Where can I find the "Athens has no treasury" version, or is it a personal modification of yours? If so, how do I achieve the same effect in my game files? Athens campaign as it is, gameplay wise...
Type: Posts; User: Octavius-Augustus; Keyword(s):
Where can I find the "Athens has no treasury" version, or is it a personal modification of yours? If so, how do I achieve the same effect in my game files? Athens campaign as it is, gameplay wise...
That's a logical guess. Maybe 1-2 unit armies are being shipped by the Greeks (or other faction), laying siege, triggering the script then dying out leaving me to deal with more and more Legios. Now...
That's really neat directly pointing at the script. I wouldn't even think about looking into it if I wasn't swarmed with Legios. TBH it's not that bad because all that Roman slaying has got my main...
Seems to work great with RS 3.1, download works okay. Just a remark, original post says it's compatible with Athens campaign, indeed it does work for most UI elements it but the faction symbols are...
So what files is it? The 'Music' files? If so, which one? You really should add that to a post that says 'figured it out, it's not what you think it is'. :laughter:
Sorry for awful necro but I'm...
That's not it. At least not in my case. It's not only 'custom music' (modified by me) that does this, many mods do this both in BI/Alex on my PC. What gives? It's driving me nuts! Please, someone...
Hey guys, hope some of you are playing this amazing mod in 2020!
I have a little question which popped up when I restarted an old Gallaeci campaign, and started a new one as Sparta. What I'm...
EDIT: Alright, to anyone who has this problem : Extracted the 'Data' folder and overwrote 'Data' in TTW 4.5.0 modfolder, when a TTW campaign is started with any faction, game just returns to 'TROJAN...
No Large Unit Size file available anymore? :(
Sorry for delayed answer, Saul.
1. Inexpensive or not, I'm not ashamed to admit I cannot afford such expenses right now. Anyway, the question is not disk space per se (I have plenty), it's a...
Thank you for taking the time for the detailed answer. A nice idea, making a separate copy and try patch 07+fix, forget the savegame, I just wish I could keep some of my little changes to the mod....
No problem Saul, thanks again for quick answer, I just wanted to be clear why I said 1.6 (I wasn't sure myself to be honest until I found the exact loadscreen). It was not for nothing because now we...
Hey Saul, long time no see, glad to see you here again. Wait, what, I am a bit confused too, when I open my WWC the loadscreens always say 1.6. I'll check again just to be double sure, since I've...
I know it's an old thread, discussion, and I'm only dowloading SPQR mod to play again after many, many years, but I have to say the OP's original complaint is initself flawed. Sure, it's 2020 but it...
Thanks for the patch, Mr_Nygren. However, I can't seem to get the 1942 campaign to work after applying these files. Install order: 1942 v1.0, patch 1.1 FIX, patch 1.2, 1.3 and finally this. I believe...
Great to see some activity here again in 2019/2020. Interested to hear it's not only my system (or my WWC install). I've actually been having CTDs every second battle (literally). Campaign plays...
Very nice, thanks for the link! Just about to try and make some mods 4tpy :thumbsup2
EDIT: Sorry, isn't this supposed to be a .bat file? I'm asking because I can't seem to get the .exe working for...
I personally play 0-turn in RS, always. It seems logical that 4tpy is more suited to the slower, chilled out gameplay of 1-turn.
A matter of personal preference. As it is, the submod only...
Sorry for the long delay. Try this post /#39/ and the link in it:
http://www.twcenter.net/forums/showthread.php?739014-Request-4TPY-for-RS-III&p=15680337&viewfull=1#post15680337
If that doesn't...
Hey Immortal thanks for the new fixed pack. Good work, sir! Gotta ask though, have you or anyone else had any bugs associated with the trait system? This is what I'm referring to:
...
I guess that was the issue. It works just fine now, thank you very much!! :)
That's good news, OJ33DA! Just a quick question, are the broken 3x/1x versions mentioned in the above posts fixed in this archive?
Thanks in advance :)
EDIT: Also, for some reason on opening...
Sounds correct. Great to see you appreciate feedback.
Some more polish like that and your 4TPY submod could be the final touch to RS III (3.1 at least, with no new patch in sight) and maybe even...
I understand and I look forward to the eventual fixed version and/or the WWC versions of your mod.
As to movement speed, I find the current values to be realistic. Let's keep in mind Hannibal,...
I save my games almost always at the start of the turn, more often at the end. Some say this method in itself causes CTDs but honestly I haven't had one in RS III maybe ever. So maybe it's your...
Are you playing vanilla, BI or ALX.exe? It makes a huge difference for me in all the mods I play. Alex always has the best army compositions for me. It regularly recruits unified full stacks and does...
OK, I can confirm the Sparta 4TPY script seems to be broken, too.. Maybe some of you guys can test it further to replicate what I'm getting... I've overwritten the files necessary and loaded my save,...
Again, good concept, but does this work universally on all campaigns ? For now just for Rome it seems. It would be awesome if next you could make a 'generic' EDU for all other factions with Fewer...
Hey there thanks for that, Enver. Long time coming.. Nice idea to up the costs so less units are recruited/stay recruited. Nice work, I'll test it when I can :thumbsup2
It would be awesome if you...
Hehe sure, I wasn't trying to flatter you or anything, what I meant is that I know you do extensive testing, you apparently play the game and the mod a lot so you have a pretty good idea about it's...
Thanks for the update Saul, as always I trust your expertise so I guess something strange must have happened in your first tests but since you were unable to replicate the economy 'boom' it's safe to...
Hmm Saul, this is indeed a troubling situation. Money should not be a problem, but such overabundance could not be accounted for, at least for 1-turn, which I haven't played in RS III as of yet...
Pardon my ignorance, but why would 4TPY mess with the economy? I thought it just 'stretches' time as far as everything else is concerned, if indeed building costs/times are not tweaked in any way. At...
It does seem to work! 4TPY makes 1-turn campaigns really immersive now, but it's appealing for 0-turn too, because it makes characters really matter.
For example, now I can role-play as Hannibal...
I also started games with it and seems to work great! This is sensational, to say the least!!
However, I am also shocked that it could be SG-compatible but hey if Saul says so I believe him!
...
Is this for real? Does it work for RS 3.1?
I'm sure it's been asked hundreds of times, but is the 'attachment fix' save game compatible?
As RS is mod-foldered editing the music is not as easy as other mods. Meaning you will need to edit the specific file for a specific faction/campaign.
Let's take Rome, for example. To edit the...
Yeah I think it's more clear now, understood. I'll try that maybe; a whole new Roman save is not a tempting prospect. On the other hand, if such a thing occurs very rarely (very peculiar CTD indeed),...
:D Well like I said I actually may have used add_money... :doh: Sometimes I have for ex. 535 and I need 537 to build a unit I simulate a 'gift' from the faction leader or something to be able to fund...