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  1. Re: Designating Heir and merchants gernating 0 income

    Thank you very much for your replies, Gigantus! I didn't expect the creator of the mod, of all people, to reply to my questions =D
  2. Designating Heir and merchants gernating 0 income

    Hi all. Very sorry about posting so many questions, but I'm very much enjoying this mod and clarification of game mechanics that were changed for this mod would make this game much more enjoyable. ...
  3. Thread: Unit Banners

    by bagelman
    Replies
    2
    Views
    608

    Re: Unit Banners

    Oh, and I have tried changing the "medieval2.preference" file but it already shows "show_banners = 1", so that isn't an issue. Any help would be greatly appreciated
  4. Thread: Unit Banners

    by bagelman
    Replies
    2
    Views
    608

    Unit Banners

    Hello. I have a very important-to-me question. Is there any way to turn on the unit banners that floats over the units during battle for the RotK mod? I have to constantly click on the "Flash own"...
  5. Why were siege weapons removed in the new patches?

    Hi all. I'm new to this mod and had just started playing yesterday. Didn't know there was a patch till today. What I noticed was the removal of the siege buildings in the game, and later in the...
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