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  1. Sticky: Re: Announcement: Europa Barbarorum II v2.4a released!

    One thing that will help a lot is to tear down all of your factional War Temples, they promote nomadism. Build Temples of Qos (Farming temples) in their place to increase the rate of Eastern tribal...
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    Re: What rosters are left to complete?

    To add to what has already been mentioned, we still have an assortment of Arabian, Celtic, Western Steppe (Specifically, some of the more fringe options), Iberian/Celtiberian and a few Eastern and...
  3. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Windows 10 and 11 tends to flag non listed installers. Our installer is perfectly safe to use :)
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    Re: EB-Twitter updates Discussion

    Part 3 of our preview videos on the background of the Tocharians is out!

    https://youtu.be/5xlTFXLP6fA
  5. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Voting for the ModDB 2023 Mod of the Year Award is on! Vote here if you think EBII deserves that honour: https://www.moddb.com/mods/europa-barbarorum-2
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    Re: EB-Twitter updates Discussion

    The first of the Tocharian roster preview is now open for viewing!
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    Re: EB-Twitter updates Discussion

    Part 2 of our preview videos on the background of the Tocharians is out!

    https://youtu.be/hDMP2PIzlbM?si=b5l1TyzLXpib7p12
  8. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    We now have our own dedicated Discord Server! Don't mind us if it is still in a bit of a mess. We are working to get it up and running!

    https://discord.gg/tVghKUydjM

    Additional Download links...
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    Re: EB-Twitter updates Discussion

    We have posted the first of a very special series of videos on our feed. The Tocharians are coming to Europa Barbarorum 2!

    https://youtu.be/ndQ4Etl2PBI?si=EMlmjgrYrN_HMRiz
  10. [Tool] Re: Unlimited zoom for battle camera. For Rome 1, Medieval II and any of their mods. Finished and working! :)

    I have the following for EBII:
    export_descr_advice.txt


    ;------------------------------------------
    AdviceThread Help_Game_Options_Scroll_Battle_Thread
    GameArea Battle
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    Re: EB-Twitter updates Discussion

    Embarrasingly, we have lost the login details for our ModDB account so don't expect to see anything there....so all updates will be posted here on TWC.
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    Re: EB-Twitter updates Discussion

    We have just teased somthing quite interesting over on our Twitter page....check it out ;). And keep your eyes fixed on our feed for the next few weeks, things are about to get spicy.
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    Re: A Few Questions

    Our main regions of attention where units are concerned are in Gaul/Britian (Expect more Celts) and the Far Eastern Steppe (You might see some new units from beyond the eastern fringes of the...
  14. Sticky: Re: v2.35A R3.5 has been released - please do NOT report any bugs if you are playing with previous versions

    Unfortuately, as far as i know, the forensic/reconstructive linguistics has not caught up to the extent that sufficent and accurate reconstructions of the relevent Indo-Iranian Languages are not...
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    Re: EB-Twitter updates Discussion

    Punic huge city redesigns have been posted on our feed! Check them out!

    https://twitter.com/EBTeam/status/1698200323360440669?s=20
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    [PotW] Re: POTW 706 - Submissions

    https://i.imgur.com/cdiS4aj.jpg
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    Re: EB-Twitter updates Discussion

    We have now come to the conclusion to our current series of mini-previews with the formal reveal of a powerful late game Sakan unit! We should expect more settlement work to be unveiled in the next...
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    Re: How does naval work?

    Only certain regions which have historically been major seaports (Athens and Rhodes as an example) will have warfleets avaliable to them.
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    Poll: [UESW] Re: UESW 578 - VOTE

    Voted! Best of luck to all!
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    Poll: [PotW] Re: POTW 702 - VOTE

    Voted! Best of luck to all!
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    Poll: [GPotW] Re: GPOTW 284 - VOTE

    Voted! Best of luck to all!
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    Re: EB-Twitter updates Discussion

    The EB team would like to give the community a say in the content that they prefer to be revealed for possible future announcements : https://strawpoll.com/polls/7MZ0ApWd1yo
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    Re: EB-Twitter updates Discussion

    New buildings are now avaliable on the twitter feeds!
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    Re: Small question of Seleucid colonization

    Settler Cities can only be built in the following cities (For all Hellenistic factions (Excluding KH) + Pontos):

    Alexandria
    Memphis
    Antiochiea
    Syrakousai
    Pella
    Demetrias
    Seleukeia
    ...
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    [PotW] Re: POTW 699 - Submissions

    https://i.imgur.com/omAyVy6.png
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    Sticky: Re: The EBII Recruitment thread

    Just a friendly public service reminder to everyone who applied to join us that you check your private messages and follow the instructions given.
  27. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    - Your game is out of date, follow the instructions in the opening post to update to the latest version (Use the torrent, direct download is broken right now)
    - The 4GB patch is a tool which enables...
  28. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    A few questions:

    1. What version of EBII are you playing, you should be able to find the version number on the bottom left of the main menu screen.
    2. Did you enable the 4GB patch for your...
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    Re: converting from camps to cities

    Pontus is not a faction that can convert camps to settlements
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    Re: New Mod Team - Ain Jalut Submod

    I can help with both UI art and Unit cards and I do have a bit of experience with unit commitment (but not much...). But my commitment will be intermittent at best due to RL
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    Poll: Re: EB 2 In-Depth Unit Analyses

    Round 19 is over! Well fone folks! we have exceeded the 50 vote target by a lot! As such, the top 2 units in the poll previewed instead of just one unit. Now avaliable in the opening post.
  32. Thread: How to Pontus?

    by realm56
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    Re: How to Pontus?

    For the human player, you should go for the reforms as soon as possible (Good to do but difficult to do) because the turn 390 (183BC) fallback is only for the AI and it unlocks your best...
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    Poll: Re: EB 2 In-Depth Unit Analyses

    Just a friendly reminder that the unit for Round 19 of the EBII In-Depth Unit Analysis is yet to be chosen! There is still 1 week to go! I can reveal that nearly 100 people have voted, let's get that...
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    Poll: Re: EB 2 In-Depth Unit Analyses

    Hi folks! It's been a good long while since we last posted a poll. If you don't recall or this is the first time you are voting, there will be a theme for each unit spotlight. As EBII version 2.4...
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    Poll: Re: EB 2 In-Depth Unit Analyses

    Yeah, I have moved on to other more pressing matters for the mod. All the earlier Analyses are bundled in the Extended Collections Volume 1 zip in the opening post.
  36. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Here: https://discord.com/invite/fsy69Ky
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    Re: Bactrian Phalangites

    Phalangitai can only be recruited via factional governments in Pella, Antiocheia and Alexandria. Furthurmore, the easternmost extent of their recruitment is in Medea Rhagiana (Europos) with Settler...
  38. Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    O AD's music was removed because the EBII team no longer has the rights for them.
  39. Re: The Hayastan Caucasian Tribal Kingdom reform does not get triggered

    Which settlements have the Tribal Kingdom government. FYI, the ones in Samosata and Armavir do not count towards the reform.
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    Re: The catchphrase game

    Woe unto thee?
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