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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Thanks for the fast reply Mak:),
    it would be such amazing feature.
    I was thinking the shooting tower, they animations are harcoded?
    If you put a trabuchet model on the tower and create the...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Trabuchets and catapults on towers in the future?:smile:
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    You are amazing!!
    Thanks for doing this:thumbsup2
    I tested the export of the terrain in collada for blender and it worked very good..
  4. Sticky: Re: Discussion of plans for the development of the project and the implementation of things already selected for entering the game.

    What about have more custom settlement?
    Is there the possibility to make all settlements or the majority custom?
    And they will change a little if they are take by different factions?
    A custom...
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    Re: Catapults towers

    Hi Axalon,
    thank you for your reply! Maybe is easier to import the animation from a recent total war game in m2tw, such as attila or Rome 2.
  6. [Tutorial] Re: How to have multiple battle model general/captain animations in a single faction

    That's sad hope is possible to have unic animations..there are any news from the overhaul project?
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    Re: Breaking The Limits (First version RELEASED!)

    Hi Aura,
    how are you?
    Are you still working on breaking the limits? Expecially the culture limits?
  8. Sticky: Re: Discussion of plans for the development of the project and the implementation of things already selected for entering the game.

    Hey Youneyuoy how is going?
    The project rocks and grows and it's very cool!

    About the cultures, Aura was working about them? They will a dream for all modders..

    I hope you and everyone is ok
    ...
  9. Re: CAN YOU ADD CUSTOM SKELETONS TO STRAT MAP MODELS simple yes or no is all I need

    It's very interesting.
    With these principles is possible to add a strat model of a dragon?
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    Re: [WIP] Unit Workshop

    Bravooo! It's very cool man :thumbsup2
  11. Re: Quick question about too-many spaces in scripting

    Glad could be helpful, do you have the original source? i will put their name also as it's deserve :)
  12. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    This it's a very cool feature! A lot of people ask for this in a decade. :)
    It will be used in many ways, Gandalf fighting alone the balrog.... it's a dream man!
    Also it fit very well with the...
  13. Thread: Unity Remake

    by nadalio
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    Re: Unity Remake

    You are back man! Nice to see you again!
    The idea is absolutely cool!!
  14. Re: Quick question about too-many spaces in scripting

    I found this on IMTW, maybe could be useful..
    http://imtw.ru/tutorials/article/1148-optimizaciya-skriptov-v-medieval-2-total-war/



    Script Optimization in Medieval 2 Total War


    So, script...
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    Re: Myth The Fallen Lords-total war

    Thanks man! your attitude is very appreciated!
    Your creations is amazing, they could be very useful to other modders and lives in other mod! :thumbsup2
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    Re: Alternative patch 2020

    if Leo will be on Gondor's side, the faction will be overpowered! Even Sauron with couldn't beat him! :)
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    Re: Alternative patch 2020

    You deserve at least a general man!

    https://i.gifer.com/W0Wv.gif


    or can be tom bombadil in the old forest!!:tongue:
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    Re: Alternative patch 2020

    Please man do it! It would be amazing and you deserve it!! You should have a custom settlement or a fort :thumbsup2

    Here he comes, the terror of orcs and the the pride of the dwarves, "Leo the...
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    Re: Myth The Fallen Lords-total war

    Hi Briarious, Nice to see you again on TWC.
    The mod an animations that you made are amazing, i always hoped that you return :)
    I hope that everything is fine with real life.



    It would be...
  20. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Sure, it will be difficult but it's already partially possible. I agreed that there are much more features and interesting things to add before, but still an amazing goal that could be done in the...
  21. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Hi Youneuoy,
    Congratulations for the thread!
    It's possible to simulate naval battle in M2tw:

    https://www.youtube.com/watch?v=zCFHdd32zlg
    It's requires work, but improve how they work and the...
  22. Re: Discussion about the ents, spiders and wolves crashes.

    As others said it's a wrong assignment to bones and other animation issuel.
    But there is another factor that is important in the behaviour of a mount based unit,
    the descr_mount.txt.
    I read the...
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    [Tool] Re: Export_descr_unit soldier count unlocker

    That's interesting Gigantus thanks for sharing :)

    Is it possible to make a trabuchet or a catapult a mount unit like elephant_cannon or a infantry missile unit? So they could stay on the walls and...
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    Catapults towers

    Hi there,

    Does medieval total war have catapult on towers? Can you post a picture of them? or share the animations file?

    Do you think is possible to port the animations to Medieval 2 total war?...
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    Sticky: [Tool] Re: IWTE - World editing - (General Discussion)

    Thanks for continuing to update on this an give us support!!
  26. Re: Discussion about the ents, spiders and wolves crashes.

    I answer them on discord.
    You can PM me.
  27. Re: [OSP] [WIP Release 0.8.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Hi Taro!
    Still working on your amazing unit?
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    [Tool] Re: Export_descr_unit soldier count unlocker

    Hi Jojo,
    You are a master of animations..
    do you think is possible to anable catapults on the walls via memory editing?





    It would be cool to have minas tirith via trabuchets!!
  29. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    That's amazing man!! This new feature is very cool :thumbsup2

    Do you think is possible to set the HP and other options of the unit via script?
    Because we could free descr_unit places that they...
  30. Re: Discussion about the ents, spiders and wolves crashes.

    Thanks for sharring this!
    It's very interesting, did you only correct the bounding spheres? Does this unit based on a elephant or a normal unit? Maybe this is the reason of a 19-20 models limit
  31. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    If the implemantation aren't too difficoult these two features could make the gamplay more interesting.

    can_swim
    This is an old features that partially work, make unit able to swim with an...
  32. Thread: Skynet AI

    by nadalio
    Replies
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    Sticky: [Resource] Re: Skynet AI

    Hi Z3N,
    What limitations and hardcoded limits have m2tw AI?
    It's a General question because I'm not an expert, I mean something that could be changed via memory editing:...
  33. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    I found these old threads that maybe could be useful or could be researched:

    Berserk
    https://www.twcenter.net/forums/showthread.php?786689-Submod-Berserkers-Revival

    Sap and swim features...
  34. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    Can you insert an instruction with the memory program?
    Could it searched in Rome Tw what is the right instruction a what pointer you need and after add to M2tw what it miss.
  35. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    You are a Rock man!!:thumbsup2
    There are some possibilities about to improve the AI?
    Make it more smarter and able to do things..
    Example:
    CAI usually don't use forts and make ambushes on it's...
  36. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    That's interesting:


    if the game still think that Elrond is 32 years old, he could die from old age or disease? It's possible to make a special trait "immortality" that will increase the age of...
  37. Re: HotSeatTool(Expanding MTW2 Engine Features)and instructions for the program, in pictures

    Amazing project!! Thaks guys :)
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    Re: Alternative patch 2020 (READ THE DAMN FAQ PLEASE)

    These features are Amazing!!:punk:

    What about new skinchanger and uruk berseker as real berseker
    ...
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    Re: Breaking The Limits (Religions limit raised to 32, will release REALLY SOON)

    This is a great news!!
    Did you want to overcome also the culture limits? So we can have more settlement and fort variety?
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    [Tool] Re: Export_descr_unit soldier count unlocker

    I have a lot of ideas..
    Can we have a unit composed by only the general or maximum an officer, so you can save some slot in the EDU?
    -For example have a balrog like a general, so it will not take a...
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