa after losing all other...
  10. Re: Agema Phalangitai for Epeiros is the best looking unit in the game, and you're not allowed to disagree in this thread. That's right. I said NO.

    Oh boy. Your reading comprehension leaves a lot to be desired.
  11. Re: Displaying general's/family member's civic management ability automatically

    I guess those other mods are cool but cannot be used in conjunction with EBII in any way. Thanks for pointing to your analysis as well. I have in fact come to trust no stats. Just like the stats...
  12. Re: Displaying general's/family member's civic management ability automatically

    Spot on! That is precisely what I want. Just like the three or four stats that each general have these days, that are calculated somehow but are either not equally useful or I just don't know what to...
  13. Re: Displaying general's/family member's civic management ability automatically

    Thank you for the two cents that I asked for! I now see that I was clearly too vague in my opening post. Or in fact forgot to narrow down my question to have to do with "effect on public order",...
  14. Displaying general's/family member's civic management ability automatically

    I like to play a management-centered game (Romani) with less emphasis on expansion and military steamrolling whenever possible. I also like to have a governor in each region capital instead opting to...
  15. Re: Is there any way to improve CAMPAIGN map performance, speed, and FPS?

    I am running a fairly fast computer now (for the first time in life could afford one that wasn't hopelessly outdated from the get-go), and huge units on 4k battle map run without as much as a...
  16. Re: So what exactly are they saying on the campaign & battle maps anyway? My transliterations!

    Roma Victrix, this is Captain Way-2-Serious calling. I am just curious if you really hear those as something like the English phrases you mention or are you just looking for the closest potential...
  17. Re: Roman Empire in 211 AD, detailed map of cities including kingdoms of Kush and Arabia Felix

    Wow, that is really nice! Thanks for sharing with us.

    I would like to take the opportunity to refer any map enthusiasts to this resource hosted by Lund University, an old and respected place of...
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    Re: Translation Italian

    I appreciate you elaborating on that. If that is your experience on the subject, it completely explains (and justifies) your reaction. I made unfounded assumptions about your motivation because I...
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    Re: Translation Italian

    I guess me and Aper share the same experience of finding games really useful in learning a language. Many games present a steady but limited input of text so as not to make it overwhelming. Games are...
  20. Re: The War Council is hereby convened - Invasion: Britannia

    Thanks, Dooz, for taking the trouble and giving us such a detailed update. I gave some serious thought to the chokepoint suggestions that people were giving earlier in the thread and found them...
  21. Re: The War Council is hereby convened - Invasion: Britannia

    Nice, thanks for sharing! The defenders seem numerous; good thing you were only facing some kind of weirdos in blue pajamas. Otherwise it would have been even scarier to jump into the fray.
  22. Re: The War Council is hereby convened - Invasion: Britannia

    I hear you. To be honest, I genuinely thought at first glance that Dooz' setup is somehow fabricated and not the result of the natural course of a campaign. I have thought about the economics and...
  23. Re: The War Council is hereby convened - Invasion: Britannia

    I was going to look this thread up and express my interest in learning how it went, but good old Rad beat me to it.
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    Re: Translation Italian

    You would do well to consider that people may have other reasons besides not knowing English and not bothering to learn for wanting to do things in other languages.
  25. Re: Roman FMs and their hatred for games/races

    Fair enough! I am not going to challenge the idea of keeping the ignorant masses happy with gladiator fights, venationes, and ice hockey or soccer games. I guess that is established well throughout...
  26. Re: Roman FMs and their hatred for games/races

    I am happy that you took the initiative to suggest a fix for what probably many of us see as dysfunctional trait mechanism. BUT:



    Are you serious or is that some kind of joke? I am not in...
  27. Re: Roman FMs and their hatred for games/races

    That is a failed trait mechanism. It is absurd that a governor of a region should stay out of his own capital if he has not built some piece of infrastructure that is not yet available in the tech...
  28. Re: First person perspective for Medieval 2 is becoming a reality!

    Thanks for sharing! The mod is pretty neat, and this Apollo guy seems moderately excited about playing it
  29. Re: New /retextured campign map needed....

    While I agree that some of the other ones look especially beautiful, I do not agree that the one used in EBII is damn ugly. It is definitely cluttered but not without virtue as such. When I saw...
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    Re: EB-Twitter updates Discussion

    Rep train joined and I have to say that it looks pretty amazing. Just please allow me a n00b question; what is that modeling used for?
  31. Re: Neutral AI bringing tactically insignificant units to my areas/settlements

    Thanks for the encouragement to keep trying. I have had no luck with that so far and have not been trying lately. Maybe I should try the money approach. Feels stupid to pay someone to get to help...
  32. Re: Professional Armies vs Warrior Aristocracies vs Military Levies

    I was being sarcastic because of what I perceive as overconfidence in professional role as a significant factor in unit effectiveness. I guess it was a bit unnecessary, and I apologize.

    I have no...
  33. Re: Neutral AI bringing tactically insignificant units to my areas/settlements

    Thanks Hellenikon. It seems so obvious now that you mention it. I suppose that if I evacuated most of the defending units out of a town, the chances of them initiating conflict would increase...
  34. Re: Professional Armies vs Warrior Aristocracies vs Military Levies

    I guess those knights would get their asses handed to them by "professional" forces :D.
  35. Re: Neutral AI bringing tactically insignificant units to my areas/settlements

    That is pretty neat; thanks for sharing! Unexpected things like that actually increase my immersion into the game and offer nice roleplaying opportunities like the way you interpreted the situation....
  36. Re: Neutral AI bringing tactically insignificant units to my areas/settlements

    Ok, thanks guys. So they send a guy to look at my settlement wall for six months, in which time he decides that we are too strong for him to subdue. So he returns home and then remembers that hey, I...
  37. Neutral AI bringing tactically insignificant units to my areas/settlements

    (EDIT: Neutral AI bringing...)

    I am playing 2.3 as Rome and having a conflict with Areuakoi in Iberia. I have no claim to Lusitanian lands and have proposed alliance with them, which they rejected...
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    Re: The thread for horrible suggestions

    But this is the thread for horrible (=bad) ideas!
  39. Re: The War Council is hereby convened - Invasion: Britannia

    Gaul is one big battle ground in my 2.3 Rome campaign as well. It seems a bit ahistorical, especially with the Iberian peoples aggressively pushing into Gaul. Then again, there were intertribal...
  40. Re: Professional Armies vs Warrior Aristocracies vs Military Levies

    I studied the points you made carefully and I appreciate them. There is very little I disagree on, and I understand how my personal experience lacks in relevance in the ways that you mention.

    I...
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